Player Matchup

Izanami
Izanami
DARKANGEL88953
Izanami
Level 148
God Stats
76W - 85L
1,501 SR
Queue Stats
367W - 429L
1,424 Elo+
Party 1
Shiva
Shiva
EaSkrew
Shiva
Level 63
God Stats
137W - 112L
1,510 SR
Queue Stats
239W - 259L
1,400 Elo+
Party 1
Mercury
Mercury
MangekyouxX
Mercury
Level 156
God Stats
93W - 138L
1,387 SR
Queue Stats
683W - 731L
1,421 Elo+
Solo
Ymir
Ymir
Ms_Juicy86
Ymir
Level 114
God Stats
31W - 43L
1,419 SR
Queue Stats
603W - 651L
1,429 Elo+
Party 1
Anubis
Anubis
midnight73011
Anubis
Level 124
God Stats
37W - 43L
1,444 SR
Queue Stats
280W - 331L
1,427 Elo+
Party 1
Team Averages
Level 121
1,452 SR
1,420 Elo+

VS

Team Averages
Level 99
1,534 SR
1,472 Elo+
Hades
Hades
AntonioEkos
Hades
Level 67
God Stats
9W - 8L
1,636 SR
Queue Stats
120W - 110L
1,542 Elo+
Solo
Guan Yu
Guan Yu
Jayprez90
Guan Yu
Level 117
God Stats
17W - 20L
1,557 SR
Queue Stats
222W - 223L
1,454 Elo+
Solo
Bastet
Bastet
ManoCoquis
Bastet
Level 145
God Stats
25W - 33L
1,480 SR
Queue Stats
120W - 139L
1,460 Elo+
Solo
Ganesha
Ganesha
NormanFnRockwell
Ganesha
Level 104
God Stats
1W - 4L
1,376 SR
Queue Stats
287W - 309L
1,440 Elo+
Solo
Aphrodite
Aphrodite
SanDiablo21
Aphrodite
Level 63
God Stats
11W - 13L
1,622 SR
Queue Stats
261W - 272L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
8,391
1,399
9,471
5,861
1,843
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
EaSkrew
Shiva
14
4 / 1 / 10
8,619
1,437
8,454
6,794
5,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
MangekyouxX
Mercury
13
1 / 5 / 6
7,112
1,185
4,478
7,097
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

13
0 / 1 / 11
7,818
1,303
5,851
6,492
5,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
6 / 3 / 7
8,919
1,487
13,009
6,447
2,738
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

348

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,409
1,235
3,100
5,566
3,704
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Guan Yu
Jayprez90
Guan Yu
12
2 / 1 / 5
7,751
1,292
6,259
10,061
9,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
ManoCoquis
Bastet
12
2 / 2 / 6
7,308
1,218
6,839
4,462
1,281
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 7
7,493
1,249
5,464
14,299
11,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Aphrodite
SanDiablo21
Aphrodite
13
5 / 4 / 2
8,681
1,447
4,400
11,862
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
16
Kills
11
11
Deaths
16
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
5
1
6
8
W
Shiva
EaSkrew
Shiva
4
1
10
9
L
Guan Yu
Jayprez90
Guan Yu
2
1
5
4.5
W
Mercury
MangekyouxX
Mercury
1
5
6
0.8
L
Bastet
ManoCoquis
Bastet
2
2
6
2.5
W
0
1
11
5.5
L
0
6
7
0.58
L
Aphrodite
SanDiablo21
Aphrodite
5
4
2
1.5
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,263
Damage
26,062
32,691
Taken
46,250
18,261
Mitigated
34,514
5,455
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,100
308
80
418
5,566
3,704
0
2,177
3,321
9,141
0
W
9,471
7,269
0
1,438
5,861
1,843
0
1,298
4,523
0
23,760
W
Shiva
EaSkrew
Shiva
8,454
1,403
165
680
6,794
5,851
0
3,790
2,796
0
22,217
L
Guan Yu
Jayprez90
Guan Yu
6,259
764
1,020
1,332
10,061
9,755
0
3,252
6,738
0
15,290
W
Mercury
MangekyouxX
Mercury
4,478
3,418
0
0
7,097
2,130
0
2,980
4,004
0
9,578
L
Bastet
ManoCoquis
Bastet
6,839
1,502
0
1,068
4,462
1,281
0
2,131
2,254
0
8,944
W
5,851
709
0
1,113
6,492
5,699
0
2,913
3,510
6,348
2,312
L
5,464
283
0
445
14,299
11,888
0
5,269
8,759
10,115
0
L
Aphrodite
SanDiablo21
Aphrodite
4,400
1,179
1,208
4,038
11,862
7,886
0
4,642
7,051
21,952
0
W
13,009
598
0
2,059
6,447
2,738
0
1,983
4,353
26,923
249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
38,642
116
Minions Killed
86
7
Camps Cleared
3
600,478
Distance Traveled
526,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,409
1,235
11
2
1
67,676
0
W
Izanami
8,391
1,399
24
4
3
116,963
0
W
Shiva
8,619
1,437
39
7
2
135,968
0
L
Guan Yu
7,751
1,292
25
4
2
139,232
0
W
Mercury
7,112
1,185
14
2
1
114,591
0
L
Bastet
7,308
1,218
10
2
0
122,950
0
W
Ymir
7,818
1,303
11
2
0
116,491
0
L
Ganesha
7,493
1,249
3
1
0
121,670
0
L
Aphrodite
8,681
1,447
37
6
0
75,259
0
W
Anubis
8,919
1,487
28
5
1
116,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role