Player Matchup

Lancelot
Lancelot
Cenzee
Lancelot
Level 6
God Stats
5W - 2L
1,667 SR
Queue Stats
7W - 8L
1,511 Elo+
Party 1
Zeus
Zeus
LocoSenpai
Zeus
Level 149
God Stats
4W - 1L
1,915 SR
Queue Stats
12W - 14L
1,448 Elo+
Party 1
Poseidon
Poseidon
Rivaheyt
Poseidon
Level 39
God Stats
3W - 5L
1,361 SR
Queue Stats
7W - 7L
1,555 Elo+
Party 1
Team Averages
Level 65
1,648 SR
1,505 Elo+

VS

Team Averages
Level 87
1,493 SR
1,475 Elo+
Geb
Geb
The Prime Evil
Geb
Level 139
God Stats
16W - 7L
1,630 SR
Queue Stats
50W - 48L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
TheConquerWorm
Zhong Kui
Level 48
God Stats
3W - 1L
1,350 SR
Queue Stats
184W - 192L
1,398 Elo+
Party 2
Hachiman
Hachiman
xena_617
Hachiman
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 80L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cenzee
Lancelot
12
0 / 5 / 2
6,899
690
5,449
8,107
5,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 6 / 2
6,716
672
5,779
6,121
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Rivaheyt
Poseidon
12
2 / 4 / 0
7,564
756
5,753
6,695
2,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
8,944
894
7,513
8,085
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
TheConquerWorm
Zhong Kui
14
6 / 0 / 2
9,001
900
7,795
9,884
7,399
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
xena_617
Hachiman
15
5 / 1 / 7
9,238
924
3,990
4,990
1,810
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
15
15
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Cenzee
Lancelot
0
5
2
0.2
L
0
6
2
0.17
L
Poseidon
Rivaheyt
Poseidon
2
4
0
0.5
W
4
1
9
8.5
W
Zhong Kui
TheConquerWorm
Zhong Kui
6
0
2
7
W
Hachiman
xena_617
Hachiman
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,981
Damage
19,298
20,923
Taken
22,959
9,353
Mitigated
14,958
1,101
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Cenzee
Lancelot
5,449
1,410
0
611
8,107
5,095
0
4,466
3,500
0
11,841
L
5,779
345
0
240
6,121
2,008
0
4,713
1,285
15,143
0
L
Poseidon
Rivaheyt
Poseidon
5,753
1,097
0
250
6,695
2,250
0
5,253
1,361
27,045
0
W
7,513
882
0
1,830
8,085
5,749
351
2,927
5,158
18,769
3,341
W
Zhong Kui
TheConquerWorm
Zhong Kui
7,795
730
0
2,366
9,884
7,399
1,666
6,010
3,874
30,135
0
W
Hachiman
xena_617
Hachiman
3,990
2,788
55
161
4,990
1,810
1,341
2,639
2,351
0
26,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,179
Gold Earned
27,183
89
Minions Killed
133
0
Camps Cleared
0
472,135
Distance Traveled
519,512
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,899
690
20
2
0
168,234
0
L
Zeus
6,716
672
33
3
0
140,816
0
L
Poseidon
7,564
756
36
4
0
163,085
0
W
Geb
8,944
894
17
2
0
181,159
3
W
Zhong Kui
9,001
900
59
6
0
174,243
0
W
Hachiman
9,238
924
57
6
0
164,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role