Player Matchup

Bastet
Bastet
BkLisnmo
Bastet
Level 55
God Stats
7W - 2L
1,520 SR
Queue Stats
113W - 116L
1,441 Elo+
Party 1
Aphrodite
Aphrodite
Blackfox419
Aphrodite
Level 128
God Stats
2W - 0L
1,317 SR
Queue Stats
7W - 1L
1,757 Elo+
Solo
Surtr
Surtr
Cluestasis
Surtr
Level 69
God Stats
8W - 5L
1,460 SR
Queue Stats
180W - 185L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DIDDY84
Cu Chulainn
Level 28
God Stats
3W - 2L
1,203 SR
Queue Stats
79W - 78L
1,428 Elo+
Party 1
Zeus
Zeus
suckcole
Zeus
Level 68
God Stats
4W - 0L
1,715 SR
Queue Stats
63W - 48L
1,477 Elo+
Solo
Team Averages
Level 70
1,443 SR
1,512 Elo+

VS

Team Averages
Level 100
1,465 SR
1,423 Elo+
Anhur
Anhur
BrimWNoYanke104
Anhur
Level 104
God Stats
53W - 49L
1,559 SR
Queue Stats
245W - 227L
1,470 Elo+
Solo
Vulcan
Vulcan
FelipeRebello77
Vulcan
Level 136
God Stats
7W - 13L
1,457 SR
Queue Stats
36W - 52L
1,369 Elo+
Solo
Sobek
Sobek
Its_arthury
Sobek
Level 59
God Stats
0W - 2L
1,348 SR
Queue Stats
22W - 26L
1,386 Elo+
Solo
Thor
Thor
KingTurk_62
Thor
Level 76
God Stats
3W - 4L
1,474 SR
Queue Stats
161W - 153L
1,408 Elo+
Solo
Hel
Hel
Slime_Sensei937
Hel
Level 124
God Stats
24W - 32L
1,487 SR
Queue Stats
373W - 368L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BkLisnmo
Bastet
12
5 / 3 / 3
6,601
600
5,863
8,042
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
Blackfox419
Aphrodite
9
1 / 3 / 1
5,335
485
1,931
3,251
813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
10
4 / 2 / 1
6,312
574
6,220
8,880
4,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
DIDDY84
Cu Chulainn
11
6 / 1 / 3
7,193
654
6,398
6,922
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zeus
12
0 / 0 / 4
6,609
601
2,991
4,529
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 4
4,787
435
2,465
3,026
720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 1
5,613
510
3,539
5,017
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 5 / 0
4,823
438
2,456
9,436
7,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
4 / 4 / 1
5,711
519
3,032
9,324
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 6
5,768
524
3,180
8,175
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
16
Kills
8
9
Deaths
16
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
BkLisnmo
Bastet
5
3
3
2.17
W
Aphrodite
Blackfox419
Aphrodite
1
3
1
0.5
L
2
1
4
4
W
Surtr
4
2
1
2.25
W
Cu Chulainn
DIDDY84
Cu Chulainn
6
1
3
7.5
L
0
3
1
0.17
L
1
5
0
0.2
L
4
4
1
1.13
L
1
3
6
1.33
W
Zeus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,403
Damage
14,672
31,624
Taken
34,978
13,594
Mitigated
15,432
8,110
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BkLisnmo
Bastet
5,863
2,013
0
1,839
8,042
2,643
0
1,258
6,764
0
38,519
W
Aphrodite
Blackfox419
Aphrodite
1,931
242
722
1,376
3,251
813
370
1,228
1,825
18,296
469
L
2,465
1,906
0
715
3,026
720
0
73
2,920
0
16,576
W
Surtr
6,220
2,527
78
2,343
8,880
4,885
647
1,544
7,014
1,017
34,844
W
Cu Chulainn
DIDDY84
Cu Chulainn
6,398
1,296
0
33
6,922
4,061
173
2,163
4,759
0
32,105
L
3,539
49
0
699
5,017
1,403
0
1,435
3,442
29,472
226
L
2,456
306
0
2,566
9,436
7,599
0
88
9,309
15,915
0
L
3,032
747
0
3,640
9,324
2,738
0
1,469
7,615
0
27,101
L
3,180
338
1,149
1,806
8,175
2,972
0
1,971
5,910
21,582
0
W
Zeus
2,991
225
0
1,719
4,529
1,192
0
2,333
2,196
37,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,050
Gold Earned
26,702
282
Minions Killed
222
0
Camps Cleared
0
1,085,776
Distance Traveled
942,402
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,601
600
63
6
0
276,344
0
W
Aphrodite
5,335
485
33
3
0
170,375
0
L
Anhur
4,787
435
23
2
0
76,813
0
W
Surtr
6,312
574
47
4
0
196,355
1
W
Cu Chulainn
7,193
654
46
4
0
223,777
0
L
Vulcan
5,613
510
59
5
0
230,416
2
L
Sobek
4,823
438
30
3
0
214,821
0
L
Thor
5,711
519
51
5
0
219,986
0
L
Hel
5,768
524
59
5
0
200,366
0
W
Zeus
6,609
601
93
8
0
218,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role