Player Matchup

Scylla
Scylla
InFeRnO__Bl4z3__
Scylla
Level 138
God Stats
12W - 14L
1,655 SR
Queue Stats
52W - 44L
1,571 Elo+
Solo
Anhur
Anhur
Y3RIK_23
Anhur
Level 118
God Stats
0W - 2L
1,299 SR
Queue Stats
272W - 257L
1,533 Elo+
Solo
Tyr
Tyr
ihugoooi
Tyr
Level 105
God Stats
127W - 144L
1,539 SR
Queue Stats
440W - 440L
1,541 Elo+
Solo
Team Averages
Level 120
1,498 SR
1,548 Elo+

VS

Team Averages
Level 113
1,533 SR
1,603 Elo+
Cthulhu
Cthulhu
Keeegan
Cthulhu
Level 169
God Stats
3W - 1L
1,562 SR
Queue Stats
29W - 21L
1,625 Elo+
Party 1
Hou Yi
Hou Yi
MageBoyo
Hou Yi
Level 106
God Stats
2W - 0L
1,809 SR
Queue Stats
28W - 10L
1,745 Elo+
Party 1
Chang'e
Chang'e
izaquematias616
Chang'e
Level 63
God Stats
1W - 2L
1,227 SR
Queue Stats
321W - 342L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,957
796
5,987
4,321
1,565
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Y3RIK_23
Anhur
14
1 / 4 / 0
7,894
789
3,829
7,615
2,738
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 3 / 1
8,054
805
5,060
10,822
8,149
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Keeegan
Cthulhu
15
3 / 0 / 4
8,832
883
7,131
9,991
9,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hou Yi
MageBoyo
Hou Yi
15
4 / 1 / 4
9,065
907
7,383
5,913
1,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 6
8,704
870
5,103
8,643
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Cthulhu
Keeegan
Cthulhu
3
0
4
5
W
Hou Yi
MageBoyo
Hou Yi
4
1
4
6
L
Anhur
Y3RIK_23
Anhur
1
4
0
0.25
L
1
3
1
0.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,876
Damage
19,617
22,758
Taken
24,547
12,452
Mitigated
13,679
3,267
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,987
311
0
0
4,321
1,565
0
2,435
1,866
32,972
0
W
Cthulhu
Keeegan
Cthulhu
7,131
187
203
1,400
9,991
9,385
248
1,666
8,325
26,917
0
W
Hou Yi
MageBoyo
Hou Yi
7,383
2,615
0
1,229
5,913
1,790
573
1,715
4,198
0
29,998
L
Anhur
Y3RIK_23
Anhur
3,829
1,429
0
874
7,615
2,738
0
4,429
3,166
0
19,851
L
5,060
102
0
2,393
10,822
8,149
0
5,016
5,658
0
16,739
W
5,103
215
3,304
6,225
8,643
2,504
173
2,672
5,957
20,450
472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,905
Gold Earned
26,601
127
Minions Killed
142
0
Camps Cleared
0
592,313
Distance Traveled
641,175
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,957
796
64
6
0
193,502
1
W
Cthulhu
8,832
883
44
4
0
209,601
0
W
Hou Yi
9,065
907
52
5
0
205,349
0
L
Anhur
7,894
789
37
4
0
194,830
0
L
Tyr
8,054
805
26
3
0
203,981
0
W
Chang'e
8,704
870
46
5
0
226,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role