Player Matchup

Yemoja
Yemoja
MibuBR
Yemoja
Level 159
God Stats
1W - 3L
1,741 SR
Queue Stats
302W - 283L
1,473 Elo+
Solo
King Arthur
King Arthur
Tarnak_14
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 115L
1,365 Elo+
Party 1
Janus
Janus
Thekidmartian
Janus
Level 72
God Stats
2W - 2L
1,652 SR
Queue Stats
57W - 50L
1,552 Elo+
Solo
Mercury
Mercury
Yanboo18
Mercury
Level 15
God Stats
0W - 6L
1,086 SR
Queue Stats
27W - 33L
1,219 Elo+
Party 1
Cupid
Cupid
sSZefraxSs
Cupid
Level 68
God Stats
2W - 2L
1,725 SR
Queue Stats
86W - 72L
1,480 Elo+
Party 1
Team Averages
Level 77
1,541 SR
1,418 Elo+

VS

Team Averages
Level 110
1,628 SR
1,479 Elo+
Mercury
Mercury
AXtKill
Mercury
Level 69
God Stats
5W - 6L
1,395 SR
Queue Stats
239W - 241L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
DIO6940
Kuzenbo
Level 159
God Stats
4W - 2L
1,625 SR
Queue Stats
342W - 344L
1,511 Elo+
Solo
Vamana
Vamana
JackOldDaniels
Vamana
Level 126
God Stats
4W - 1L
1,898 SR
Queue Stats
210W - 206L
1,451 Elo+
Solo
Danzaburou
Danzaburou
KingOfHell666420
Danzaburou
Level 82
God Stats
40W - 14L
1,723 SR
Queue Stats
310W - 288L
1,477 Elo+
Solo
Agni
Agni
Warrior783
Agni
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 151L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MibuBR
Yemoja
10
1 / 2 / 4
6,261
569
4,198
9,324
5,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
Tarnak_14
King Arthur
9
0 / 5 / 0
5,358
487
3,972
10,806
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 0
6,105
555
4,847
3,938
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Yanboo18
Mercury
9
1 / 4 / 0
5,107
464
2,384
8,821
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
12
2 / 3 / 2
6,563
597
4,866
8,021
2,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AXtKill
Mercury
12
2 / 1 / 4
6,374
579
5,020
8,912
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
DIO6940
Kuzenbo
10
2 / 2 / 4
5,565
506
5,723
8,543
7,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 0 / 1
7,728
703
7,231
8,819
10,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
KingOfHell666420
Danzaburou
11
3 / 3 / 0
6,729
612
5,549
8,250
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 2
6,329
575
3,608
4,255
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
15
15
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
AXtKill
Mercury
2
1
4
4
W
Kuzenbo
DIO6940
Kuzenbo
2
2
4
2
W
5
0
1
5.5
W
Danzaburou
KingOfHell666420
Danzaburou
3
3
0
1
L
Yemoja
MibuBR
Yemoja
1
2
4
1.5
L
King Arthur
Tarnak_14
King Arthur
0
5
0
0
L
2
1
0
2
W
3
0
2
4
L
Mercury
Yanboo18
Mercury
1
4
0
0.25
L
Cupid
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,267
Damage
27,131
40,910
Taken
38,779
18,085
Mitigated
25,028
11,181
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AXtKill
Mercury
5,020
1,947
0
834
8,912
3,052
0
1,276
7,496
0
53,021
W
Kuzenbo
DIO6940
Kuzenbo
5,723
2,285
0
1,302
8,543
7,940
0
3,984
4,342
19,899
0
W
7,231
3,559
0
3,089
8,819
10,088
56
96
8,723
0
54,894
W
Danzaburou
KingOfHell666420
Danzaburou
5,549
802
0
2,341
8,250
2,825
0
1,355
6,895
0
41,372
L
Yemoja
MibuBR
Yemoja
4,198
996
2,679
2,544
9,324
5,825
0
3,777
5,547
23,863
0
L
King Arthur
Tarnak_14
King Arthur
3,972
906
0
1,735
10,806
4,902
0
0
10,806
566
29,601
L
4,847
112
0
625
3,938
1,426
0
1,704
2,234
40,882
587
W
3,608
276
0
500
4,255
1,123
0
1,865
2,200
34,206
992
L
Mercury
Yanboo18
Mercury
2,384
996
0
820
8,821
3,299
0
2,640
6,181
0
30,197
L
Cupid
4,866
2,059
138
2,640
8,021
2,633
0
1,197
6,824
0
45,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,394
Gold Earned
32,725
307
Minions Killed
360
0
Camps Cleared
0
1,101,949
Distance Traveled
1,125,971
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,374
579
88
8
0
285,165
0
W
Kuzenbo
5,565
506
18
2
0
237,983
0
W
Vamana
7,728
703
113
10
0
192,588
0
W
Danzaburou
6,729
612
63
6
0
201,812
0
L
Yemoja
6,261
569
38
3
0
193,943
3
L
King Arthur
5,358
487
52
5
0
217,229
0
L
Janus
6,105
555
87
8
0
221,197
0
W
Agni
6,329
575
78
7
0
208,423
0
L
Mercury
5,107
464
50
5
0
261,612
0
L
Cupid
6,563
597
80
7
0
207,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role