Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Anow-_-
Cerberus
Level 149
God Stats
7W - 7L
1,476 SR
Queue Stats
379W - 368L
1,548 Elo+
Solo
Khepri
Khepri
JambJK
Khepri
Level 128
God Stats
1W - 3L
1,373 SR
Queue Stats
111W - 119L
1,532 Elo+
Party 1
Izanami
Izanami
Leonardo0604
Izanami
Level 149
God Stats
3W - 3L
1,612 SR
Queue Stats
110W - 99L
1,548 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iJoraaa
Tsukuyomi
Level 79
God Stats
0W - 1L
1,266 SR
Queue Stats
108W - 95L
1,541 Elo+
Party 1
Team Averages
Level 131
1,446 SR
1,534 Elo+

VS

Team Averages
Level 156
1,652 SR
1,613 Elo+
Lancelot
Lancelot
BackshotGoblin
Lancelot
Level 158
God Stats
1W - 0L
1,771 SR
Queue Stats
19W - 9L
1,707 Elo+
Party 2
Chiron
Chiron
HaZe96
Chiron
Level 137
God Stats
2W - 1L
1,286 SR
Queue Stats
491W - 493L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
Licane
Erlang Shen
Level 178
God Stats
4W - 5L
1,450 SR
Queue Stats
78W - 54L
1,634 Elo+
Party 2
Sobek
Sobek
traxxta
Sobek
Level 169
God Stats
7W - 0L
1,981 SR
Queue Stats
18W - 9L
1,594 Elo+
Solo
Agni
Agni
Κami
Agni
Level 140
God Stats
1W - 0L
1,771 SR
Queue Stats
57W - 37L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 8 / 1
6,673
417
4,122
10,632
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Anow-_-
Cerberus
15
1 / 6 / 0
8,496
531
3,092
12,877
10,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
JambJK
Khepri
11
1 / 5 / 3
7,142
446
4,698
15,304
11,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Leonardo0604
Izanami
15
6 / 6 / 0
9,115
570
11,814
13,869
5,743
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
iJoraaa
Tsukuyomi
15
2 / 4 / 0
7,885
493
8,283
13,794
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
4 / 1 / 4
10,631
664
8,653
13,096
9,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chiron
HaZe96
Chiron
15
7 / 4 / 3
9,370
586
8,066
12,169
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
Licane
Erlang Shen
17
11 / 1 / 10
10,425
652
11,443
17,948
12,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sobek
traxxta
Sobek
10
0 / 4 / 9
7,212
451
3,603
17,052
13,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Κami
Agni
17
7 / 1 / 8
10,401
650
20,623
9,521
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
10
Kills
29
29
Deaths
11
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
8
1
0.06
L
Cerberus
Anow-_-
Cerberus
1
6
0
0.17
W
Lancelot
4
1
4
6
W
Chiron
HaZe96
Chiron
7
4
3
2.13
L
Khepri
JambJK
Khepri
1
5
3
0.5
L
Izanami
Leonardo0604
Izanami
6
6
0
1
W
Erlang Shen
Licane
Erlang Shen
11
1
10
16
L
Tsukuyomi
iJoraaa
Tsukuyomi
2
4
0
0.5
W
Sobek
traxxta
Sobek
0
4
9
1.13
W
Agni
Κami
Agni
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,009
Damage
52,388
66,476
Taken
69,786
35,720
Mitigated
44,596
15,649
Healing
19,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,122
1,391
0
468
10,632
3,214
0
4,834
4,344
41,838
0
L
Cerberus
Anow-_-
Cerberus
3,092
218
0
4,373
12,877
10,401
0
161
12,716
61,585
0
W
Lancelot
8,653
1,846
0
4,479
13,096
9,953
0
2,507
9,992
1,493
86,262
W
Chiron
HaZe96
Chiron
8,066
3,124
543
3,306
12,169
3,943
2,473
1,441
10,693
0
58,016
L
Khepri
JambJK
Khepri
4,698
582
0
1,574
15,304
11,308
0
6,425
6,742
15,130
0
L
Izanami
Leonardo0604
Izanami
11,814
9,003
0
3,640
13,869
5,743
763
3,033
10,202
0
78,653
W
Erlang Shen
Licane
Erlang Shen
11,443
6,882
0
4,130
17,948
12,422
107
1,951
15,959
0
83,850
L
Tsukuyomi
iJoraaa
Tsukuyomi
8,283
1,861
0
5,594
13,794
5,054
0
4,741
8,089
0
67,882
W
Sobek
traxxta
Sobek
3,603
197
0
2,984
17,052
13,676
13
2,762
14,290
12,730
0
W
Agni
Κami
Agni
20,623
2,561
0
3,614
9,521
4,602
762
2,616
6,905
74,200
2,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,311
Gold Earned
48,039
513
Minions Killed
515
0
Camps Cleared
0
1,550,973
Distance Traveled
1,724,732
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,673
417
91
6
0
293,896
2
L
Cerberus
8,496
531
169
11
0
292,413
0
W
Lancelot
10,631
664
158
10
0
370,651
0
W
Chiron
9,370
586
98
6
0
303,946
0
L
Khepri
7,142
446
22
1
0
327,434
4
L
Izanami
9,115
570
123
8
0
271,373
3
W
Erlang Shen
10,425
652
112
7
0
370,118
0
L
Tsukuyomi
7,885
493
108
7
0
365,857
0
W
Sobek
7,212
451
9
1
0
348,215
5
W
Agni
10,401
650
138
9
0
331,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role