Player Matchup

Cernunnos
Cernunnos
AndyWhimpenny
Cernunnos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,623 Elo+
Solo
Ra
Ra
Maeusi
Ra
Level 58
God Stats
4W - 2L
1,597 SR
Queue Stats
87W - 100L
1,418 Elo+
Party 4
Medusa
Medusa
Midelfia
Medusa
Level 53
God Stats
15W - 14L
1,530 SR
Queue Stats
73W - 71L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Mindslaver
Cthulhu
Level 60
God Stats
4W - 3L
1,583 SR
Queue Stats
87W - 100L
1,418 Elo+
Party 4
Serqet
Serqet
Zyw0xx
Serqet
Level 49
God Stats
1W - 2L
1,357 SR
Queue Stats
19W - 15L
1,430 Elo+
Party 1
Team Averages
Level 69
1,513 SR
1,468 Elo+

VS

Team Averages
Level 47
1,473 SR
1,448 Elo+
Agni
Agni
 
Agni
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Beton1456
Cerberus
Level 35
God Stats
3W - 6L
1,248 SR
Queue Stats
20W - 26L
1,400 Elo+
Party 2
Ymir
Ymir
Invazmani
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Piszkiwik
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,405 Elo+
Party 2
Hou Yi
Hou Yi
ZzxDeLuXezZ
Hou Yi
Level 76
God Stats
0W - 3L
1,616 SR
Queue Stats
38W - 51L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AndyWhimpenny
Cernunnos
14
1 / 0 / 11
8,280
1,183
7,024
3,074
1,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ra
13
4 / 0 / 8
8,661
1,237
5,345
2,078
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Midelfia
Medusa
14
6 / 0 / 9
8,783
1,255
9,170
4,596
1,470
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
Mindslaver
Cthulhu
13
1 / 0 / 13
7,997
1,142
4,780
4,153
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Zyw0xx
Serqet
13
5 / 2 / 7
8,608
1,230
4,081
4,782
1,508
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

414

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 4 / 2
7,135
1,019
2,195
4,553
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Beton1456
Cerberus
12
0 / 2 / 1
7,453
1,065
2,715
8,844
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ymir
12
0 / 5 / 0
6,807
972
958
8,154
6,989
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 4 / 1
7,479
1,068
3,944
5,721
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
12
0 / 2 / 2
7,007
1,001
1,342
4,594
1,412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
17
Kills
1
2
Deaths
17
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
2
0.25
W
Cernunnos
AndyWhimpenny
Cernunnos
1
0
11
6.5
L
Cerberus
Beton1456
Cerberus
0
2
1
0.25
L
Ymir
0
5
0
0
W
Ra
4
0
8
8
W
Medusa
Midelfia
Medusa
6
0
9
10.5
W
Cthulhu
Mindslaver
Cthulhu
1
0
13
7.5
L
1
4
1
0.38
W
Serqet
Zyw0xx
Serqet
5
2
7
4.25
L
Hou Yi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,400
Damage
11,154
18,683
Taken
31,866
9,045
Mitigated
19,345
3,069
Healing
1,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,195
158
0
20
4,553
1,329
0
1,076
3,435
17,472
0
W
Cernunnos
AndyWhimpenny
Cernunnos
7,024
3,796
0
1,029
3,074
1,218
0
642
2,432
0
27,567
L
Cerberus
Beton1456
Cerberus
2,715
196
0
842
8,844
7,037
0
2,682
5,989
4,853
138
L
Ymir
958
62
0
0
8,154
6,989
0
2,059
5,605
2,358
0
W
Ra
5,345
668
499
231
2,078
761
0
615
1,463
26,186
286
W
Medusa
Midelfia
Medusa
9,170
4,060
0
430
4,596
1,470
0
2,309
2,287
0
23,503
W
Cthulhu
Mindslaver
Cthulhu
4,780
341
248
262
4,153
4,088
0
1,374
2,779
7,393
314
L
3,944
911
0
128
5,721
2,578
0
2,536
2,711
0
10,760
W
Serqet
Zyw0xx
Serqet
4,081
1,472
0
370
4,782
1,508
0
871
2,495
0
6,802
L
Hou Yi
1,342
183
0
36
4,594
1,412
0
691
3,867
0
5,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,329
Gold Earned
35,881
157
Minions Killed
78
6
Camps Cleared
3
697,133
Distance Traveled
405,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,135
1,019
43
6
1
66,301
0
W
Cernunnos
8,280
1,183
33
5
3
132,268
0
L
Cerberus
7,453
1,065
9
1
0
108,463
0
L
Ymir
6,807
972
1
0
1
61,773
0
W
Ra
8,661
1,237
62
9
0
155,458
0
W
Medusa
8,783
1,255
42
6
0
152,709
0
W
Cthulhu
7,997
1,142
11
2
2
153,452
0
L
Set
7,479
1,068
7
1
1
91,957
0
W
Serqet
8,608
1,230
9
1
1
103,246
0
L
Hou Yi
7,007
1,001
18
3
0
77,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role