Player Matchup

Cerberus
Cerberus
DannyPhantom151
Cerberus
Level 152
God Stats
2W - 3L
1,665 SR
Queue Stats
105W - 96L
1,523 Elo+
Solo
Discordia
Discordia
HeyItsRyno
Discordia
Level 139
God Stats
0W - 1L
1,732 SR
Queue Stats
31W - 29L
1,441 Elo+
Solo
Persephone
Persephone
MelanieCrescent
Persephone
Level 169
God Stats
4W - 4L
1,324 SR
Queue Stats
60W - 54L
1,570 Elo+
Solo
Arachne
Arachne
jeslor3nzo
Arachne
Level 43
God Stats
19W - 15L
1,517 SR
Queue Stats
101W - 127L
1,461 Elo+
Solo
King Arthur
King Arthur
princea1i
King Arthur
Level 56
God Stats
5W - 6L
1,588 SR
Queue Stats
72W - 54L
1,494 Elo+
Solo
Team Averages
Level 112
1,565 SR
1,498 Elo+

VS

Team Averages
Level 114
1,486 SR
1,483 Elo+
Achilles
Achilles
Iklopticwarrior
Achilles
Level 87
God Stats
2W - 2L
1,270 SR
Queue Stats
27W - 29L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
RNJRgreen
Nu Wa
Level 165
God Stats
36W - 21L
1,616 SR
Queue Stats
476W - 477L
1,436 Elo+
Solo
Surtr
Surtr
apesplanet
Surtr
Level 47
God Stats
28W - 41L
1,513 SR
Queue Stats
30W - 47L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
iSnugglezz
Kuzenbo
Level 148
God Stats
18W - 19L
1,538 SR
Queue Stats
54W - 50L
1,558 Elo+
Party 1
Hun Batz
Hun Batz
joul222
Hun Batz
Level 123
God Stats
6W - 6L
1,492 SR
Queue Stats
231W - 254L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 3 / 0
5,135
1,027
1,645
6,243
3,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
HeyItsRyno
Discordia
9
0 / 2 / 0
4,621
924
1,873
2,060
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
MelanieCrescent
Persephone
10
0 / 1 / 0
5,234
1,047
2,998
2,145
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
jeslor3nzo
Arachne
9
0 / 2 / 0
4,974
995
952
5,204
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
princea1i
King Arthur
7
0 / 1 / 0
4,384
877
178
952
325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
3 / 0 / 3
5,644
1,129
1,359
3,794
2,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Nu Wa
RNJRgreen
Nu Wa
10
1 / 0 / 5
5,253
1,051
3,934
1,526
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
9
2 / 1 / 2
5,195
1,039
1,760
3,297
1,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
iSnugglezz
Kuzenbo
10
1 / 0 / 4
5,286
1,057
2,921
3,546
3,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
joul222
Hun Batz
10
2 / 0 / 4
5,370
1,074
3,749
3,087
1,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
9
9
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
3
0
0.33
L
Discordia
HeyItsRyno
Discordia
0
2
0
0
W
Achilles
3
0
3
4.5
L
Persephone
MelanieCrescent
Persephone
0
1
0
0
W
Nu Wa
RNJRgreen
Nu Wa
1
0
5
3.5
W
Surtr
2
1
2
3
W
Kuzenbo
iSnugglezz
Kuzenbo
1
0
4
3
L
Arachne
jeslor3nzo
Arachne
0
2
0
0
W
Hun Batz
joul222
Hun Batz
2
0
4
4
L
King Arthur
princea1i
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,646
Damage
13,723
16,604
Taken
15,250
6,755
Mitigated
8,575
2,404
Healing
1,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,645
0
0
1,200
6,243
3,166
0
2,334
3,435
9,200
0
L
Discordia
HeyItsRyno
Discordia
1,873
0
0
150
2,060
542
0
1,460
417
8,466
0
W
Achilles
1,359
185
0
1,070
3,794
2,565
125
1,743
2,051
0
9,644
L
Persephone
MelanieCrescent
Persephone
2,998
260
0
444
2,145
540
0
454
1,499
16,540
0
W
Nu Wa
RNJRgreen
Nu Wa
3,934
938
0
0
1,526
427
345
1,047
479
13,802
0
W
Surtr
1,760
481
0
278
3,297
1,242
75
975
2,322
306
3,468
W
Kuzenbo
iSnugglezz
Kuzenbo
2,921
1,065
0
237
3,546
3,333
0
1,027
2,519
11,350
0
L
Arachne
jeslor3nzo
Arachne
952
917
0
610
5,204
2,182
0
1,475
3,442
0
9,186
W
Hun Batz
joul222
Hun Batz
3,749
540
0
0
3,087
1,008
39
1,724
1,363
0
13,484
L
King Arthur
princea1i
King Arthur
178
17
0
0
952
325
0
401
410
0
483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,348
Gold Earned
26,748
99
Minions Killed
106
0
Camps Cleared
0
400,446
Distance Traveled
546,775
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,135
1,027
22
4
0
97,476
0
L
Discordia
4,621
924
13
3
0
84,747
0
W
Achilles
5,644
1,129
15
3
0
100,687
0
L
Persephone
5,234
1,047
38
8
0
92,189
2
W
Nu Wa
5,253
1,051
27
5
0
103,200
0
W
Surtr
5,195
1,039
15
3
0
112,517
0
W
Kuzenbo
5,286
1,057
18
4
0
113,562
0
L
Arachne
4,974
995
25
5
0
114,706
0
W
Hun Batz
5,370
1,074
31
6
0
116,809
0
L
King Arthur
4,384
877
1
0
0
11,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role