Player Matchup

Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
BoofinZ
Cliodhna
Level 22
God Stats
2W - 3L
1,310 SR
Queue Stats
11W - 20L
1,344 Elo+
Party 2
Maui
Maui
IceyKath
Maui
Level 68
God Stats
5W - 7L
1,603 SR
Queue Stats
84W - 82L
1,500 Elo+
Party 2
Ullr
Ullr
UllrNeedsBuff
Ullr
Level 49
God Stats
2W - 8L
1,486 SR
Queue Stats
77W - 99L
1,457 Elo+
Party 2
Vulcan
Vulcan
Vezriah
Vulcan
Level 146
God Stats
9W - 2L
1,703 SR
Queue Stats
99W - 63L
1,622 Elo+
Party 2
Team Averages
Level 74
1,520 SR
1,484 Elo+

VS

Team Averages
Level 126
1,598 SR
1,602 Elo+
Raijin
Raijin
Hendershot42
Raijin
Level 103
God Stats
13W - 9L
1,427 SR
Queue Stats
68W - 48L
1,566 Elo+
Party 1
Apollo
Apollo
Hypnhos
Apollo
Level 138
God Stats
4W - 10L
1,427 SR
Queue Stats
366W - 311L
1,580 Elo+
Solo
Terra
Terra
Nhyv
Terra
Level 126
God Stats
3W - 0L
1,878 SR
Queue Stats
40W - 19L
1,708 Elo+
Solo
Cerberus
Cerberus
Ryanide
Cerberus
Level 132
God Stats
1W - 0L
1,723 SR
Queue Stats
21W - 10L
1,614 Elo+
Party 1
Bakasura
Bakasura
Thrøngler
Bakasura
Level 129
God Stats
10W - 11L
1,535 SR
Queue Stats
504W - 484L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 2 / 0
4,625
463
2,470
3,857
716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cliodhna
BoofinZ
Cliodhna
5
0 / 4 / 0
4,170
417
94
4,822
924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
6
0 / 5 / 0
4,517
452
1,910
8,787
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,526
453
2,963
6,086
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Vezriah
Vulcan
9
0 / 2 / 0
5,082
508
3,811
5,189
1,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 0 / 2
5,938
594
1,903
3,433
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Hypnhos
Apollo
12
5 / 0 / 5
7,036
704
6,912
6,322
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Nhyv
Terra
9
2 / 0 / 6
5,872
587
3,069
5,791
3,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cerberus
Ryanide
Cerberus
12
1 / 0 / 1
6,423
642
2,977
5,741
5,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Thrøngler
Bakasura
12
7 / 0 / 2
6,394
639
5,468
7,367
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
16
17
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
L
Cliodhna
BoofinZ
Cliodhna
0
4
0
0
W
Raijin
1
0
2
2
W
Apollo
Hypnhos
Apollo
5
0
5
7.5
L
Maui
0
5
0
0
W
Terra
Nhyv
Terra
2
0
6
5
W
Cerberus
Ryanide
Cerberus
1
0
1
1.5
W
Bakasura
Thrøngler
Bakasura
7
0
2
8
L
0
4
0
0
L
Vulcan
Vezriah
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,248
Damage
20,329
28,741
Taken
28,654
9,952
Mitigated
14,601
5,465
Healing
16,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,470
635
0
1,247
3,857
716
0
2,468
1,158
0
19,400
L
Cliodhna
BoofinZ
Cliodhna
94
94
0
1,393
4,822
924
0
546
4,026
0
12,162
W
Raijin
1,903
234
0
500
3,433
931
0
2,129
1,304
35,720
622
W
Apollo
Hypnhos
Apollo
6,912
4,382
0
3,426
6,322
2,131
0
694
5,628
0
58,085
L
Maui
1,910
570
0
552
8,787
4,951
0
2,228
6,008
14,864
0
W
Terra
Nhyv
Terra
3,069
461
3,169
2,531
5,791
3,011
0
1,482
4,309
17,017
0
W
Cerberus
Ryanide
Cerberus
2,977
185
0
2,661
5,741
5,475
0
0
5,741
38,925
2,209
W
Bakasura
Thrøngler
Bakasura
5,468
3,393
0
4,142
7,367
3,053
0
1,675
5,692
0
48,854
L
2,963
690
0
492
6,086
2,021
0
499
5,477
0
25,947
L
Vulcan
Vezriah
Vulcan
3,811
60
0
1,781
5,189
1,340
0
1,628
2,882
34,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,920
Gold Earned
31,663
204
Minions Killed
441
0
Camps Cleared
0
909,423
Distance Traveled
1,052,975
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,625
463
32
3
0
177,543
0
L
Cliodhna
4,170
417
31
3
0
173,213
0
W
Raijin
5,938
594
102
10
0
194,792
0
W
Apollo
7,036
704
101
10
0
183,825
2
L
Maui
4,517
452
33
3
0
206,100
0
W
Terra
5,872
587
24
2
0
216,869
2
W
Cerberus
6,423
642
106
11
0
214,654
2
W
Bakasura
6,394
639
108
11
0
242,835
0
L
Ullr
4,526
453
51
5
0
160,113
0
L
Vulcan
5,082
508
57
6
0
192,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role