Player Matchup

Fenrir
Fenrir
ClipBot_203
Fenrir
Level 45
God Stats
0W - 4L
1,097 SR
Queue Stats
55W - 76L
1,322 Elo+
Party 3
Cupid
Cupid
KaasKroket122
Cupid
Level 67
God Stats
8W - 5L
1,577 SR
Queue Stats
18W - 17L
1,364 Elo+
Party 1
Mulan
Mulan
WCman_045
Mulan
Level 103
God Stats
7W - 4L
1,606 SR
Queue Stats
67W - 61L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
ashRUSH
Nu Wa
Level 60
God Stats
3W - 2L
1,588 SR
Queue Stats
83W - 98L
1,390 Elo+
Party 3
Vamana
Vamana
x_-SH1N0B1-_x
Vamana
Level 154
God Stats
10W - 13L
1,500 SR
Queue Stats
458W - 441L
1,402 Elo+
Solo
Team Averages
Level 86
1,473 SR
1,401 Elo+

VS

Team Averages
Level 107
1,526 SR
1,486 Elo+
Achilles
Achilles
 
Achilles
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BlackKiIIer95
Poseidon
Level 149
God Stats
33W - 40L
1,522 SR
Queue Stats
757W - 779L
1,474 Elo+
Party 2
Cupid
Cupid
Niccy88
Cupid
Level 63
God Stats
10W - 2L
1,604 SR
Queue Stats
17W - 12L
1,483 Elo+
Party 2
Bastet
Bastet
finnmorg6n
Bastet
Level 104
God Stats
2W - 2L
1,505 SR
Queue Stats
202W - 206L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 2 / 4
5,212
521
2,095
5,593
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
6 / 1 / 1
7,297
730
5,998
4,520
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
WCman_045
Mulan
9
0 / 5 / 1
5,218
522
5,744
9,104
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
ashRUSH
Nu Wa
8
0 / 3 / 0
4,855
486
719
4,362
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 1 / 6
5,450
545
4,274
9,267
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 1 / 2
6,577
658
5,282
9,137
4,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
 
Ares
9
0 / 3 / 3
5,803
580
2,411
8,583
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
BlackKiIIer95
Poseidon
12
3 / 0 / 0
7,065
707
2,912
2,391
592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cupid
Niccy88
Cupid
9
1 / 3 / 2
5,618
562
3,074
5,323
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
finnmorg6n
Bastet
13
5 / 1 / 1
7,074
707
3,480
7,423
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
8
Kills
12
12
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
2
4
W
Ares
 
Ares
0
3
3
0.5
W
Poseidon
BlackKiIIer95
Poseidon
3
0
0
3
L
Fenrir
2
2
4
2
L
6
1
1
6.5
W
Cupid
Niccy88
Cupid
1
3
2
0.67
L
Mulan
WCman_045
Mulan
0
5
1
0.1
L
Nu Wa
ashRUSH
Nu Wa
0
3
0
0
W
Bastet
finnmorg6n
Bastet
5
1
1
5.5
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,830
Damage
17,159
32,846
Taken
32,857
12,204
Mitigated
14,498
7,706
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,282
752
0
2,439
9,137
4,545
0
0
9,137
0
36,777
W
Ares
 
Ares
2,411
48
0
1,452
8,583
4,722
172
357
8,226
12,026
0
W
Poseidon
BlackKiIIer95
Poseidon
2,912
358
0
1,603
2,391
592
372
346
2,045
56,890
3,582
L
Fenrir
2,095
611
0
463
5,593
1,886
0
771
4,822
0
21,809
L
5,998
2,776
720
1,711
4,520
1,280
0
1,152
3,368
0
37,928
W
Cupid
Niccy88
Cupid
3,074
1,404
845
1,247
5,323
1,984
707
0
5,323
0
37,466
L
Mulan
WCman_045
Mulan
5,744
1,114
0
2,178
9,104
3,942
0
0
9,104
0
24,113
L
Nu Wa
ashRUSH
Nu Wa
719
139
0
497
4,362
1,351
0
3,346
1,016
20,444
0
W
Bastet
finnmorg6n
Bastet
3,480
1,168
0
4,465
7,423
2,655
0
16
7,407
0
45,466
L
4,274
2,333
0
2,137
9,267
3,745
0
347
8,920
0
37,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,032
Gold Earned
32,137
251
Minions Killed
338
0
Camps Cleared
0
1,003,561
Distance Traveled
1,045,896
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,577
658
56
6
0
198,418
0
W
Ares
5,803
580
13
1
0
220,293
5
W
Poseidon
7,065
707
111
11
0
206,647
2
L
Fenrir
5,212
521
42
4
0
245,397
0
L
Cupid
7,297
730
68
7
0
198,819
0
W
Cupid
5,618
562
63
6
0
187,109
0
L
Mulan
5,218
522
53
5
0
174,021
0
L
Nu Wa
4,855
486
36
4
0
131,912
0
W
Bastet
7,074
707
95
10
0
233,429
0
L
Vamana
5,450
545
52
5
0
253,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role