Player Matchup

Awilix
Awilix
DannyKetsu
Awilix
Level 127
God Stats
68W - 48L
1,604 SR
Queue Stats
337W - 297L
1,526 Elo+
Solo
Tyr
Tyr
LesNouillesKnoRR
Tyr
Level 112
God Stats
19W - 14L
1,655 SR
Queue Stats
44W - 34L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
RyRygaming2
Cthulhu
Level 47
God Stats
2W - 4L
1,395 SR
Queue Stats
140W - 136L
1,460 Elo+
Party 1
Apollo
Apollo
jago11
Apollo
Level 68
God Stats
6W - 5L
1,683 SR
Queue Stats
81W - 54L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
lordfenitus
Zhong Kui
Level 127
God Stats
44W - 45L
1,505 SR
Queue Stats
386W - 352L
1,486 Elo+
Solo
Team Averages
Level 96
1,568 SR
1,532 Elo+

VS

Team Averages
Level 111
1,430 SR
1,547 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Back_Bender24
Mulan
Level 113
God Stats
3W - 5L
1,451 SR
Queue Stats
154W - 147L
1,471 Elo+
Solo
Rama
Rama
DITRECE 117
Rama
Level 141
God Stats
5W - 9L
1,277 SR
Queue Stats
286W - 340L
1,472 Elo+
Solo
Nemesis
Nemesis
Jp6680
Nemesis
Level 133
God Stats
2W - 2L
1,668 SR
Queue Stats
135W - 121L
1,506 Elo+
Solo
Anubis
Anubis
VoiceEnable0
Anubis
Level 30
God Stats
1W - 3L
1,256 SR
Queue Stats
19W - 32L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DannyKetsu
Awilix
10
2 / 2 / 6
5,616
562
4,458
6,003
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 0 / 1
7,537
754
6,195
5,328
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
RyRygaming2
Cthulhu
11
3 / 1 / 4
6,449
645
5,748
8,080
3,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
jago11
Apollo
11
3 / 1 / 3
6,157
616
5,754
5,412
1,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
lordfenitus
Zhong Kui
12
2 / 1 / 0
6,206
621
3,301
5,383
2,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
2 / 1 / 1
5,223
522
3,386
7,959
5,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 0
5,278
528
2,349
7,402
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 5 / 0
5,005
501
2,800
6,878
2,010
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Jp6680
Nemesis
9
1 / 2 / 1
4,775
478
3,013
9,459
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
12
1 / 2 / 1
6,233
623
3,631
6,658
3,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
5
5
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
1
1
2.5
L
0
4
0
0
L
1
5
0
0.2
W
Awilix
DannyKetsu
Awilix
2
2
6
2.5
L
Nemesis
Jp6680
Nemesis
1
2
1
0.75
W
4
0
1
4.5
W
Cthulhu
RyRygaming2
Cthulhu
3
1
4
5
L
Anubis
1
2
1
0.75
W
Apollo
jago11
Apollo
3
1
3
4.5
W
Zhong Kui
lordfenitus
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,456
Damage
15,179
30,206
Taken
38,356
13,950
Mitigated
16,563
11,743
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,386
599
0
3,391
7,959
5,250
0
2,421
5,538
21,547
2,878
L
2,349
458
0
1,450
7,402
2,764
0
495
6,907
0
31,871
L
2,800
2,326
0
1,458
6,878
2,010
0
2,348
4,530
0
30,882
W
Awilix
DannyKetsu
Awilix
4,458
1,801
0
2,037
6,003
1,453
0
640
5,363
0
27,346
L
Nemesis
Jp6680
Nemesis
3,013
1,065
0
2,613
9,459
3,512
0
1,531
7,928
0
28,666
W
6,195
960
0
2,979
5,328
3,824
0
0
5,328
7,244
48,852
W
Cthulhu
RyRygaming2
Cthulhu
5,748
394
0
2,229
8,080
3,974
56
1,241
6,839
27,852
0
L
Anubis
3,631
167
0
3,036
6,658
3,027
0
3,029
3,629
54,515
151
W
Apollo
jago11
Apollo
5,754
3,729
0
2,313
5,412
1,752
347
1,216
4,196
0
43,263
W
Zhong Kui
lordfenitus
Zhong Kui
3,301
498
0
2,185
5,383
2,947
0
3,117
2,266
42,119
1,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
26,514
367
Minions Killed
328
0
Camps Cleared
0
1,022,812
Distance Traveled
959,475
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,223
522
43
4
0
206,718
0
L
Mulan
5,278
528
73
7
0
160,409
2
L
Rama
5,005
501
52
5
0
183,741
0
W
Awilix
5,616
562
49
5
0
257,601
0
L
Nemesis
4,775
478
45
5
0
229,786
1
W
Tyr
7,537
754
113
11
0
172,557
1
W
Cthulhu
6,449
645
58
6
0
212,785
0
L
Anubis
6,233
623
115
12
0
178,821
0
W
Apollo
6,157
616
66
7
0
195,436
0
W
Zhong Kui
6,206
621
81
8
0
184,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role