Player Matchup

Thor
Thor
DaniiChile
Thor
Level 143
God Stats
14W - 17L
1,474 SR
Queue Stats
163W - 163L
1,477 Elo+
Solo
Anubis
Anubis
Fallen8503
Anubis
Level 147
God Stats
1W - 3L
1,754 SR
Queue Stats
118W - 119L
1,532 Elo+
Solo
Anhur
Anhur
Tt_Rifz
Anhur
Level 134
God Stats
9W - 11L
1,379 SR
Queue Stats
133W - 137L
1,507 Elo+
Party 1
Achilles
Achilles
inurmouth624
Achilles
Level 65
God Stats
4W - 13L
1,428 SR
Queue Stats
65W - 75L
1,494 Elo+
Party 1
Ymir
Ymir
mrivera917141
Ymir
Level 113
God Stats
25W - 22L
1,702 SR
Queue Stats
368W - 360L
1,530 Elo+
Party 1
Team Averages
Level 120
1,547 SR
1,508 Elo+

VS

Team Averages
Level 123
1,560 SR
1,471 Elo+
Bellona
Bellona
KillerKyro101
Bellona
Level 64
God Stats
2W - 2L
1,407 SR
Queue Stats
47W - 54L
1,414 Elo+
Solo
Scylla
Scylla
King1Ruler
Scylla
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
Kirkmanator2
Gilgamesh
Level 156
God Stats
83W - 61L
1,586 SR
Queue Stats
719W - 684L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
Tsumi_Semoi
Ao Kuang
Level 122
God Stats
7W - 5L
1,704 SR
Queue Stats
115W - 106L
1,442 Elo+
Solo
Charybdis
Charybdis
XbalaoX
Charybdis
Level 128
God Stats
6W - 7L
1,604 SR
Queue Stats
295W - 287L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,435
604
2,634
6,665
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Fallen8503
Anubis
5
1 / 4 / 1
4,322
480
2,532
4,027
1,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anhur
Tt_Rifz
Anhur
10
2 / 3 / 0
5,410
601
5,658
6,767
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
inurmouth624
Achilles
9
0 / 4 / 0
4,743
527
2,458
10,163
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
0 / 6 / 2
4,601
511
1,690
10,787
5,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
4 / 1 / 1
6,754
750
6,163
6,759
5,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Scylla
King1Ruler
Scylla
10
3 / 2 / 3
6,313
701
3,182
3,173
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Kirkmanator2
Gilgamesh
10
5 / 2 / 5
6,206
690
6,688
7,601
2,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Tsumi_Semoi
Ao Kuang
11
5 / 0 / 0
6,173
686
3,150
7,213
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
XbalaoX
Charybdis
10
1 / 1 / 5
6,109
679
5,455
7,011
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
18
18
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Anubis
Fallen8503
Anubis
1
4
1
0.38
W
Bellona
4
1
1
4.5
W
Scylla
King1Ruler
Scylla
3
2
3
2.25
W
Gilgamesh
Kirkmanator2
Gilgamesh
5
2
5
3.75
W
Ao Kuang
Tsumi_Semoi
Ao Kuang
5
0
0
5
L
Anhur
Tt_Rifz
Anhur
2
3
0
0.67
W
Charybdis
XbalaoX
Charybdis
1
1
5
3.5
L
Achilles
inurmouth624
Achilles
0
4
0
0
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,972
Damage
24,638
38,409
Taken
31,757
16,464
Mitigated
11,871
7,875
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,634
1,093
0
830
6,665
2,571
0
1,088
5,502
0
33,492
L
Anubis
Fallen8503
Anubis
2,532
0
0
907
4,027
1,410
0
1,227
2,800
12,796
0
W
Bellona
6,163
1,392
0
2,670
6,759
5,244
0
0
6,759
0
35,731
W
Scylla
King1Ruler
Scylla
3,182
397
0
1,096
3,173
547
784
1,640
1,533
34,754
0
W
Gilgamesh
Kirkmanator2
Gilgamesh
6,688
2,417
0
1,414
7,601
2,539
0
1,855
5,746
0
17,955
W
Ao Kuang
Tsumi_Semoi
Ao Kuang
3,150
1,089
0
4,715
7,213
1,973
0
252
6,961
36,214
0
L
Anhur
Tt_Rifz
Anhur
5,658
3,634
0
2,126
6,767
1,945
0
921
5,846
0
34,563
W
Charybdis
XbalaoX
Charybdis
5,455
2,138
0
3,929
7,011
1,568
952
595
6,416
0
38,996
L
Achilles
inurmouth624
Achilles
2,458
645
0
2,459
10,163
5,376
0
30
9,665
0
26,451
L
1,690
342
0
1,553
10,787
5,162
0
3,066
7,721
11,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,511
Gold Earned
31,555
197
Minions Killed
293
0
Camps Cleared
0
822,490
Distance Traveled
966,180
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,435
604
61
7
0
188,706
0
L
Anubis
4,322
480
18
2
0
104,033
0
W
Bellona
6,754
750
64
7
0
182,850
0
W
Scylla
6,313
701
67
7
0
174,242
3
W
Gilgamesh
6,206
690
22
2
0
219,979
0
W
Ao Kuang
6,173
686
69
8
0
216,489
0
L
Anhur
5,410
601
65
7
0
166,385
0
W
Charybdis
6,109
679
71
8
0
172,620
2
L
Achilles
4,743
527
43
5
0
177,636
0
L
Ymir
4,601
511
10
1
0
185,730
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role