Player Matchup

Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond III
 
Merlin
Diamond III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond V
 
Nox
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Diamond III
Lorikt
Artemis
Diamond III
Level 60
God Stats
23W - 13L
2,076 SR
Queue Stats
73W - 68L
2,372 MMR
Party 1
Ullr
Ullr
Masters
hoodGank
Ullr
Masters
Level 199
God Stats
11W - 8L
1,611 SR
Queue Stats
233W - 218L
2,318 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,637 SR
1,838 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 172
1,644 SR
2,118 MMR
Kuzenbo
Kuzenbo
Diamond II
 
Kuzenbo
Diamond II
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond III
KioJACroCodile
Ares
Diamond III
Level 158
God Stats
8W - 0L
1,884 SR
Queue Stats
210W - 158L
2,225 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Onizuka181
Tsukuyomi
Diamond III
Level 155
God Stats
2W - 0L
1,868 SR
Queue Stats
67W - 44L
2,307 MMR
Solo
Pele
Pele
Diamond III
Sacuille
Pele
Diamond III
Level 178
God Stats
1W - 1L
1,326 SR
Queue Stats
202W - 183L
2,295 MMR
Solo
Xbalanque
Xbalanque
Diamond II
theorginaljoe
Xbalanque
Diamond II
Level 170
God Stats
87W - 66L
1,643 SR
Queue Stats
553W - 527L
2,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 0 / 0
5,511
612
3,015
6,590
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Merlin
 
Merlin
10
1 / 2 / 2
5,291
588
3,736
4,668
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
 
Nox
8
0 / 1 / 2
5,084
565
1,597
4,803
2,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Lorikt
Artemis
11
1 / 0 / 0
5,621
625
4,684
4,067
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
11
4 / 1 / 1
5,979
664
3,853
7,182
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Chang'eAphroditeLancelotAthena

VS

Bans
SusanoHe BoFafnirAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 0 / 0
5,151
572
2,853
5,247
4,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
2 / 1 / 1
5,612
624
4,562
8,099
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Onizuka181
Tsukuyomi
10
2 / 2 / 0
5,119
569
3,773
6,380
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
10
0 / 3 / 2
4,995
555
5,077
6,949
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
theorginaljoe
Xbalanque
11
0 / 1 / 0
5,653
628
1,767
4,566
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
4
4
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
L
Merlin
 
Merlin
1
2
2
1
L
Nox
 
Nox
0
1
2
1
W
Kuzenbo
 
Kuzenbo
0
0
0
0
W
2
1
1
2.5
L
Artemis
Lorikt
Artemis
1
0
0
1
W
Tsukuyomi
Onizuka181
Tsukuyomi
2
2
0
1
W
Pele
0
3
2
0.33
L
Ullr
4
1
1
4.5
W
Xbalanque
theorginaljoe
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,885
Damage
18,032
27,310
Taken
31,241
11,107
Mitigated
15,104
9,994
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,015
563
0
3,010
6,590
3,346
0
2,544
3,628
0
30,559
L
Merlin
 
Merlin
3,736
595
0
1,000
4,668
1,369
0
522
4,146
30,811
0
L
Nox
 
Nox
1,597
530
0
1,658
4,803
2,925
0
1,811
2,992
12,021
0
W
Kuzenbo
 
Kuzenbo
2,853
661
0
1,137
5,247
4,455
0
0
5,247
28,561
0
W
4,562
672
0
2,388
8,099
5,205
0
1,348
6,751
15,772
2,972
L
Artemis
Lorikt
Artemis
4,684
2,098
0
1,262
4,067
1,244
0
972
3,095
0
44,669
W
Tsukuyomi
Onizuka181
Tsukuyomi
3,773
976
0
2,799
6,380
1,832
0
857
5,523
0
36,048
W
Pele
5,077
862
0
1,172
6,949
1,871
0
2,826
4,123
0
33,675
L
Ullr
3,853
1,146
0
3,064
7,182
2,223
0
822
6,360
0
38,309
W
Xbalanque
theorginaljoe
Xbalanque
1,767
437
0
1,831
4,566
1,741
0
302
4,264
0
45,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
26,530
306
Minions Killed
313
0
Camps Cleared
0
953,504
Distance Traveled
1,044,498
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,511
612
64
7
0
174,447
0
L
Merlin
5,291
588
60
7
0
188,178
0
L
Nox
5,084
565
27
3
0
200,109
0
W
Kuzenbo
5,151
572
59
7
0
196,683
2
W
Ares
5,612
624
25
3
0
197,812
5
L
Artemis
5,621
625
89
10
0
183,558
0
W
Tsukuyomi
5,119
569
66
7
0
225,337
0
W
Pele
4,995
555
68
8
0
223,881
0
L
Ullr
5,979
664
66
7
0
207,212
2
W
Xbalanque
5,653
628
95
11
0
200,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role