Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
GeceAcanStoma
Persephone
Level 127
God Stats
5W - 5L
1,470 SR
Queue Stats
142W - 136L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
LordZelman
Danzaburou
Level 102
God Stats
7W - 4L
1,635 SR
Queue Stats
84W - 78L
1,466 Elo+
Party 3
Hun Batz
Hun Batz
Mеtrickz
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,467 Elo+
Party 2
Osiris
Osiris
OdnoЯog
Osiris
Level 159
God Stats
2W - 2L
1,468 SR
Queue Stats
204W - 209L
1,478 Elo+
Solo
Team Averages
Level 120
1,515 SR
1,493 Elo+

VS

Team Averages
Level 97
1,484 SR
1,514 Elo+
Scylla
Scylla
 
Scylla
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BaldWolf8038
Tyr
Level 75
God Stats
2W - 2L
1,382 SR
Queue Stats
161W - 146L
1,533 Elo+
Party 1
Aphrodite
Aphrodite
Chaotic driftor
Aphrodite
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 87L
1,532 Elo+
Party 1
Bastet
Bastet
D3V1LC4Y
Bastet
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 149L
1,551 Elo+
Solo
Cthulhu
Cthulhu
PiousScissors14
Cthulhu
Level 126
God Stats
4W - 1L
1,541 SR
Queue Stats
106W - 94L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 3 / 7
6,777
847
2,301
7,087
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Persephone
GeceAcanStoma
Persephone
13
2 / 3 / 7
7,900
988
7,757
5,687
1,842
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LordZelman
Danzaburou
15
6 / 4 / 5
8,966
1,121
9,040
9,873
3,894
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Mеtrickz
Hun Batz
14
6 / 4 / 6
7,894
987
11,112
9,140
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
OdnoЯog
Osiris
12
1 / 4 / 9
6,847
856
5,490
11,771
12,532
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 2 / 9
8,118
1,015
9,219
7,319
2,513
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 4
7,293
912
5,099
10,222
7,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Chaotic driftor
Aphrodite
15
7 / 4 / 9
7,870
984
5,355
9,838
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
D3V1LC4Y
Bastet
6
0 / 1 / 1
5,291
661
457
1,020
249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
5 / 3 / 6
8,395
1,049
11,500
12,429
11,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
45
15
Kills
16
18
Deaths
15
34
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
3
7
1.17
L
Scylla
 
Scylla
2
2
9
3.25
L
2
5
4
0.8
L
Aphrodite
Chaotic driftor
Aphrodite
7
4
9
2.88
L
Bastet
D3V1LC4Y
Bastet
0
1
1
0.5
W
Persephone
GeceAcanStoma
Persephone
2
3
7
1.83
W
Danzaburou
LordZelman
Danzaburou
6
4
5
2.13
W
Hun Batz
Mеtrickz
Hun Batz
6
4
6
2.25
W
Osiris
OdnoЯog
Osiris
1
4
9
1.38
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,700
Damage
31,630
43,558
Taken
40,828
25,496
Mitigated
26,792
14,351
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,301
380
3,675
2,871
7,087
3,419
17
4,340
2,747
7,692
273
L
Scylla
 
Scylla
9,219
108
627
581
7,319
2,513
112
1,966
5,353
24,187
0
L
5,099
369
241
894
10,222
7,263
0
2,250
7,972
0
12,253
L
Aphrodite
Chaotic driftor
Aphrodite
5,355
606
3,224
3,569
9,838
4,881
0
2,538
7,300
8,424
0
L
Bastet
D3V1LC4Y
Bastet
457
25
0
31
1,020
249
0
277
743
0
457
W
Persephone
GeceAcanStoma
Persephone
7,757
141
482
1,109
5,687
1,842
19
3,139
2,527
15,879
0
W
Danzaburou
LordZelman
Danzaburou
9,040
3,347
173
1,599
9,873
3,894
31
6,532
3,341
0
24,595
W
Hun Batz
Mеtrickz
Hun Batz
11,112
1,874
103
2,045
9,140
3,809
0
6,032
3,108
0
16,468
W
Osiris
OdnoЯog
Osiris
5,490
245
660
1,634
11,771
12,532
0
6,010
5,761
1,880
11,135
L
11,500
314
613
2,768
12,429
11,886
0
4,271
8,158
20,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,384
Gold Earned
36,967
107
Minions Killed
80
0
Camps Cleared
0
821,101
Distance Traveled
679,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,777
847
19
2
0
164,729
0
L
Scylla
8,118
1,015
41
5
0
170,854
0
L
Tyr
7,293
912
15
2
0
169,717
0
L
Aphrodite
7,870
984
4
1
0
148,713
0
L
Bastet
5,291
661
0
0
0
19,865
0
W
Persephone
7,900
988
21
3
0
165,371
0
W
Danzaburou
8,966
1,121
40
5
0
133,708
0
W
Hun Batz
7,894
987
10
1
0
185,398
0
W
Osiris
6,847
856
17
2
0
171,895
0
L
Cthulhu
8,395
1,049
20
3
0
170,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role