Player Matchup

Chronos
Chronos
 
Chronos
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Exisilium
Hou Yi
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
76W - 86L
1,510 Elo+
Solo
Rama
Rama
charliegenuine64
Rama
Level 156
God Stats
0W - 2L
1,280 SR
Queue Stats
259W - 242L
1,482 Elo+
Solo
Kukulkan
Kukulkan
steve_xyis1
Kukulkan
Level 117
God Stats
4W - 6L
1,402 SR
Queue Stats
927W - 925L
1,453 Elo+
Solo
Pele
Pele
xXinfinty 004Xx
Pele
Level 127
God Stats
0W - 1L
1,322 SR
Queue Stats
24W - 26L
1,503 Elo+
Party 2
Team Averages
Level 131
1,444 SR
1,490 Elo+

VS

Team Averages
Level 138
1,411 SR
1,460 Elo+
Gilgamesh
Gilgamesh
BlackRose-_-SSJ
Gilgamesh
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 236L
1,407 Elo+
Solo
Jing Wei
Jing Wei
Crxtto
Jing Wei
Level 127
God Stats
1W - 2L
1,250 SR
Queue Stats
139W - 166L
1,384 Elo+
Solo
Chaac
Chaac
MrSappAttack
Chaac
Level 143
God Stats
4W - 2L
1,536 SR
Queue Stats
140W - 152L
1,506 Elo+
Solo
Tiamat
Tiamat
RM Zenobia
Tiamat
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
SnowSpartan7
Kuzenbo
Level 158
God Stats
1W - 1L
1,270 SR
Queue Stats
114W - 136L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
2 / 5 / 8
8,609
662
7,476
11,037
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Exisilium
Hou Yi
15
4 / 4 / 7
9,065
697
11,123
10,195
4,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
6 / 7 / 8
10,257
789
14,261
11,057
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
steve_xyis1
Kukulkan
17
3 / 6 / 8
9,918
763
9,327
11,781
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 7 / 8
8,505
654
5,850
11,404
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackRose-_-SSJ
Gilgamesh
17
6 / 6 / 14
10,766
828
8,814
17,592
18,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Crxtto
Jing Wei
18
3 / 3 / 11
10,521
809
6,167
7,406
2,672
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 6 / 13
10,902
839
15,850
13,664
10,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
RM Zenobia
Tiamat
18
7 / 1 / 14
11,000
846
12,390
9,985
7,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
SnowSpartan7
Kuzenbo
17
4 / 3 / 14
10,748
827
9,548
18,636
24,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
95
17
Kills
29
29
Deaths
19
39
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
5
8
1.2
W
Gilgamesh
BlackRose-_-SSJ
Gilgamesh
6
6
14
2.17
W
Jing Wei
Crxtto
Jing Wei
3
3
11
2.83
L
Hou Yi
Exisilium
Hou Yi
4
4
7
1.88
W
9
6
13
2.58
W
Tiamat
RM Zenobia
Tiamat
7
1
14
14
W
Kuzenbo
SnowSpartan7
Kuzenbo
4
3
14
3.67
L
6
7
8
1.43
L
Kukulkan
steve_xyis1
Kukulkan
3
6
8
1.17
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,037
Damage
52,769
55,474
Taken
67,283
24,207
Mitigated
63,669
8,700
Healing
21,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,476
269
75
662
11,037
4,235
0
4,912
5,823
19,283
66
W
Gilgamesh
BlackRose-_-SSJ
Gilgamesh
8,814
1,127
613
958
17,592
18,134
400
3,972
13,345
1,275
16,332
W
Jing Wei
Crxtto
Jing Wei
6,167
5,620
711
1,134
7,406
2,672
2,751
568
6,838
0
29,761
L
Hou Yi
Exisilium
Hou Yi
11,123
3,701
308
2,249
10,195
4,853
78
4,398
5,160
0
18,200
W
15,850
433
966
2,030
13,664
10,342
2,253
3,773
9,149
124
28,370
W
Tiamat
RM Zenobia
Tiamat
12,390
730
3,927
6,346
9,985
7,590
889
4,492
5,380
24,410
1,476
W
Kuzenbo
SnowSpartan7
Kuzenbo
9,548
2,115
920
4,232
18,636
24,931
486
3,998
14,194
18,385
302
L
14,261
7,416
0
544
11,057
4,615
0
4,239
6,423
0
25,962
L
Kukulkan
steve_xyis1
Kukulkan
9,327
603
801
2,195
11,781
5,166
68
4,277
7,025
32,062
0
L
5,850
750
608
1,258
11,404
5,338
154
3,169
7,937
0
14,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,354
Gold Earned
53,937
151
Minions Killed
141
0
Camps Cleared
0
903,886
Distance Traveled
1,181,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,609
662
24
2
0
168,428
0
W
Gilgamesh
10,766
828
28
2
0
225,086
0
W
Jing Wei
10,521
809
45
3
0
222,328
0
L
Hou Yi
9,065
697
21
2
0
189,632
0
W
Chaac
10,902
839
27
2
0
213,734
0
W
Tiamat
11,000
846
28
2
0
268,850
0
W
Kuzenbo
10,748
827
13
1
0
251,742
0
L
Rama
10,257
789
29
2
0
144,096
0
L
Kukulkan
9,918
763
49
4
0
199,318
0
L
Pele
8,505
654
28
2
0
202,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role