Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CoolRoach
Set
Level 124
God Stats
5W - 6L
1,601 SR
Queue Stats
119W - 109L
1,598 Elo+
Party 1
Ra
Ra
KomodoMoose
Ra
Level 103
God Stats
4W - 10L
1,341 SR
Queue Stats
187W - 171L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
Nomad336
Baron Samedi
Level 116
God Stats
3W - 3L
1,566 SR
Queue Stats
74W - 85L
1,562 Elo+
Solo
Anhur
Anhur
Torzions
Anhur
Level 129
God Stats
11W - 15L
1,500 SR
Queue Stats
377W - 334L
1,579 Elo+
Solo
Team Averages
Level 130
1,502 SR
1,563 Elo+

VS

Team Averages
Level 148
1,504 SR
1,614 Elo+
Rama
Rama
Captain2113
Rama
Level 152
God Stats
17W - 15L
1,626 SR
Queue Stats
384W - 361L
1,532 Elo+
Solo
Nemesis
Nemesis
GuyInTow
Nemesis
Level 109
God Stats
4W - 4L
1,534 SR
Queue Stats
640W - 608L
1,642 Elo+
Solo
Vamana
Vamana
Hypnhos
Vamana
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
366W - 311L
1,575 Elo+
Solo
Ratatoskr
Ratatoskr
OnlyMythical
Ratatoskr
Level 185
God Stats
2W - 0L
1,500 SR
Queue Stats
285W - 114L
1,788 Elo+
Solo
Tiamat
Tiamat
pinky16rocks
Tiamat
Level 156
God Stats
2W - 6L
1,361 SR
Queue Stats
198W - 176L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
0 / 6 / 0
4,217
422
1,361
5,617
1,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 2
4,898
490
3,996
8,743
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 1 / 0
6,107
611
4,736
5,084
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Nomad336
Baron Samedi
8
0 / 1 / 1
5,218
522
3,500
8,770
4,716
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
Torzions
Anhur
11
1 / 2 / 0
5,827
583
3,200
7,522
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,263
626
3,852
5,200
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
GuyInTow
Nemesis
9
0 / 0 / 3
5,366
537
5,482
9,401
2,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Hypnhos
Vamana
13
9 / 0 / 0
8,218
822
7,662
6,543
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ratatoskr
OnlyMythical
Ratatoskr
11
3 / 2 / 0
6,017
602
3,330
7,148
2,324
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
11
0 / 1 / 3
5,913
591
2,833
5,120
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
12
13
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
6
0
0
W
0
1
2
1
L
0
3
2
0.33
W
Nemesis
GuyInTow
Nemesis
0
0
3
1.5
W
Vamana
Hypnhos
Vamana
9
0
0
9
L
3
1
0
3
L
Baron Samedi
Nomad336
Baron Samedi
0
1
1
0.5
W
Ratatoskr
OnlyMythical
Ratatoskr
3
2
0
1.5
L
Anhur
Torzions
Anhur
1
2
0
0.5
W
Tiamat
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
23,159
35,736
Taken
33,412
12,387
Mitigated
12,390
12,672
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
1,361
212
0
0
5,617
1,080
0
146
5,471
0
13,644
W
3,852
3,293
0
2,220
5,200
1,502
0
713
4,487
0
52,623
L
3,996
1,599
0
1,529
8,743
3,154
0
786
7,857
0
31,664
W
Nemesis
GuyInTow
Nemesis
5,482
870
1,550
2,934
9,401
2,297
0
3,115
6,099
0
18,046
W
Vamana
Hypnhos
Vamana
7,662
3,702
0
1,469
6,543
3,867
0
118
6,413
628
54,888
L
4,736
334
602
2,139
5,084
1,474
69
743
4,255
44,546
786
L
Baron Samedi
Nomad336
Baron Samedi
3,500
844
813
3,873
8,770
4,716
24
1,037
7,518
9,477
1,317
W
Ratatoskr
OnlyMythical
Ratatoskr
3,330
874
0
925
7,148
2,324
0
1,005
6,071
0
47,453
L
Anhur
Torzions
Anhur
3,200
1,784
0
3,716
7,522
1,963
0
0
7,522
0
46,866
W
Tiamat
2,833
146
0
1,607
5,120
2,400
0
3,215
1,672
32,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,267
Gold Earned
31,777
281
Minions Killed
379
0
Camps Cleared
0
948,417
Distance Traveled
1,074,808
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,217
422
20
2
0
140,852
0
W
Rama
6,263
626
96
10
0
176,724
2
L
Set
4,898
490
58
6
0
215,144
0
W
Nemesis
5,366
537
21
2
0
226,717
6
W
Vamana
8,218
822
99
10
0
209,951
1
L
Ra
6,107
611
108
11
0
200,654
0
L
Baron Samedi
5,218
522
14
1
0
199,119
2
W
Ratatoskr
6,017
602
78
8
0
254,204
0
L
Anhur
5,827
583
81
8
0
192,648
2
W
Tiamat
5,913
591
85
9
0
207,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role