Player Matchup

Apollo
Apollo
 
Apollo
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
GoddessTiamat
Mulan
Level 197
God Stats
4W - 1L
1,651 SR
Queue Stats
127W - 145L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OtLwKingBear
Tsukuyomi
Level 157
God Stats
2W - 1L
1,612 SR
Queue Stats
62W - 63L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
Snoopyr01
Baron Samedi
Level 159
God Stats
2W - 2L
1,319 SR
Queue Stats
28W - 38L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
llRoboTechll
Danzaburou
Level 128
God Stats
10W - 9L
1,590 SR
Queue Stats
89W - 82L
1,565 Elo+
Party 1
Team Averages
Level 165
1,534 SR
1,520 Elo+

VS

Team Averages
Level 141
1,574 SR
1,532 Elo+
Scylla
Scylla
Boo_Charles_14
Scylla
Level 140
God Stats
4W - 3L
1,613 SR
Queue Stats
226W - 206L
1,512 Elo+
Party 2
Geb
Geb
Novagog56
Geb
Level 137
God Stats
26W - 20L
1,641 SR
Queue Stats
103W - 103L
1,501 Elo+
Party 2
Nut
Nut
Pyromanniak
Nut
Level 129
God Stats
9W - 8L
1,560 SR
Queue Stats
88W - 76L
1,546 Elo+
Solo
Bastet
Bastet
RosyKit
Bastet
Level 176
God Stats
4W - 2L
1,751 SR
Queue Stats
91W - 78L
1,620 Elo+
Solo
Bakasura
Bakasura
XJS_V1P3R
Bakasura
Level 123
God Stats
0W - 3L
1,303 SR
Queue Stats
110W - 107L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 3 / 1
6,365
637
5,595
8,143
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 1
7,043
704
7,201
9,579
5,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
OtLwKingBear
Tsukuyomi
10
2 / 1 / 1
5,536
554
3,981
7,398
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
Snoopyr01
Baron Samedi
9
0 / 0 / 5
6,012
601
4,116
6,340
3,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
llRoboTechll
Danzaburou
13
2 / 0 / 2
7,134
713
3,258
4,914
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,966
597
4,017
4,361
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 3
5,292
529
3,403
8,982
4,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 3 / 0
5,384
538
4,897
7,166
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
RosyKit
Bastet
10
0 / 2 / 2
5,256
526
5,553
9,570
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
XJS_V1P3R
Bakasura
10
0 / 2 / 0
5,151
515
4,386
8,104
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
4
4
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
1
1.17
L
1
1
0
1
W
2
0
1
2.5
L
0
1
3
1.5
W
Tsukuyomi
OtLwKingBear
Tsukuyomi
2
1
1
2.5
L
3
3
0
1
L
Bastet
RosyKit
Bastet
0
2
2
0.5
W
Baron Samedi
Snoopyr01
Baron Samedi
0
0
5
2.5
L
Bakasura
XJS_V1P3R
Bakasura
0
2
0
0
W
Danzaburou
llRoboTechll
Danzaburou
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
22,256
36,374
Taken
38,183
15,189
Mitigated
15,249
18,194
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,595
3,862
0
2,751
8,143
2,564
318
1,018
7,125
0
47,322
L
4,017
555
0
1,425
4,361
1,410
0
258
4,103
42,001
0
W
7,201
1,173
0
4,248
9,579
5,547
0
1,176
7,423
1,147
58,479
L
3,403
245
1,417
3,443
8,982
4,603
0
2,139
6,843
12,044
2,206
W
Tsukuyomi
OtLwKingBear
Tsukuyomi
3,981
923
0
3,980
7,398
2,248
0
1,056
6,342
0
29,947
L
4,897
3,010
0
2,260
7,166
2,050
0
1,624
5,542
0
28,305
L
Bastet
RosyKit
Bastet
5,553
1,274
0
6,171
9,570
2,723
0
95
9,475
0
41,093
W
Baron Samedi
Snoopyr01
Baron Samedi
4,116
671
1,940
3,439
6,340
3,282
0
1,143
5,197
17,290
0
L
Bakasura
XJS_V1P3R
Bakasura
4,386
2,838
0
2,344
8,104
4,463
0
457
7,647
0
19,853
W
Danzaburou
llRoboTechll
Danzaburou
3,258
601
0
1,836
4,914
1,548
0
2,918
1,996
0
59,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
27,049
385
Minions Killed
307
0
Camps Cleared
0
1,113,568
Distance Traveled
1,082,481
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,365
637
75
8
0
204,474
1
L
Scylla
5,966
597
108
11
0
211,902
1
W
Mulan
7,043
704
118
12
0
196,378
2
L
Geb
5,292
529
11
1
0
210,317
2
W
Tsukuyomi
5,536
554
52
5
0
259,575
0
L
Nut
5,384
538
56
6
0
194,888
0
L
Bastet
5,256
526
73
7
0
254,025
0
W
Baron Samedi
6,012
601
26
3
0
211,111
0
L
Bakasura
5,151
515
59
6
0
211,349
1
W
Danzaburou
7,134
713
114
11
0
242,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role