Player Matchup

Ravana
Ravana
FatChubsleftNut
Ravana
Level 109
God Stats
5W - 4L
1,518 SR
Queue Stats
243W - 200L
1,610 Elo+
Solo
Zeus
Zeus
JONNY TSUNAMl
Zeus
Level 128
God Stats
6W - 3L
1,682 SR
Queue Stats
66W - 71L
1,517 Elo+
Solo
Odin
Odin
Spence_96
Odin
Level 121
God Stats
3W - 2L
1,383 SR
Queue Stats
171W - 168L
1,461 Elo+
Solo
Maui
Maui
romualti-marshal
Maui
Level 114
God Stats
3W - 2L
1,405 SR
Queue Stats
108W - 130L
1,444 Elo+
Solo
Izanami
Izanami
xmeaniexxheadx
Izanami
Level 218
God Stats
45W - 57L
1,393 SR
Queue Stats
1,172W - 1,311L
1,427 Elo+
Solo
Team Averages
Level 138
1,476 SR
1,492 Elo+

VS

Team Averages
Level 119
1,492 SR
1,508 Elo+
Chernobog
Chernobog
ART0R1A5
Chernobog
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Aduel005
Baron Samedi
Level 107
God Stats
19W - 12L
1,600 SR
Queue Stats
195W - 205L
1,521 Elo+
Solo
Charon
Charon
HeadSwab
Charon
Level 124
God Stats
0W - 1L
1,493 SR
Queue Stats
22W - 32L
1,530 Elo+
Solo
Cliodhna
Cliodhna
ZombieKilla_3304
Cliodhna
Level 50
God Stats
0W - 4L
1,280 SR
Queue Stats
78W - 71L
1,491 Elo+
Solo
Ix Chel
Ix Chel
jiggity090
Ix Chel
Level 184
God Stats
178W - 176L
1,586 SR
Queue Stats
457W - 484L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
6,806
1,361
6,644
5,298
3,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 8
6,954
1,391
7,500
1,880
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
11
1 / 2 / 7
5,977
1,195
3,692
5,359
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 8
6,455
1,291
2,100
4,363
3,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 2
6,274
1,255
2,248
2,528
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

385

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ART0R1A5
Chernobog
10
0 / 1 / 3
5,710
1,142
4,091
4,669
1,413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
Aduel005
Baron Samedi
5
0 / 1 / 1
5,181
1,036
346
959
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
HeadSwab
Charon
11
0 / 2 / 4
6,494
1,299
2,463
5,789
3,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 3 / 4
5,909
1,182
3,844
6,885
2,066
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
jiggity090
Ix Chel
11
4 / 4 / 0
6,978
1,396
6,337
5,975
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
11
Kills
4
4
Deaths
11
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ART0R1A5
Chernobog
0
1
3
1.5
L
Baron Samedi
Aduel005
Baron Samedi
0
1
1
0.5
W
3
1
7
6.5
L
Charon
HeadSwab
Charon
0
2
4
1
W
3
1
8
7
W
Odin
1
2
7
2.25
L
0
3
4
0.67
L
Ix Chel
jiggity090
Ix Chel
4
4
0
1
W
2
0
8
6
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,184
Damage
17,081
19,428
Taken
24,277
11,059
Mitigated
9,785
2,625
Healing
2,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ART0R1A5
Chernobog
4,091
2,256
0
511
4,669
1,413
0
1,750
2,919
0
11,729
L
Baron Samedi
Aduel005
Baron Samedi
346
0
71
112
959
501
0
230
729
266
0
W
6,644
2,714
0
1,656
5,298
3,870
0
2,350
2,948
0
15,553
L
Charon
HeadSwab
Charon
2,463
733
0
477
5,789
3,878
0
1,652
4,137
10,791
123
W
7,500
467
0
0
1,880
633
0
829
1,051
17,638
0
W
Odin
3,692
464
0
109
5,359
1,942
0
2,355
3,004
0
8,474
L
3,844
194
0
0
6,885
2,066
0
3,636
3,249
0
14,697
L
Ix Chel
jiggity090
Ix Chel
6,337
979
299
749
5,975
1,927
0
2,332
3,643
15,921
378
W
2,100
636
0
454
4,363
3,842
0
1,588
2,735
2,473
0
W
2,248
1,532
0
406
2,528
772
0
1,639
849
0
19,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
30,272
101
Minions Killed
90
5
Camps Cleared
4
491,362
Distance Traveled
381,356
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,710
1,142
18
4
0
87,819
0
L
Baron Samedi
5,181
1,036
0
0
0
8,464
0
W
Ravana
6,806
1,361
18
4
2
99,004
0
L
Charon
6,494
1,299
14
3
0
89,339
0
W
Zeus
6,954
1,391
40
8
0
101,387
1
W
Odin
5,977
1,195
8
2
1
107,981
0
L
Cliodhna
5,909
1,182
25
5
1
106,867
0
L
Ix Chel
6,978
1,396
33
7
3
88,867
0
W
Maui
6,455
1,291
0
0
0
92,738
0
W
Izanami
6,274
1,255
35
7
2
90,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role