Player Matchup

Lancelot
Lancelot
Evvolvve
Lancelot
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,517 Elo+
Solo
Artio
Artio
TheTrueKappaFT
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,530 Elo+
Party 1
Chang'e
Chang'e
giggedy-goo
Chang'e
Level 87
God Stats
1W - 1L
1,780 SR
Queue Stats
7W - 12L
1,387 Elo+
Party 1
Team Averages
Level 78
1,593 SR
1,478 Elo+

VS

Team Averages
Level 66
1,591 SR
1,516 Elo+
Ullr
Ullr
FeBichler
Ullr
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
Kaffepojke
Gilgamesh
Level 57
God Stats
4W - 1L
1,726 SR
Queue Stats
40W - 38L
1,528 Elo+
Party 2
Fafnir
Fafnir
p4percut
Fafnir
Level 25
God Stats
9W - 9L
1,546 SR
Queue Stats
40W - 37L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Evvolvve
Lancelot
13
1 / 6 / 1
8,622
719
6,026
10,768
8,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
1 / 5 / 1
8,340
695
8,127
18,477
19,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
giggedy-goo
Chang'e
15
0 / 3 / 2
8,530
711
6,828
11,437
4,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
3 / 0 / 9
10,080
840
8,511
7,836
3,011
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Kaffepojke
Gilgamesh
17
5 / 0 / 8
10,337
861
13,340
12,663
12,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
p4percut
Fafnir
17
6 / 2 / 6
11,091
924
12,456
11,201
7,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
14
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Evvolvve
Lancelot
1
6
1
0.25
W
Ullr
3
0
9
7.5
W
Gilgamesh
Kaffepojke
Gilgamesh
5
0
8
9
L
1
5
1
0.3
L
Chang'e
giggedy-goo
Chang'e
0
3
2
0.33
W
Fafnir
p4percut
Fafnir
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,981
Damage
34,307
40,682
Taken
31,700
32,212
Mitigated
23,212
12,325
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Evvolvve
Lancelot
6,026
1,167
0
973
10,768
8,597
0
3,008
7,162
144
21,680
W
Ullr
8,511
3,587
0
4,223
7,836
3,011
1,652
3,042
4,794
0
44,278
W
Gilgamesh
Kaffepojke
Gilgamesh
13,340
3,064
0
1,034
12,663
12,493
363
6,393
6,204
249
27,861
L
8,127
798
461
5,644
18,477
19,075
0
4,807
12,692
30,836
1,536
L
Chang'e
giggedy-goo
Chang'e
6,828
404
2,193
3,054
11,437
4,540
0
3,334
7,506
31,342
0
W
Fafnir
p4percut
Fafnir
12,456
3,963
76
3,338
11,201
7,708
1,046
5,135
6,040
37,724
1,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,492
Gold Earned
31,508
123
Minions Killed
153
0
Camps Cleared
0
631,258
Distance Traveled
682,498
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,622
719
32
3
0
216,284
2
W
Ullr
10,080
840
51
4
0
214,112
0
W
Gilgamesh
10,337
861
38
3
0
249,935
0
L
Artio
8,340
695
39
3
0
202,589
0
L
Chang'e
8,530
711
52
4
0
212,385
3
W
Fafnir
11,091
924
64
5
0
218,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role