Player Matchup

Nut
Nut
Crippid
Nut
Level 191
God Stats
6W - 2L
1,672 SR
Queue Stats
76W - 35L
1,760 Elo+
Party 1
Cerberus
Cerberus
Objsimple
Cerberus
Level 203
God Stats
17W - 1L
1,917 SR
Queue Stats
407W - 65L
2,033 Elo+
Party 1
Hel
Hel
iKitsune
Hel
Level 184
God Stats
5W - 1L
1,720 SR
Queue Stats
323W - 50L
2,004 Elo+
Party 1
Team Averages
Level 193
1,770 SR
1,932 Elo+

VS

Team Averages
Level 128
1,552 SR
1,496 Elo+
Cthulhu
Cthulhu
BioSnoop
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Solo
Raijin
Raijin
DoloBxndzz
Raijin
Level 123
God Stats
26W - 18L
1,454 SR
Queue Stats
126W - 130L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
EliBoyAG
Danzaburou
Level 141
God Stats
2W - 3L
1,701 SR
Queue Stats
59W - 65L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
15
8 / 0 / 8
9,768
1,085
12,550
7,302
2,422
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Objsimple
Cerberus
14
4 / 1 / 10
8,867
985
9,741
10,524
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 9
9,383
1,043
6,923
6,791
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BioSnoop
Cthulhu
11
1 / 5 / 2
6,916
768
7,312
13,173
7,708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
DoloBxndzz
Raijin
11
1 / 7 / 2
6,829
759
5,135
8,580
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
EliBoyAG
Danzaburou
11
0 / 6 / 0
6,570
730
3,314
9,049
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
17
Kills
2
3
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BioSnoop
Cthulhu
1
5
2
0.4
W
Nut
8
0
8
12
L
Raijin
DoloBxndzz
Raijin
1
7
2
0.29
L
Danzaburou
EliBoyAG
Danzaburou
0
6
0
0
W
Cerberus
Objsimple
Cerberus
4
1
10
9
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,214
Damage
15,761
24,617
Taken
30,802
8,640
Mitigated
12,268
13,789
Healing
2,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BioSnoop
Cthulhu
7,312
317
135
495
13,173
7,708
0
5,468
7,252
14,031
241
W
Nut
12,550
8,349
0
3,062
7,302
2,422
2,320
4,132
3,002
0
33,844
L
Raijin
DoloBxndzz
Raijin
5,135
304
0
492
8,580
1,802
0
4,668
3,548
14,504
0
L
Danzaburou
EliBoyAG
Danzaburou
3,314
966
0
979
9,049
2,758
0
5,177
3,473
0
17,029
W
Cerberus
Objsimple
Cerberus
9,741
436
0
2,827
10,524
4,296
45
3,933
5,709
31,299
2,671
W
6,923
266
3,574
4,326
6,791
1,922
762
3,525
2,908
37,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
20,315
183
Minions Killed
75
0
Camps Cleared
0
571,322
Distance Traveled
427,626
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,916
768
20
2
0
143,611
0
W
Nut
9,768
1,085
43
5
0
188,069
0
L
Raijin
6,829
759
29
3
0
143,860
0
L
Danzaburou
6,570
730
26
3
0
140,155
4
W
Cerberus
8,867
985
68
8
0
186,960
0
W
Hel
9,383
1,043
72
8
0
196,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role