Player Matchup

Mulan
Mulan
CPT Kermit III
Mulan
Level 129
God Stats
1W - 2L
1,211 SR
Queue Stats
22W - 20L
1,536 Elo+
Party 1
Chiron
Chiron
KimoD10
Chiron
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,616 Elo+
Party 3
Xbalanque
Xbalanque
KingShadrach
Xbalanque
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,518 Elo+
Party 1
Khepri
Khepri
TheMelonLord141
Khepri
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,553 Elo+
Party 1
Jormungandr
Jormungandr
user3000
Jormungandr
Level 108
God Stats
3W - 0L
1,815 SR
Queue Stats
218W - 178L
1,559 Elo+
Party 3
Team Averages
Level 108
1,505 SR
1,556 Elo+

VS

Team Averages
Level 119
1,421 SR
1,505 Elo+
Ganesha
Ganesha
DuGinator
Ganesha
Level 152
God Stats
0W - 6L
1,116 SR
Queue Stats
213W - 227L
1,476 Elo+
Solo
Loki
Loki
IDInaxer
Loki
Level 66
God Stats
0W - 1L
1,421 SR
Queue Stats
29W - 17L
1,584 Elo+
Party 2
Ares
Ares
Sinfilis
Ares
Level 154
God Stats
6W - 4L
1,569 SR
Queue Stats
485W - 501L
1,425 Elo+
Solo
Ymir
Ymir
VoidCluster
Ymir
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
artyr2347
Ao Kuang
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 14
9,456
946
8,225
11,885
10,611
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
KimoD10
Chiron
17
7 / 1 / 12
9,736
974
10,094
3,815
2,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xbalanque
KingShadrach
Xbalanque
15
8 / 4 / 9
9,995
1,000
15,994
7,488
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 1 / 19
8,957
896
3,863
8,178
6,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
user3000
Jormungandr
15
2 / 3 / 19
8,841
884
13,789
11,485
13,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DuGinator
Ganesha
14
0 / 2 / 7
6,940
694
4,561
10,355
8,268
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
16
7 / 4 / 4
9,404
940
10,230
10,425
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
12
0 / 4 / 7
6,973
697
7,775
13,553
17,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 3 / 4
8,905
891
6,144
13,582
16,817
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
artyr2347
Ao Kuang
9
0 / 9 / 2
6,361
636
2,815
10,075
5,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
22
Kills
11
12
Deaths
22
73
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
L
Ganesha
DuGinator
Ganesha
0
2
7
1.75
L
Loki
7
4
4
2.25
W
Chiron
KimoD10
Chiron
7
1
12
13
W
Xbalanque
KingShadrach
Xbalanque
8
4
9
3.13
L
Ares
0
4
7
0.88
W
0
1
19
9.5
L
4
3
4
2
L
Ao Kuang
artyr2347
Ao Kuang
0
9
2
0.11
W
Jormungandr
user3000
Jormungandr
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,965
Damage
31,525
42,851
Taken
57,990
35,851
Mitigated
52,417
14,745
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,225
1,034
328
1,613
11,885
10,611
824
5,227
6,658
0
12,873
L
Ganesha
DuGinator
Ganesha
4,561
134
1,546
2,179
10,355
8,268
0
3,683
6,437
10,647
0
L
Loki
10,230
1,846
876
1,615
10,425
5,221
0
2,104
8,206
0
24,063
W
Chiron
KimoD10
Chiron
10,094
4,660
1,554
672
3,815
2,062
3,316
1,889
1,926
0
23,305
W
Xbalanque
KingShadrach
Xbalanque
15,994
10,148
790
709
7,488
2,998
2,764
2,862
4,626
0
28,258
L
Ares
7,775
951
901
1,855
13,553
17,109
0
4,068
9,050
9,393
1,105
W
3,863
369
3,623
2,553
8,178
6,764
157
5,561
2,617
7,331
195
L
6,144
763
1,665
1,826
13,582
16,817
0
3,698
9,710
14,831
0
L
Ao Kuang
artyr2347
Ao Kuang
2,815
942
0
292
10,075
5,002
0
2,147
7,824
7,162
0
W
Jormungandr
user3000
Jormungandr
13,789
2,753
608
2,295
11,485
13,416
108
5,147
6,338
29,015
1,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,985
Gold Earned
38,583
117
Minions Killed
79
0
Camps Cleared
0
931,416
Distance Traveled
843,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,456
946
16
2
0
193,302
0
L
Ganesha
6,940
694
1
0
0
178,041
0
L
Loki
9,404
940
31
3
0
214,304
0
W
Chiron
9,736
974
35
4
0
186,655
0
W
Xbalanque
9,995
1,000
32
3
0
178,076
0
L
Ares
6,973
697
14
1
0
170,301
0
W
Khepri
8,957
896
7
1
0
187,111
0
L
Ymir
8,905
891
23
2
0
162,458
0
L
Ao Kuang
6,361
636
10
1
0
118,723
0
W
Jormungandr
8,841
884
27
3
0
186,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role