Player Matchup

Skadi
Skadi
SunniDeee
Skadi
Level 126
God Stats
9W - 7L
1,573 SR
Queue Stats
357W - 368L
1,510 Elo+
Party 1
Chaac
Chaac
TheTrentonian
Chaac
Level 105
God Stats
5W - 8L
1,435 SR
Queue Stats
232W - 264L
1,403 Elo+
Solo
Olorun
Olorun
berëtta
Olorun
Level 12
God Stats
5W - 1L
1,810 SR
Queue Stats
43W - 33L
1,495 Elo+
Party 1
Ymir
Ymir
patata_presto4
Ymir
Level 71
God Stats
6W - 0L
1,622 SR
Queue Stats
151W - 143L
1,505 Elo+
Solo
Chang'e
Chang'e
vrmjeanti
Chang'e
Level 106
God Stats
1W - 3L
1,209 SR
Queue Stats
34W - 22L
1,589 Elo+
Solo
Team Averages
Level 84
1,530 SR
1,500 Elo+

VS

Team Averages
Level 124
1,544 SR
1,511 Elo+
Thanatos
Thanatos
AbsoluteUnit250
Thanatos
Level 69
God Stats
4W - 10L
1,427 SR
Queue Stats
801W - 829L
1,415 Elo+
Solo
Janus
Janus
ELocket
Janus
Level 134
God Stats
125W - 146L
1,511 SR
Queue Stats
893W - 912L
1,526 Elo+
Solo
The Morrigan
The Morrigan
KoriNoKasai
The Morrigan
Level 148
God Stats
152W - 108L
1,708 SR
Queue Stats
214W - 172L
1,683 Elo+
Solo
Tyr
Tyr
XxSPYDARKxX
Tyr
Level 120
God Stats
2W - 3L
1,391 SR
Queue Stats
78W - 90L
1,444 Elo+
Solo
Izanami
Izanami
centenza
Izanami
Level 148
God Stats
10W - 5L
1,680 SR
Queue Stats
366W - 339L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
SunniDeee
Skadi
16
10 / 1 / 14
11,774
1,308
10,683
8,533
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 3 / 20
9,648
1,072
6,526
9,152
9,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Olorun
berëtta
Olorun
17
11 / 1 / 13
11,814
1,313
14,067
10,798
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 1 / 23
10,762
1,196
4,450
9,348
9,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chang'e
vrmjeanti
Chang'e
16
5 / 2 / 16
10,712
1,190
9,657
9,828
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

286

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
0 / 3 / 3
8,226
914
1,210
2,794
798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
ELocket
Janus
15
1 / 10 / 4
9,176
1,020
10,856
13,609
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
KoriNoKasai
The Morrigan
15
3 / 5 / 5
10,391
1,155
15,976
6,157
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 8 / 2
9,698
1,078
7,778
17,431
16,827
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
centenza
Izanami
14
1 / 3 / 3
8,994
999
6,587
8,566
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
25
29
Kills
8
8
Deaths
29
86
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
3
3
0.5
L
Janus
ELocket
Janus
1
10
4
0.3
L
The Morrigan
KoriNoKasai
The Morrigan
3
5
5
1.1
W
Skadi
SunniDeee
Skadi
10
1
14
17
W
2
3
20
4
L
3
8
2
0.5
W
Olorun
berëtta
Olorun
11
1
13
17.5
L
Izanami
centenza
Izanami
1
3
3
0.83
W
1
1
23
12.5
W
Chang'e
vrmjeanti
Chang'e
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,383
Damage
42,407
47,659
Taken
48,557
29,729
Mitigated
24,671
16,133
Healing
2,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
1,210
495
0
362
2,794
798
0
839
1,866
0
2,294
L
Janus
ELocket
Janus
10,856
214
0
0
13,609
3,287
0
8,859
4,620
31,377
0
L
The Morrigan
KoriNoKasai
The Morrigan
15,976
1,313
0
34
6,157
1,808
0
3,549
2,408
31,939
9,817
W
Skadi
SunniDeee
Skadi
10,683
4,485
0
250
8,533
3,087
0
3,278
5,165
0
35,882
W
6,526
480
0
2,231
9,152
9,883
0
4,405
4,747
1,921
10,663
L
7,778
629
0
1,098
17,431
16,827
0
9,598
7,453
0
20,105
W
Olorun
berëtta
Olorun
14,067
7,625
700
4,629
10,798
3,859
0
3,885
6,880
36,530
1,296
L
Izanami
centenza
Izanami
6,587
4,066
0
803
8,566
1,951
0
5,316
3,186
0
19,730
W
4,450
691
0
2,711
9,348
9,492
0
4,494
4,854
10,206
455
W
Chang'e
vrmjeanti
Chang'e
9,657
930
2,459
3,153
9,828
3,408
0
4,444
5,302
42,180
478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,710
Gold Earned
46,485
217
Minions Killed
168
10
Camps Cleared
4
849,262
Distance Traveled
642,656
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,226
914
1
0
0
45,616
0
L
Janus
9,176
1,020
43
5
1
152,756
1
L
The Morrigan
10,391
1,155
59
7
1
183,179
0
W
Skadi
11,774
1,308
48
5
3
170,342
0
W
Chaac
9,648
1,072
11
1
1
181,363
0
L
Tyr
9,698
1,078
20
2
0
161,177
0
W
Olorun
11,814
1,313
54
6
5
150,928
0
L
Izanami
8,994
999
45
5
2
99,928
0
W
Ymir
10,762
1,196
17
2
0
164,960
0
W
Chang'e
10,712
1,190
87
10
1
181,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role