Player Matchup

Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
MrPeanutbutter4
Fafnir
Gold IV
Level 157
God Stats
107W - 116L
1,406 SR
Queue Stats
520W - 529L
1,402 MMR
Solo
Chronos
Chronos
Gold V
TisTheWizard
Chronos
Gold V
Level 247
God Stats
11W - 13L
1,662 SR
Queue Stats
47W - 44L
1,383 MMR
Solo
Zeus
Zeus
Gold IV
V8 MOC
Zeus
Gold IV
Level 157
God Stats
48W - 45L
1,537 SR
Queue Stats
342W - 344L
1,441 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,521 SR
1,445 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,564 SR
1,444 MMR
Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
Cholike
Horus
Gold V
Level 155
God Stats
13W - 20L
1,414 SR
Queue Stats
299W - 309L
1,394 MMR
Solo
Nu Wa
Nu Wa
Gold IV
ibeizzy
Nu Wa
Gold IV
Level 154
God Stats
21W - 6L
1,778 SR
Queue Stats
271W - 281L
1,429 MMR
Solo
Loki
Loki
Gold IV
lm_SKEPTICAL
Loki
Gold IV
Level 157
God Stats
11W - 11L
1,630 SR
Queue Stats
198W - 193L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
0 / 1 / 0
3,223
645
1,327
3,938
852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
 
Medusa
6
0 / 1 / 0
3,051
610
2,376
2,410
573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,685
737
1,201
4,087
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
TisTheWizard
Chronos
4
0 / 2 / 0
2,921
584
1,260
2,354
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zeus
V8 MOC
Zeus
7
1 / 0 / 0
3,814
763
1,585
1,972
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AthenaAwilixThanatos

VS

Bans
BacchusTsukuyomiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
1 / 0 / 1
3,522
704
2,326
3,718
1,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
 
Ullr
6
0 / 0 / 1
3,188
638
2,618
3,333
824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Cholike
Horus
5
0 / 0 / 1
3,473
695
1,391
3,758
1,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
ibeizzy
Nu Wa
6
0 / 1 / 1
3,654
731
1,574
1,905
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
3 / 0 / 0
4,610
922
1,797
3,239
837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
L
Medusa
 
Medusa
0
1
0
0
W
Kumbhakarna
 
Kumbhakarna
1
0
1
1.5
W
Ullr
 
Ullr
0
0
1
0.5
W
Horus
Cholike
Horus
0
0
1
0.5
L
0
0
0
0
L
Chronos
TisTheWizard
Chronos
0
2
0
0
L
Zeus
V8 MOC
Zeus
1
0
0
1
W
Nu Wa
ibeizzy
Nu Wa
0
1
1
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,749
Damage
9,706
14,761
Taken
15,953
5,478
Mitigated
4,792
6,123
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,327
195
0
1,354
3,938
852
0
1,132
2,730
0
14,709
L
Medusa
 
Medusa
2,376
601
0
625
2,410
573
0
487
1,907
0
17,820
W
Kumbhakarna
 
Kumbhakarna
2,326
693
0
1,439
3,718
1,114
0
606
2,998
8,172
4,655
W
Ullr
 
Ullr
2,618
594
0
636
3,333
824
0
285
3,048
0
16,037
W
Horus
Cholike
Horus
1,391
818
560
2,168
3,758
1,555
0
756
3,002
0
7,343
L
1,201
515
0
2,335
4,087
3,148
0
471
3,600
10,863
0
L
Chronos
TisTheWizard
Chronos
1,260
334
0
796
2,354
506
0
402
1,936
8,412
0
L
Zeus
V8 MOC
Zeus
1,585
137
0
1,013
1,972
399
0
772
1,119
20,226
384
W
Nu Wa
ibeizzy
Nu Wa
1,574
309
0
140
1,905
462
0
966
833
17,444
382
W
1,797
343
0
1,250
3,239
837
0
1,029
2,090
96
25,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,694
Gold Earned
18,447
141
Minions Killed
137
0
Camps Cleared
0
512,304
Distance Traveled
561,123
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,223
645
30
6
0
117,975
0
L
Medusa
3,051
610
26
5
0
112,866
0
W
Kumbhakarna
3,522
704
27
5
0
119,057
0
W
Ullr
3,188
638
25
5
0
112,084
0
W
Horus
3,473
695
13
3
0
117,416
2
L
Fafnir
3,685
737
15
3
0
114,431
0
L
Chronos
2,921
584
18
4
0
52,137
0
L
Zeus
3,814
763
52
10
0
114,895
0
W
Nu Wa
3,654
731
30
6
0
98,910
2
W
Loki
4,610
922
42
8
0
113,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role