Player Matchup

Pele
Pele
DragonAngel185
Pele
Level 149
God Stats
4W - 4L
1,566 SR
Queue Stats
48W - 54L
1,545 Elo+
Party 2
Geb
Geb
LJ30350
Geb
Level 148
God Stats
1W - 1L
1,616 SR
Queue Stats
136W - 144L
1,518 Elo+
Party 2
Zeus
Zeus
Mercillesss
Zeus
Level 126
God Stats
0W - 1L
1,802 SR
Queue Stats
11W - 13L
1,567 Elo+
Party 2
Mulan
Mulan
Sanfolxito2
Mulan
Level 39
God Stats
3W - 6L
1,366 SR
Queue Stats
63W - 88L
1,406 Elo+
Solo
Cupid
Cupid
Vynny21
Cupid
Level 154
God Stats
7W - 11L
1,634 SR
Queue Stats
157W - 175L
1,383 Elo+
Solo
Team Averages
Level 123
1,597 SR
1,484 Elo+

VS

Team Averages
Level 132
1,507 SR
1,510 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Dragon_Elite9
Jing Wei
Level 175
God Stats
11W - 5L
1,604 SR
Queue Stats
234W - 223L
1,517 Elo+
Solo
Scylla
Scylla
LOBOALFA_LCSS
Scylla
Level 144
God Stats
4W - 4L
1,514 SR
Queue Stats
208W - 192L
1,555 Elo+
Solo
Bacchus
Bacchus
Laughin_Joker69
Bacchus
Level 159
God Stats
6W - 3L
1,610 SR
Queue Stats
278W - 279L
1,538 Elo+
Solo
Hun Batz
Hun Batz
Nostalgic_Salt
Hun Batz
Level 94
God Stats
2W - 1L
1,309 SR
Queue Stats
73W - 70L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,032
559
3,953
6,449
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Geb
10
1 / 0 / 0
5,198
578
3,013
7,094
4,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 1
5,202
578
3,096
3,945
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 0
4,895
544
4,819
8,468
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Vynny21
Cupid
1
0 / 0 / 0
3,201
356
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 2 / 1
5,264
585
5,979
9,216
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Dragon_Elite9
Jing Wei
11
0 / 1 / 0
5,804
645
3,361
5,344
1,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
2 / 2 / 1
5,679
631
2,466
5,185
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 1
4,651
517
1,942
5,675
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
10
2 / 1 / 1
5,473
608
2,879
5,947
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
5
5
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
2
1
0.25
L
2
1
2
3
W
Jing Wei
Dragon_Elite9
Jing Wei
0
1
0
0
L
Geb
1
0
0
1
W
2
2
1
1.25
W
1
1
1
1.5
L
2
3
1
0.83
W
Hun Batz
2
1
1
2.5
L
2
1
0
2
L
Cupid
Vynny21
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,881
Damage
16,627
25,956
Taken
31,367
10,358
Mitigated
14,634
6,381
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,979
2,993
0
4,118
9,216
5,887
0
0
9,216
446
28,080
L
3,953
1,227
0
678
6,449
2,038
0
1,125
5,324
0
26,708
W
Jing Wei
Dragon_Elite9
Jing Wei
3,361
1,995
0
2,049
5,344
1,797
0
2,231
2,781
0
43,342
L
Geb
3,013
433
0
2,306
7,094
4,192
0
0
7,094
29,763
0
W
2,466
363
0
1,460
5,185
1,397
0
2,044
3,141
32,294
736
W
1,942
366
0
1,598
5,675
4,003
0
1,052
4,623
13,575
0
L
3,096
1,288
0
472
3,945
1,195
0
3,061
884
23,403
0
W
Hun Batz
2,879
983
0
2,776
5,947
1,550
0
379
5,497
0
37,393
L
4,819
1,166
0
2,925
8,468
2,933
0
389
8,079
0
23,922
L
Cupid
Vynny21
Cupid
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,528
Gold Earned
26,871
193
Minions Killed
285
0
Camps Cleared
0
730,265
Distance Traveled
917,004
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,264
585
46
5
0
197,151
0
L
Pele
5,032
559
45
5
0
223,109
0
W
Jing Wei
5,804
645
86
10
0
163,088
0
L
Geb
5,198
578
59
7
0
186,705
0
W
Scylla
5,679
631
70
8
0
167,272
0
W
Bacchus
4,651
517
19
2
0
180,236
2
L
Zeus
5,202
578
47
5
0
161,905
2
W
Hun Batz
5,473
608
64
7
0
209,257
1
L
Mulan
4,895
544
42
5
0
158,546
0
L
Cupid
3,201
356
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role