Player Matchup

Zeus
Zeus
This-JHONNY
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ultiron
Kumbhakarna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,126 Elo+
Party 1
Ao Kuang
Ao Kuang
ijazp
Ao Kuang
Level 106
God Stats
1W - 5L
1,349 SR
Queue Stats
91W - 112L
1,430 Elo+
Solo
Mulan
Mulan
jiokklo
Mulan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Solo
Artemis
Artemis
nathan888
Artemis
Level 103
God Stats
13W - 12L
1,496 SR
Queue Stats
29W - 30L
1,433 Elo+
Party 1
Team Averages
Level 80
1,469 SR
1,407 Elo+

VS

Team Averages
Level 87
1,433 SR
1,473 Elo+
Ullr
Ullr
Aerdna18
Ullr
Level 62
God Stats
27W - 32L
1,530 SR
Queue Stats
402W - 399L
1,506 Elo+
Solo
Hera
Hera
Mad_Max_77
Hera
Level 146
God Stats
15W - 12L
1,546 SR
Queue Stats
291W - 265L
1,478 Elo+
Solo
Aphrodite
Aphrodite
Meddy97x
Aphrodite
Level 128
God Stats
3W - 9L
1,228 SR
Queue Stats
189W - 181L
1,448 Elo+
Solo
Cerberus
Cerberus
SandySphinx
Cerberus
Level 47
God Stats
12W - 11L
1,362 SR
Queue Stats
195W - 213L
1,432 Elo+
Party 2
Izanami
Izanami
Shruikin94
Izanami
Level 52
God Stats
14W - 11L
1,500 SR
Queue Stats
393W - 398L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,053
503
7,014
8,447
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Ultiron
Kumbhakarna
11
1 / 5 / 6
7,481
468
4,997
16,836
12,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
ijazp
Ao Kuang
16
5 / 0 / 1
8,570
536
7,067
13,090
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
jiokklo
Mulan
10
1 / 10 / 0
7,017
439
5,141
14,928
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
nathan888
Artemis
13
2 / 6 / 1
7,515
470
8,896
12,786
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
2 / 3 / 5
7,535
471
8,527
11,707
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 5
9,120
570
6,298
6,323
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
Meddy97x
Aphrodite
14
5 / 5 / 6
8,285
518
8,210
13,822
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
SandySphinx
Cerberus
16
11 / 2 / 0
10,345
647
12,194
13,108
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Shruikin94
Izanami
16
6 / 1 / 5
9,533
596
10,980
9,092
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
26
26
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
3
5
1.5
W
2
1
5
4.5
W
Aphrodite
Meddy97x
Aphrodite
5
5
6
1.6
W
Cerberus
SandySphinx
Cerberus
11
2
0
5.5
W
Izanami
Shruikin94
Izanami
6
1
5
8.5
L
3
5
2
0.8
L
Kumbhakarna
Ultiron
Kumbhakarna
1
5
6
0.8
L
Ao Kuang
ijazp
Ao Kuang
5
0
1
5.5
L
Mulan
jiokklo
Mulan
1
10
0
0.1
L
Artemis
nathan888
Artemis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,115
Damage
46,209
66,087
Taken
54,052
27,066
Mitigated
20,513
14,050
Healing
24,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
8,527
4,222
0
4,545
11,707
3,495
0
4,308
7,399
0
49,855
W
6,298
1,363
0
2,008
6,323
1,803
451
2,554
3,769
66,007
2,068
W
Aphrodite
Meddy97x
Aphrodite
8,210
1,265
2,943
6,033
13,822
5,597
368
6,466
7,356
28,086
427
W
Cerberus
SandySphinx
Cerberus
12,194
705
0
5,750
13,108
6,117
122
2,100
11,008
65,655
1,839
W
Izanami
Shruikin94
Izanami
10,980
7,511
0
3,093
9,092
3,501
975
3,492
5,600
0
87,080
L
7,014
716
0
936
8,447
2,109
0
3,958
4,449
44,442
993
L
Kumbhakarna
Ultiron
Kumbhakarna
4,997
828
0
2,984
16,836
12,239
13
4,267
12,529
29,417
0
L
Ao Kuang
ijazp
Ao Kuang
7,067
1,946
0
5,033
13,090
4,540
0
4,635
8,343
67,440
0
L
Mulan
jiokklo
Mulan
5,141
998
0
2,031
14,928
4,835
0
8,489
5,564
0
30,531
L
Artemis
nathan888
Artemis
8,896
2,945
0
3,066
12,786
3,343
0
3,745
9,041
0
51,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,636
Gold Earned
44,818
378
Minions Killed
559
0
Camps Cleared
0
1,501,419
Distance Traveled
1,539,113
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,535
471
72
5
0
331,912
0
W
Hera
9,120
570
147
9
0
314,995
10
W
Aphrodite
8,285
518
32
2
0
285,106
0
W
Cerberus
10,345
647
150
9
0
302,385
6
W
Izanami
9,533
596
158
10
0
304,715
0
L
Zeus
8,053
503
77
5
0
299,549
8
L
Kumbhakarna
7,481
468
36
2
0
330,881
4
L
Ao Kuang
8,570
536
99
6
0
360,654
2
L
Mulan
7,017
439
62
4
0
219,486
0
L
Artemis
7,515
470
104
7
0
290,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role