Player Matchup

He Bo
He Bo
EmersonDJezus
He Bo
Level 145
God Stats
11W - 17L
1,450 SR
Queue Stats
176W - 172L
1,420 Elo+
Solo
Ymir
Ymir
Fwen szn
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Terz szn
Medusa
Level 18
God Stats
3W - 4L
1,383 SR
Queue Stats
32W - 40L
1,332 Elo+
Party 1
Anubis
Anubis
percwarrior
Anubis
Level 85
God Stats
19W - 13L
1,514 SR
Queue Stats
38W - 45L
1,332 Elo+
Party 1
Mulan
Mulan
ty_1990_ty
Mulan
Level 142
God Stats
6W - 7L
1,580 SR
Queue Stats
107W - 120L
1,379 Elo+
Solo
Team Averages
Level 78
1,485 SR
1,392 Elo+

VS

Team Averages
Level 110
1,532 SR
1,451 Elo+
Danzaburou
Danzaburou
ByMadz-z
Danzaburou
Level 80
God Stats
87W - 67L
1,585 SR
Queue Stats
259W - 258L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Pho249
Nu Wa
Level 125
God Stats
21W - 12L
1,588 SR
Queue Stats
100W - 88L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Poetro poeta
Cthulhu
Level 48
God Stats
67W - 56L
1,457 SR
Queue Stats
144W - 161L
1,372 Elo+
Solo
Ravana
Ravana
chechek
Ravana
Level 144
God Stats
4W - 2L
1,754 SR
Queue Stats
267W - 283L
1,486 Elo+
Solo
Surtr
Surtr
xX_Mangava_Xx
Surtr
Level 154
God Stats
7W - 10L
1,274 SR
Queue Stats
146W - 144L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,937
540
3,935
7,108
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
0 / 8 / 0
4,667
424
1,016
12,973
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Terz szn
Medusa
7
0 / 5 / 2
4,679
425
4,890
7,589
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
4 / 2 / 0
7,209
655
5,273
7,411
2,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mulan
12
3 / 3 / 0
6,880
625
8,033
10,684
6,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ByMadz-z
Danzaburou
12
7 / 1 / 7
7,469
679
10,161
5,735
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Pho249
Nu Wa
11
0 / 3 / 8
6,408
583
3,458
4,109
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Poetro poeta
Cthulhu
11
7 / 1 / 6
7,373
670
7,436
9,251
6,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
chechek
Ravana
13
6 / 1 / 0
6,976
634
6,194
6,950
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 1
5,577
507
2,750
9,200
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
9
Kills
20
20
Deaths
9
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ByMadz-z
Danzaburou
7
1
7
10.5
L
2
2
1
1.25
L
Ymir
0
8
0
0
W
Nu Wa
Pho249
Nu Wa
0
3
8
1.33
W
Cthulhu
Poetro poeta
Cthulhu
7
1
6
10
L
Medusa
Terz szn
Medusa
0
5
2
0.2
W
Ravana
chechek
Ravana
6
1
0
6
L
Anubis
4
2
0
2
L
Mulan
3
3
0
1
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,147
Damage
29,999
45,765
Taken
35,245
20,824
Mitigated
17,986
12,360
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ByMadz-z
Danzaburou
10,161
3,996
0
1,984
5,735
1,740
2,625
1,616
4,119
0
51,069
L
3,935
272
0
2,495
7,108
1,924
0
1,090
6,018
30,804
809
L
Ymir
1,016
353
0
621
12,973
7,697
0
3,149
9,824
7,211
0
W
Nu Wa
Pho249
Nu Wa
3,458
506
0
228
4,109
760
0
3,152
957
32,917
1,286
W
Cthulhu
Poetro poeta
Cthulhu
7,436
831
124
1,984
9,251
6,747
641
2,341
6,910
21,731
658
L
Medusa
Terz szn
Medusa
4,890
1,850
0
500
7,589
2,216
0
3,571
4,018
0
23,005
W
Ravana
chechek
Ravana
6,194
1,850
0
1,359
6,950
2,376
0
2,892
4,058
0
47,856
L
Anubis
5,273
171
0
4,541
7,411
2,890
0
2,171
5,240
56,752
1,606
L
Mulan
8,033
1,241
0
4,203
10,684
6,097
0
358
9,830
0
53,964
W
2,750
850
0
3,115
9,200
6,363
0
0
9,200
189
23,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,372
Gold Earned
33,803
297
Minions Killed
315
0
Camps Cleared
0
1,043,541
Distance Traveled
1,055,367
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,469
679
93
8
0
224,021
0
L
He Bo
5,937
540
61
6
0
216,620
0
L
Ymir
4,667
424
10
1
0
207,460
0
W
Nu Wa
6,408
583
68
6
0
203,877
0
W
Cthulhu
7,373
670
24
2
0
213,609
0
L
Medusa
4,679
425
33
3
0
205,800
0
W
Ravana
6,976
634
81
7
0
226,073
2
L
Anubis
7,209
655
94
9
0
206,149
0
L
Mulan
6,880
625
99
9
0
207,512
0
W
Surtr
5,577
507
49
4
0
187,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role