Player Matchup

Arachne
Arachne
BaliBoiC
Arachne
Level 43
God Stats
8W - 5L
1,648 SR
Queue Stats
113W - 124L
1,461 Elo+
Party 2
Hachiman
Hachiman
Chi3ken
Hachiman
Level 142
God Stats
4W - 5L
1,577 SR
Queue Stats
226W - 221L
1,481 Elo+
Party 2
Chaac
Chaac
Coltor
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Ares
Ares
TaquitoSupremo
Ares
Level 106
God Stats
1W - 4L
1,515 SR
Queue Stats
230W - 268L
1,436 Elo+
Solo
Hel
Hel
yerrrMike-
Hel
Level 98
God Stats
2W - 3L
1,257 SR
Queue Stats
314W - 303L
1,471 Elo+
Party 2
Team Averages
Level 100
1,499 SR
1,508 Elo+

VS

Team Averages
Level 118
1,490 SR
1,459 Elo+
Ganesha
Ganesha
Crucial_Stellar
Ganesha
Level 113
God Stats
2W - 1L
1,320 SR
Queue Stats
107W - 112L
1,483 Elo+
Solo
Izanami
Izanami
LeftToFray
Izanami
Level 123
God Stats
11W - 7L
1,704 SR
Queue Stats
191W - 192L
1,422 Elo+
Solo
Charon
Charon
RetoMari
Charon
Level 128
God Stats
3W - 0L
1,758 SR
Queue Stats
44W - 42L
1,420 Elo+
Party 1
Janus
Janus
SetaSouji
Janus
Level 108
God Stats
2W - 1L
1,169 SR
Queue Stats
115W - 92L
1,502 Elo+
Solo
Ullr
Ullr
zRoSyx
Ullr
Level 120
God Stats
3W - 5L
1,501 SR
Queue Stats
65W - 54L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BaliBoiC
Arachne
1
0 / 0 / 0
2,648
441
0
362
55
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Chi3ken
Hachiman
7
1 / 0 / 0
3,742
624
2,443
3,534
941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Coltor
Chaac
6
0 / 2 / 0
3,574
596
2,100
3,769
1,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 1
3,545
591
1,472
4,424
1,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 0
4,279
713
1,751
3,418
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,637
773
2,566
3,433
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
LeftToFray
Izanami
6
0 / 0 / 0
3,379
563
2,463
3,024
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
RetoMari
Charon
5
0 / 1 / 0
3,725
621
1,508
2,814
1,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
SetaSouji
Janus
8
0 / 1 / 1
3,892
649
936
2,547
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
zRoSyx
Ullr
7
1 / 0 / 0
3,830
638
1,229
2,880
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
BaliBoiC
Arachne
0
0
0
0
L
Hachiman
Chi3ken
Hachiman
1
0
0
1
L
Chaac
Coltor
Chaac
0
2
0
0
W
2
0
0
2
W
Izanami
LeftToFray
Izanami
0
0
0
0
W
Charon
RetoMari
Charon
0
1
0
0
W
Janus
SetaSouji
Janus
0
1
1
0.5
L
0
0
1
0.5
L
1
1
0
1
W
Ullr
zRoSyx
Ullr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,766
Damage
8,702
15,507
Taken
14,698
4,922
Mitigated
5,720
5,558
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BaliBoiC
Arachne
0
0
0
13
362
55
0
0
362
0
1,011
L
Hachiman
Chi3ken
Hachiman
2,443
1,389
0
1,345
3,534
941
0
727
2,807
0
21,412
L
Chaac
Coltor
Chaac
2,100
580
0
970
3,769
1,456
0
2,176
1,214
0
14,922
W
2,566
307
0
1,500
3,433
2,139
0
0
3,160
19,401
1,625
W
Izanami
LeftToFray
Izanami
2,463
1,821
0
2,033
3,024
713
0
824
2,200
0
23,191
W
Charon
RetoMari
Charon
1,508
347
160
639
2,814
1,488
0
648
2,166
9,257
0
W
Janus
SetaSouji
Janus
936
150
0
550
2,547
632
0
931
1,418
22,258
0
L
1,472
36
0
1,316
4,424
1,829
0
781
3,643
6,058
0
L
1,751
0
0
1,914
3,418
641
0
820
2,482
20,970
1,424
W
Ullr
zRoSyx
Ullr
1,229
382
0
1,855
2,880
748
0
344
2,478
0
18,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,788
Gold Earned
19,463
136
Minions Killed
180
0
Camps Cleared
0
505,069
Distance Traveled
588,704
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,648
441
1
0
0
26,065
0
L
Hachiman
3,742
624
43
7
0
110,682
0
L
Chaac
3,574
596
29
5
0
115,731
1
W
Ganesha
4,637
773
41
7
0
123,483
0
W
Izanami
3,379
563
39
7
0
93,948
0
W
Charon
3,725
621
12
2
0
114,706
0
W
Janus
3,892
649
46
8
0
124,708
0
L
Ares
3,545
591
5
1
0
120,880
2
L
Hel
4,279
713
58
10
0
131,711
2
W
Ullr
3,830
638
42
7
0
131,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role