Player Matchup

Geb
Geb
 
Geb
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
ImperatorUN
Zhong Kui
Level 128
God Stats
17W - 16L
1,466 SR
Queue Stats
69W - 77L
1,479 Elo+
Solo
Martichoras
Martichoras
KuroiArashii
Martichoras
Level 124
God Stats
11W - 9L
1,635 SR
Queue Stats
212W - 244L
1,537 Elo+
Party 2
Mulan
Mulan
MenAreGodsNow
Mulan
Level 143
God Stats
25W - 21L
1,639 SR
Queue Stats
165W - 154L
1,578 Elo+
Solo
Vulcan
Vulcan
nmo14
Vulcan
Level 97
God Stats
47W - 29L
1,692 SR
Queue Stats
174W - 188L
1,519 Elo+
Party 2
Team Averages
Level 137
1,586 SR
1,522 Elo+

VS

Team Averages
Level 107
1,437 SR
1,466 Elo+
Ratatoskr
Ratatoskr
CoxieNormus
Ratatoskr
Level 89
God Stats
4W - 4L
1,627 SR
Queue Stats
40W - 57L
1,431 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DingleMyWingle
Kumbhakarna
Level 129
God Stats
4W - 8L
1,464 SR
Queue Stats
156W - 166L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
KayDBoca
Sun Wukong
Level 64
God Stats
0W - 1L
1,325 SR
Queue Stats
5W - 12L
1,432 Elo+
Solo
Janus
Janus
Masico
Janus
Level 98
God Stats
76W - 81L
1,556 SR
Queue Stats
395W - 427L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
ShaddowParadox
Cernunnos
Level 157
God Stats
0W - 2L
1,215 SR
Queue Stats
252W - 258L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 2 / 4
7,265
559
2,687
8,715
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
ImperatorUN
Zhong Kui
13
2 / 1 / 2
7,428
571
4,248
6,714
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Martichoras
KuroiArashii
Martichoras
15
1 / 1 / 1
8,305
639
5,839
7,861
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 0 / 2
9,594
738
10,011
11,440
9,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
nmo14
Vulcan
15
3 / 0 / 2
9,051
696
7,855
2,494
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CoxieNormus
Ratatoskr
11
0 / 1 / 0
5,971
459
1,738
8,179
2,451
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kumbhakarna
DingleMyWingle
Kumbhakarna
11
2 / 0 / 2
6,431
495
4,733
9,462
6,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
KayDBoca
Sun Wukong
12
0 / 6 / 0
6,604
508
4,315
11,123
5,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
Masico
Janus
13
2 / 4 / 0
7,277
560
2,361
6,319
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ShaddowParadox
Cernunnos
13
0 / 2 / 2
7,076
544
5,979
8,827
2,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
4
4
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
4
1
L
Ratatoskr
CoxieNormus
Ratatoskr
0
1
0
0
L
Kumbhakarna
DingleMyWingle
Kumbhakarna
2
0
2
3
W
Zhong Kui
ImperatorUN
Zhong Kui
2
1
2
3
L
Sun Wukong
KayDBoca
Sun Wukong
0
6
0
0
W
Martichoras
KuroiArashii
Martichoras
1
1
1
1.5
L
Janus
Masico
Janus
2
4
0
0.5
W
7
0
2
8
L
Cernunnos
ShaddowParadox
Cernunnos
0
2
2
0.5
W
Vulcan
nmo14
Vulcan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,640
Damage
19,126
37,224
Taken
43,910
22,776
Mitigated
18,634
16,323
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,687
112
0
2,618
8,715
5,271
0
2,068
6,175
14,291
1,018
L
Ratatoskr
CoxieNormus
Ratatoskr
1,738
383
0
3,305
8,179
2,451
0
1,323
6,792
0
41,849
L
Kumbhakarna
DingleMyWingle
Kumbhakarna
4,733
275
0
928
9,462
6,183
0
5,812
3,415
27,025
2,226
W
Zhong Kui
ImperatorUN
Zhong Kui
4,248
1,087
0
4,155
6,714
4,169
553
1,122
5,390
44,401
14,785
L
Sun Wukong
KayDBoca
Sun Wukong
4,315
957
0
1,103
11,123
5,521
0
1,256
9,219
0
46,503
W
Martichoras
KuroiArashii
Martichoras
5,839
1,513
0
2,577
7,861
2,981
0
1,170
6,511
0
77,121
L
Janus
Masico
Janus
2,361
0
0
500
6,319
1,505
0
4,367
1,536
54,825
0
W
10,011
1,324
0
6,305
11,440
9,628
87
88
11,352
1,237
61,060
L
Cernunnos
ShaddowParadox
Cernunnos
5,979
1,877
0
3,198
8,827
2,974
0
1,663
7,164
0
61,248
W
Vulcan
nmo14
Vulcan
7,855
147
0
668
2,494
727
0
1,326
994
81,505
706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
33,359
520
Minions Killed
455
0
Camps Cleared
0
1,364,298
Distance Traveled
1,466,431
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,265
559
21
2
0
274,457
7
L
Ratatoskr
5,971
459
78
6
0
331,396
0
L
Kumbhakarna
6,431
495
62
5
0
331,228
1
W
Zhong Kui
7,428
571
78
6
0
290,461
0
L
Sun Wukong
6,604
508
76
6
0
277,386
0
W
Martichoras
8,305
639
146
11
0
247,544
3
L
Janus
7,277
560
131
10
0
273,756
4
W
Mulan
9,594
738
117
9
0
236,289
2
L
Cernunnos
7,076
544
108
8
0
252,665
0
W
Vulcan
9,051
696
158
12
0
315,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role