Player Matchup

Da Ji
Da Ji
AlonzoHarris95
Da Ji
Level 97
God Stats
0W - 2L
1,331 SR
Queue Stats
5W - 22L
1,256 Elo+
Party 2
Kuzenbo
Kuzenbo
AsemRealove
Kuzenbo
Level 35
God Stats
2W - 12L
1,488 SR
Queue Stats
5W - 21L
1,256 Elo+
Party 2
Xbalanque
Xbalanque
Cem1692
Xbalanque
Level 107
God Stats
2W - 11L
1,580 SR
Queue Stats
5W - 20L
1,276 Elo+
Party 2
Chang'e
Chang'e
Maeldog30
Chang'e
Level 104
God Stats
0W - 3L
1,555 SR
Queue Stats
5W - 18L
1,310 Elo+
Party 2
King Arthur
King Arthur
Moculje94
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,256 Elo+
Party 2
Team Averages
Level 81
1,491 SR
1,271 Elo+

VS

Team Averages
Level 92
1,498 SR
1,452 Elo+
Chaac
Chaac
AORDS
Chaac
Level 66
God Stats
152W - 93L
1,662 SR
Queue Stats
422W - 415L
1,510 Elo+
Solo
Ares
Ares
Jthornton15
Ares
Level 117
God Stats
11W - 7L
1,738 SR
Queue Stats
194W - 190L
1,485 Elo+
Solo
Cupid
Cupid
KaasKroket122
Cupid
Level 67
God Stats
8W - 5L
1,285 SR
Queue Stats
18W - 17L
1,222 Elo+
Party 1
Thanatos
Thanatos
WCman_045
Thanatos
Level 103
God Stats
3W - 1L
1,327 SR
Queue Stats
67W - 61L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kyoukiino
Morgan Le Fay
Level 105
God Stats
33W - 30L
1,480 SR
Queue Stats
196W - 197L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,509
465
1,703
11,292
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
AsemRealove
Kuzenbo
9
0 / 4 / 2
6,258
447
2,993
9,828
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Cem1692
Xbalanque
11
0 / 2 / 0
6,275
448
4,297
6,363
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Maeldog30
Chang'e
13
1 / 5 / 1
7,105
508
6,080
9,789
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Moculje94
King Arthur
11
0 / 5 / 1
6,028
431
3,427
13,056
9,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AORDS
Chaac
15
8 / 0 / 2
9,428
673
11,867
7,839
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 1 / 4
7,405
529
7,959
10,701
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 0 / 3
7,640
546
3,215
5,140
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
WCman_045
Thanatos
14
4 / 1 / 11
7,908
565
6,568
7,453
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
kyoukiino
Morgan Le Fay
14
4 / 0 / 6
7,537
538
6,824
7,220
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
2
Kills
21
21
Deaths
2
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
AORDS
Chaac
8
0
2
9
L
1
5
1
0.3
L
Kuzenbo
AsemRealove
Kuzenbo
0
4
2
0.25
L
Xbalanque
Cem1692
Xbalanque
0
2
0
0
W
4
1
4
6
W
1
0
3
2.5
L
Chang'e
Maeldog30
Chang'e
1
5
1
0.3
L
King Arthur
Moculje94
King Arthur
0
5
1
0.1
W
Thanatos
WCman_045
Thanatos
4
1
11
9.5
W
Morgan Le Fay
kyoukiino
Morgan Le Fay
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,500
Damage
36,433
50,328
Taken
38,353
27,842
Mitigated
21,505
12,357
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AORDS
Chaac
11,867
1,466
0
4,073
7,839
6,491
308
383
7,456
0
73,866
L
1,703
342
0
4,106
11,292
3,778
0
2,483
8,809
0
40,150
L
Kuzenbo
AsemRealove
Kuzenbo
2,993
1,315
221
2,147
9,828
9,127
4
3,529
6,299
16,939
909
L
Xbalanque
Cem1692
Xbalanque
4,297
619
0
1,950
6,363
1,870
0
1,666
4,697
0
46,827
W
7,959
544
0
3,133
10,701
8,462
0
3,557
6,941
21,965
0
W
3,215
1,365
845
2,260
5,140
1,587
0
477
4,663
0
58,308
L
Chang'e
Maeldog30
Chang'e
6,080
387
558
2,875
9,789
3,602
0
5,375
4,414
46,005
791
L
King Arthur
Moculje94
King Arthur
3,427
454
0
500
13,056
9,465
0
1,730
11,326
0
32,916
W
Thanatos
WCman_045
Thanatos
6,568
1,931
0
9,010
7,453
2,602
0
1,831
5,478
0
48,687
W
Morgan Le Fay
kyoukiino
Morgan Le Fay
6,824
168
0
3,127
7,220
2,363
0
2,088
4,946
52,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,175
Gold Earned
39,918
346
Minions Killed
434
0
Camps Cleared
0
1,339,385
Distance Traveled
1,349,858
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,428
673
126
9
0
271,015
0
L
Da Ji
6,509
465
76
5
0
305,961
0
L
Kuzenbo
6,258
447
20
1
0
279,705
7
L
Xbalanque
6,275
448
89
6
0
232,546
0
W
Ares
7,405
529
19
1
0
283,330
4
W
Cupid
7,640
546
118
8
0
233,826
1
L
Chang'e
7,105
508
98
7
0
278,454
0
L
King Arthur
6,028
431
63
5
0
242,719
0
W
Thanatos
7,908
565
88
6
0
292,870
0
W
Morgan Le Fay
7,537
538
83
6
0
268,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role