Player Matchup

Discordia
Discordia
EagleDrinks
Discordia
Level 129
God Stats
7W - 8L
1,478 SR
Queue Stats
114W - 109L
1,453 Elo+
Solo
Horus
Horus
JustAGuyFromGuaM
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,342 Elo+
Party 3
Sylvanus
Sylvanus
SkellyBelly5280
Sylvanus
Level 105
God Stats
35W - 36L
1,490 SR
Queue Stats
179W - 166L
1,497 Elo+
Party 2
Sol
Sol
Stevey671
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,732 Elo+
Party 3
Surtr
Surtr
TheKappaNoKap
Surtr
Level 141
God Stats
28W - 15L
1,689 SR
Queue Stats
239W - 238L
1,470 Elo+
Party 2
Team Averages
Level 122
1,532 SR
1,499 Elo+

VS

Team Averages
Level 129
1,548 SR
1,533 Elo+
Freya
Freya
Beesuavee
Freya
Level 89
God Stats
4W - 3L
1,360 SR
Queue Stats
10W - 10L
1,582 Elo+
Party 4
Chang'e
Chang'e
Gaboo2257
Chang'e
Level 153
God Stats
1W - 2L
1,544 SR
Queue Stats
292W - 279L
1,520 Elo+
Solo
Skadi
Skadi
PantherLily3714
Skadi
Level 157
God Stats
17W - 20L
1,588 SR
Queue Stats
389W - 363L
1,545 Elo+
Party 1
Arachne
Arachne
Pnut in HD
Arachne
Level 129
God Stats
9W - 5L
1,593 SR
Queue Stats
14W - 12L
1,561 Elo+
Party 4
Cabrakan
Cabrakan
Sinocolo
Cabrakan
Level 119
God Stats
0W - 1L
1,654 SR
Queue Stats
272W - 262L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EagleDrinks
Discordia
16
9 / 1 / 2
10,789
674
11,450
6,774
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 0 / 9
9,558
597
3,732
9,372
9,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
15
3 / 4 / 4
10,492
656
3,672
10,310
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
6 / 0 / 6
10,831
677
9,612
8,955
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 0 / 8
10,668
667
9,661
11,107
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Beesuavee
Freya
14
1 / 6 / 3
8,048
503
5,730
12,968
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chang'e
Gaboo2257
Chang'e
9
1 / 4 / 0
6,203
388
2,659
5,781
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
6,164
385
2,042
4,900
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Pnut in HD
Arachne
11
2 / 6 / 0
6,814
426
8,242
18,083
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Sinocolo
Cabrakan
10
0 / 4 / 0
6,486
405
1,233
9,979
7,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
23
Kills
4
5
Deaths
23
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
Beesuavee
Freya
1
6
3
0.42
W
Discordia
EagleDrinks
Discordia
9
1
2
10
L
Chang'e
Gaboo2257
Chang'e
1
4
0
0.25
W
0
0
9
4.5
L
0
3
0
0
L
Arachne
Pnut in HD
Arachne
2
6
0
0.33
L
Cabrakan
Sinocolo
Cabrakan
0
4
0
0
W
Sylvanus
3
4
4
1.25
W
6
0
6
9
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,127
Damage
19,906
46,518
Taken
51,711
25,297
Mitigated
19,618
16,213
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Beesuavee
Freya
5,730
1,331
0
3,333
12,968
3,565
141
6,860
5,994
50,024
0
W
Discordia
EagleDrinks
Discordia
11,450
326
0
923
6,774
2,457
2,158
2,050
4,696
78,152
659
L
Chang'e
Gaboo2257
Chang'e
2,659
573
44
859
5,781
1,530
0
2,446
3,111
23,216
1,460
W
3,732
1,577
1,434
3,008
9,372
9,127
534
2,200
7,154
0
21,168
L
2,042
414
0
624
4,900
1,475
0
2,567
2,239
0
34,878
L
Arachne
Pnut in HD
Arachne
8,242
6,398
0
2,348
18,083
5,084
0
8,048
9,755
0
44,239
L
Cabrakan
Sinocolo
Cabrakan
1,233
203
124
1,584
9,979
7,964
0
4,210
5,552
13,866
0
W
Sylvanus
3,672
974
456
2,012
10,310
5,126
1,970
2,321
7,663
41,870
12,096
W
9,612
4,821
0
4,320
8,955
2,892
9,213
1,714
7,151
81,040
1,965
W
9,661
3,340
0
4,060
11,107
5,695
2,350
1,761
9,248
3,957
89,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,338
Gold Earned
33,715
551
Minions Killed
282
0
Camps Cleared
0
1,590,126
Distance Traveled
1,267,011
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,048
503
84
5
0
287,179
0
W
Discordia
10,789
674
143
9
0
330,736
4
L
Chang'e
6,203
388
40
3
0
158,423
0
W
Horus
9,558
597
34
2
0
307,890
3
L
Skadi
6,164
385
71
4
0
190,352
6
L
Arachne
6,814
426
70
4
0
348,877
0
L
Cabrakan
6,486
405
17
1
0
282,180
0
W
Sylvanus
10,492
656
109
7
0
261,195
1
W
Sol
10,831
677
134
8
0
305,283
3
W
Surtr
10,668
667
131
8
0
385,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role