Player Matchup

Amaterasu
Amaterasu
DalmeichonxD
Amaterasu
Level 59
God Stats
3W - 3L
1,773 SR
Queue Stats
171W - 196L
1,446 Elo+
Solo
Sol
Sol
Princesss_0314
Sol
Level 97
God Stats
30W - 13L
1,688 SR
Queue Stats
203W - 184L
1,459 Elo+
Party 1
Ra
Ra
cyclonegamer666
Ra
Level 120
God Stats
3W - 7L
1,442 SR
Queue Stats
271W - 259L
1,464 Elo+
Party 1
Cu Chulainn
Cu Chulainn
keyboardxmosh
Cu Chulainn
Level 143
God Stats
1W - 5L
1,437 SR
Queue Stats
82W - 90L
1,468 Elo+
Solo
Ymir
Ymir
ronchokill
Ymir
Level 105
God Stats
96W - 83L
1,584 SR
Queue Stats
114W - 111L
1,432 Elo+
Solo
Team Averages
Level 105
1,585 SR
1,454 Elo+

VS

Team Averages
Level 95
1,525 SR
1,429 Elo+
Fafnir
Fafnir
 
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Brad1one
Achilles
Level 93
God Stats
46W - 37L
1,565 SR
Queue Stats
370W - 367L
1,439 Elo+
Solo
Kukulkan
Kukulkan
SuperSticky3080
Kukulkan
Level 145
God Stats
5W - 3L
1,522 SR
Queue Stats
246W - 240L
1,441 Elo+
Solo
Thanatos
Thanatos
fiftybars
Thanatos
Level 42
God Stats
10W - 12L
1,446 SR
Queue Stats
31W - 68L
1,330 Elo+
Solo
Cernunnos
Cernunnos
justGETMEaNAME
Cernunnos
Level 49
God Stats
26W - 14L
1,594 SR
Queue Stats
119W - 115L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DalmeichonxD
Amaterasu
9
0 / 2 / 0
5,486
499
2,323
8,483
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8
0 / 5 / 0
4,964
451
5,167
6,967
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
0 / 3 / 0
5,644
513
1,923
5,012
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
keyboardxmosh
Cu Chulainn
11
1 / 2 / 0
5,777
525
2,871
9,377
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 1 / 0
5,337
485
2,087
7,595
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
3 / 0 / 2
5,770
525
2,429
6,414
5,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Brad1one
Achilles
12
1 / 0 / 1
6,011
546
6,176
5,642
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
13
1 / 0 / 1
7,035
640
1,910
3,892
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
fiftybars
Thanatos
12
5 / 1 / 1
6,470
588
5,661
6,804
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
justGETMEaNAME
Cernunnos
11
3 / 0 / 2
6,663
606
8,440
6,421
2,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
13
13
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
0
2
4
W
Achilles
Brad1one
Achilles
1
0
1
1.5
L
Amaterasu
DalmeichonxD
Amaterasu
0
2
0
0
L
0
5
0
0
W
Kukulkan
1
0
1
1.5
L
0
3
0
0
W
Thanatos
fiftybars
Thanatos
5
1
1
5.5
W
Cernunnos
justGETMEaNAME
Cernunnos
3
0
2
4
L
Cu Chulainn
keyboardxmosh
Cu Chulainn
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,371
Damage
24,616
37,434
Taken
29,173
13,747
Mitigated
16,562
10,949
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,429
1,144
0
2,460
6,414
5,827
0
3,069
3,345
22,467
0
W
Achilles
Brad1one
Achilles
6,176
1,640
0
1,947
5,642
4,809
0
0
5,642
1,167
31,119
L
Amaterasu
DalmeichonxD
Amaterasu
2,323
774
0
2,879
8,483
3,257
0
561
7,411
0
24,997
L
5,167
2,839
0
701
6,967
1,725
0
1,481
5,486
28,851
4,934
W
Kukulkan
1,910
45
0
1,029
3,892
1,353
306
998
2,728
45,847
1,200
L
1,923
227
144
1,531
5,012
1,661
0
1,478
3,534
36,058
0
W
Thanatos
fiftybars
Thanatos
5,661
2,026
0
5,867
6,804
2,435
0
563
6,045
0
42,710
W
Cernunnos
justGETMEaNAME
Cernunnos
8,440
3,287
0
3,277
6,421
2,138
1,117
3,544
2,877
0
43,393
L
Cu Chulainn
keyboardxmosh
Cu Chulainn
2,871
937
0
3,850
9,377
3,228
0
418
8,891
0
34,404
L
2,087
374
38
1,806
7,595
3,876
0
948
6,647
14,411
1,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,208
Gold Earned
31,949
278
Minions Killed
314
0
Camps Cleared
0
1,062,656
Distance Traveled
1,170,667
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,770
525
28
3
0
212,506
2
W
Achilles
6,011
546
35
3
0
234,933
0
L
Amaterasu
5,486
499
47
4
0
222,266
0
L
Sol
4,964
451
58
5
0
180,087
2
W
Kukulkan
7,035
640
109
10
0
233,099
3
L
Ra
5,644
513
84
8
0
172,963
2
W
Thanatos
6,470
588
72
7
0
277,508
0
W
Cernunnos
6,663
606
70
6
0
212,621
0
L
Cu Chulainn
5,777
525
70
6
0
250,106
0
L
Ymir
5,337
485
19
2
0
237,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role