Player Matchup

Anhur
Anhur
Diamond V
DilanCaceres
Anhur
Diamond V
Level 144
God Stats
21W - 26L
1,528 SR
Queue Stats
343W - 354L
1,946 MMR
Solo
Mulan
Mulan
Platinum II
Penjulum
Mulan
Platinum II
Level 106
God Stats
35W - 35L
1,608 SR
Queue Stats
268W - 256L
1,853 MMR
Solo
Artio
Artio
Platinum III
Swørd3116
Artio
Platinum III
Level 159
God Stats
2W - 2L
1,591 SR
Queue Stats
302W - 298L
1,862 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
iLiving40
Cu Chulainn
Platinum IV
Level 175
God Stats
14W - 7L
1,628 SR
Queue Stats
112W - 103L
1,857 MMR
Solo
Discordia
Discordia
Platinum II
kajnd
Discordia
Platinum II
Level 99
God Stats
7W - 3L
1,715 SR
Queue Stats
62W - 50L
1,857 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,614 SR
1,875 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,569 SR
1,800 MMR
Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum IV
DMGDLR
Sobek
Platinum IV
Level 56
God Stats
0W - 2L
1,435 SR
Queue Stats
96W - 97L
1,825 MMR
Solo
Lancelot
Lancelot
Platinum II
Jormmungand
Lancelot
Platinum II
Level 204
God Stats
21W - 17L
1,716 SR
Queue Stats
334W - 318L
1,952 MMR
Solo
Xbalanque
Xbalanque
Platinum II
ThatKidNelson
Xbalanque
Platinum II
Level 180
God Stats
11W - 7L
1,694 SR
Queue Stats
149W - 138L
1,848 MMR
Solo
Hel
Hel
Platinum I
mediocrelegend
Hel
Platinum I
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 116L
1,874 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,180
618
5,038
6,240
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mulan
Penjulum
Mulan
11
7 / 0 / 0
6,596
660
6,302
7,044
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Artio
10
0 / 0 / 6
5,908
591
1,210
6,656
4,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
iLiving40
Cu Chulainn
12
0 / 0 / 0
6,956
696
1,645
5,987
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Discordia
kajnd
Discordia
12
0 / 0 / 4
6,608
661
3,567
2,742
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Nu WaCharybdisRaKumbhakarna

VS

Bans
BastetMedusaThanatosZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 1 / 0
4,893
489
3,648
4,445
1,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sobek
DMGDLR
Sobek
6
0 / 5 / 0
4,615
462
3,024
7,354
4,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Jormmungand
Lancelot
9
1 / 1 / 0
5,162
516
3,355
4,103
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
ThatKidNelson
Xbalanque
11
0 / 0 / 0
5,433
543
1,386
4,235
1,197
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,489
549
2,722
6,506
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
10
Kills
1
1
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
0
0
L
Sobek
DMGDLR
Sobek
0
5
0
0
W
3
1
2
4
L
Lancelot
Jormmungand
Lancelot
1
1
0
1
W
Mulan
Penjulum
Mulan
7
0
0
7
W
Artio
0
0
6
3
L
Xbalanque
ThatKidNelson
Xbalanque
0
0
0
0
W
Cu Chulainn
iLiving40
Cu Chulainn
0
0
0
0
W
Discordia
kajnd
Discordia
0
0
4
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,762
Damage
14,135
28,669
Taken
26,643
13,517
Mitigated
10,099
12,209
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,648
1,447
0
166
4,445
1,203
0
220
4,225
0
33,612
L
Sobek
DMGDLR
Sobek
3,024
123
0
1,141
7,354
4,322
0
845
6,467
7,828
1,450
W
5,038
2,695
0
3,486
6,240
2,044
0
770
5,470
0
43,810
L
Lancelot
Jormmungand
Lancelot
3,355
827
0
2,068
4,103
1,390
0
692
3,395
0
27,028
W
Mulan
Penjulum
Mulan
6,302
1,591
0
2,394
7,044
3,143
55
1,898
5,146
0
38,733
W
Artio
1,210
172
80
3,367
6,656
4,379
0
1,617
5,039
16,082
0
L
Xbalanque
ThatKidNelson
Xbalanque
1,386
611
0
1,216
4,235
1,197
0
0
4,235
0
35,818
W
Cu Chulainn
iLiving40
Cu Chulainn
1,645
137
0
1,914
5,987
3,143
330
0
5,987
0
54,485
W
Discordia
kajnd
Discordia
3,567
90
0
968
2,742
808
0
968
1,774
50,841
934
L
2,722
54
312
2,322
6,506
1,987
0
2,472
3,650
39,251
748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,248
Gold Earned
25,592
356
Minions Killed
296
0
Camps Cleared
0
1,030,519
Distance Traveled
951,179
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,893
489
66
7
0
195,273
0
L
Sobek
4,615
462
15
2
0
166,751
0
W
Anhur
6,180
618
68
7
0
179,818
1
L
Lancelot
5,162
516
52
5
0
226,226
0
W
Mulan
6,596
660
55
6
0
210,771
0
W
Artio
5,908
591
27
3
0
221,697
4
L
Xbalanque
5,433
543
72
7
0
161,981
0
W
Cu Chulainn
6,956
696
100
10
0
197,209
2
W
Discordia
6,608
661
106
11
0
221,024
0
L
Hel
5,489
549
91
9
0
200,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role