Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GamingNinja21
Baron Samedi
Level 61
God Stats
1W - 7L
1,484 SR
Queue Stats
61W - 51L
1,514 Elo+
Solo
Bellona
Bellona
MinimumEffort33
Bellona
Level 107
God Stats
5W - 5L
1,622 SR
Queue Stats
74W - 80L
1,515 Elo+
Party 1
King Arthur
King Arthur
PaceMaker777850
King Arthur
Level 100
God Stats
63W - 63L
1,591 SR
Queue Stats
440W - 457L
1,513 Elo+
Solo
Lancelot
Lancelot
RUBENATOR8007
Lancelot
Level 98
God Stats
7W - 2L
1,796 SR
Queue Stats
65W - 46L
1,558 Elo+
Solo
Team Averages
Level 97
1,599 SR
1,520 Elo+

VS

Team Averages
Level 99
1,557 SR
1,505 Elo+
Fafnir
Fafnir
DLop1
Fafnir
Level 126
God Stats
33W - 26L
1,620 SR
Queue Stats
76W - 63L
1,559 Elo+
Solo
Martichoras
Martichoras
Jugador90007865
Martichoras
Level 88
God Stats
2W - 1L
1,299 SR
Queue Stats
19W - 12L
1,499 Elo+
Solo
Sylvanus
Sylvanus
Oakoholic
Sylvanus
Level 129
God Stats
126W - 117L
1,579 SR
Queue Stats
209W - 194L
1,487 Elo+
Solo
Fenrir
Fenrir
TailsDoll2000
Fenrir
Level 82
God Stats
34W - 25L
1,542 SR
Queue Stats
416W - 392L
1,504 Elo+
Party 2
Ah Puch
Ah Puch
yaelneitor
Ah Puch
Level 69
God Stats
6W - 2L
1,746 SR
Queue Stats
286W - 243L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 1 / 2
4,837
537
2,562
4,177
2,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
GamingNinja21
Baron Samedi
9
1 / 3 / 0
5,271
586
3,980
5,128
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
4,530
503
2,208
7,242
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
PaceMaker777850
King Arthur
4
0 / 2 / 0
3,761
418
1,519
4,185
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
RUBENATOR8007
Lancelot
7
1 / 3 / 1
4,480
498
4,066
6,987
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DLop1
Fafnir
8
3 / 0 / 5
5,888
654
3,759
4,479
4,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
Jugador90007865
Martichoras
8
0 / 1 / 5
4,611
512
4,629
5,145
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Oakoholic
Sylvanus
11
1 / 0 / 2
6,281
698
1,764
4,044
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
5 / 1 / 0
5,590
621
3,127
5,541
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Puch
yaelneitor
Ah Puch
10
3 / 1 / 0
5,860
651
2,713
5,291
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
12
12
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
2
1
W
Fafnir
DLop1
Fafnir
3
0
5
5.5
L
Baron Samedi
GamingNinja21
Baron Samedi
1
3
0
0.33
W
Martichoras
Jugador90007865
Martichoras
0
1
5
2.5
L
1
3
1
0.5
W
Sylvanus
Oakoholic
Sylvanus
1
0
2
2
L
King Arthur
PaceMaker777850
King Arthur
0
2
0
0
L
Lancelot
RUBENATOR8007
Lancelot
1
3
1
0.5
W
5
1
0
5
W
Ah Puch
yaelneitor
Ah Puch
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,335
Damage
15,992
27,719
Taken
24,500
11,651
Mitigated
10,964
9,179
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,562
649
1,026
1,265
4,177
2,416
0
638
3,539
15,497
741
W
Fafnir
DLop1
Fafnir
3,759
1,026
0
2,525
4,479
4,216
0
1,387
3,092
11,119
0
L
Baron Samedi
GamingNinja21
Baron Samedi
3,980
678
0
1,246
5,128
1,822
0
2,579
2,293
30,012
0
W
Martichoras
Jugador90007865
Martichoras
4,629
1,133
0
924
5,145
1,577
0
1,106
4,039
0
23,812
L
2,208
552
0
2,680
7,242
3,511
0
1,584
5,658
0
24,221
W
Sylvanus
Oakoholic
Sylvanus
1,764
624
0
2,292
4,044
1,766
512
0
4,044
30,466
9,515
L
King Arthur
PaceMaker777850
King Arthur
1,519
46
0
1,000
4,185
1,633
0
1,278
2,907
0
13,078
L
Lancelot
RUBENATOR8007
Lancelot
4,066
830
0
1,962
6,987
2,269
0
1,664
5,267
0
24,648
W
3,127
813
0
2,438
5,541
1,790
0
620
4,921
0
23,409
W
Ah Puch
yaelneitor
Ah Puch
2,713
106
0
2,402
5,291
1,615
0
3,403
1,888
32,597
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,879
Gold Earned
28,230
202
Minions Killed
253
0
Camps Cleared
0
810,366
Distance Traveled
856,902
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,837
537
17
2
0
161,738
2
W
Fafnir
5,888
654
13
1
0
177,161
0
L
Baron Samedi
5,271
586
68
8
0
167,047
2
W
Martichoras
4,611
512
37
4
0
160,874
0
L
Bellona
4,530
503
54
6
0
187,474
0
W
Sylvanus
6,281
698
77
9
0
156,559
0
L
King Arthur
3,761
418
24
3
0
88,959
1
L
Lancelot
4,480
498
39
4
0
205,148
0
W
Fenrir
5,590
621
43
5
0
206,858
2
W
Ah Puch
5,860
651
83
9
0
155,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role