Player Matchup

Artemis
Artemis
Gold III
KeyWielder
Artemis
Gold III
Level 121
God Stats
7W - 6L
1,677 SR
Queue Stats
37W - 22L
1,784 MMR
Solo
Mulan
Mulan
Platinum II
Penjulum
Mulan
Platinum II
Level 106
God Stats
35W - 34L
1,600 SR
Queue Stats
265W - 248L
1,807 MMR
Solo
Sobek
Sobek
Platinum IV
Raianator0421
Sobek
Platinum IV
Level 177
God Stats
18W - 21L
1,588 SR
Queue Stats
406W - 389L
1,871 MMR
Party 1
Vulcan
Vulcan
Platinum V
Sniper Bolt
Vulcan
Platinum V
Level 123
God Stats
94W - 66L
1,651 SR
Queue Stats
313W - 299L
1,820 MMR
Party 1
Set
Set
Platinum III
Swørd3116
Set
Platinum III
Level 159
God Stats
2W - 2L
1,125 SR
Queue Stats
293W - 295L
1,816 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,528 SR
1,820 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,430 SR
1,673 MMR
Cu Chulainn
Cu Chulainn
Platinum I
 
Cu Chulainn
Platinum I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Platinum II
 
Freya
Platinum II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold I
Chefazz-9
Pele
Gold I
Level 149
God Stats
1W - 3L
1,613 SR
Queue Stats
149W - 152L
1,807 MMR
Solo
Nu Wa
Nu Wa
Platinum III
GankOrF6
Nu Wa
Platinum III
Level 83
God Stats
0W - 1L
1,361 SR
Queue Stats
266W - 260L
1,774 MMR
Party 2
Bacchus
Bacchus
Gold II
Kalouo
Bacchus
Gold II
Level 122
God Stats
1W - 4L
1,175 SR
Queue Stats
15W - 13L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KeyWielder
Artemis
13
2 / 0 / 3
7,515
626
5,296
5,103
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
Penjulum
Mulan
14
8 / 2 / 3
8,830
736
12,647
14,937
10,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 2 / 4
7,242
604
4,647
11,637
6,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
15
3 / 0 / 3
8,061
672
5,670
3,841
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 5
6,988
582
5,330
9,431
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Chang'eErlang ShenKumbhakarnaAwilix

VS

Bans
ThanatosChaacAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 6 / 1
6,703
559
6,467
13,435
5,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Freya
 
Freya
10
1 / 4 / 0
5,681
473
5,018
6,830
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
10
1 / 4 / 1
5,884
490
2,762
9,786
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
GankOrF6
Nu Wa
11
0 / 2 / 1
6,313
526
6,078
5,906
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Kalouo
Bacchus
8
1 / 3 / 1
5,867
489
3,804
9,189
7,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
19
Kills
4
4
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
6
1
0.25
L
Freya
 
Freya
1
4
0
0.25
L
Pele
1
4
1
0.38
L
Nu Wa
GankOrF6
Nu Wa
0
2
1
0.25
L
Bacchus
Kalouo
Bacchus
1
3
1
0.5
W
Artemis
KeyWielder
Artemis
2
0
3
3.5
W
Mulan
Penjulum
Mulan
8
2
3
4.75
W
4
2
4
3
W
Vulcan
3
0
3
4.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,590
Damage
24,129
44,949
Taken
45,146
24,396
Mitigated
20,493
12,696
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,467
1,355
0
2,526
13,435
5,782
0
805
11,957
0
45,978
L
Freya
 
Freya
5,018
1,642
0
2,204
6,830
1,903
0
403
6,385
27,969
0
L
Pele
2,762
516
0
1,291
9,786
3,242
0
2,608
6,944
0
39,249
L
Nu Wa
GankOrF6
Nu Wa
6,078
527
0
750
5,906
1,740
0
3,387
2,361
46,329
1,255
L
Bacchus
Kalouo
Bacchus
3,804
496
0
2,315
9,189
7,826
0
2,718
6,300
13,723
1,496
W
Artemis
KeyWielder
Artemis
5,296
1,603
0
435
5,103
1,556
368
3,354
1,371
0
52,964
W
Mulan
Penjulum
Mulan
12,647
3,745
0
7,256
14,937
10,200
0
1,627
13,086
0
62,755
W
4,647
371
0
2,786
11,637
6,790
0
4,058
7,196
30,534
0
W
Vulcan
5,670
144
0
1,253
3,841
1,369
0
2,116
1,532
65,641
639
W
5,330
1,873
0
966
9,431
4,481
0
2,934
6,238
0
47,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,636
Gold Earned
30,448
437
Minions Killed
322
0
Camps Cleared
0
1,252,025
Distance Traveled
1,210,006
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,703
559
86
7
0
221,670
2
L
Freya
5,681
473
55
5
0
216,558
0
L
Pele
5,884
490
63
5
0
252,087
0
L
Nu Wa
6,313
526
99
8
0
244,244
0
L
Bacchus
5,867
489
19
2
0
275,447
3
W
Artemis
7,515
626
105
9
0
218,663
3
W
Mulan
8,830
736
98
8
0
225,779
2
W
Sobek
7,242
604
33
3
0
242,382
2
W
Vulcan
8,061
672
122
10
0
264,346
0
W
Set
6,988
582
79
7
0
300,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role