Player Matchup

Chang'e
Chang'e
InVKakashi
Chang'e
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 162L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
OhMyGodness8
Danzaburou
Level 89
God Stats
5W - 3L
1,726 SR
Queue Stats
52W - 63L
1,539 Elo+
Party 1
Scylla
Scylla
borji6432
Scylla
Level 114
God Stats
2W - 3L
1,619 SR
Queue Stats
45W - 54L
1,414 Elo+
Solo
Horus
Horus
nasramas
Horus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 67L
1,453 Elo+
Party 1
Pele
Pele
popicajr2
Pele
Level 125
God Stats
8W - 6L
1,494 SR
Queue Stats
33W - 32L
1,457 Elo+
Solo
Team Averages
Level 108
1,568 SR
1,474 Elo+

VS

Team Averages
Level 91
1,522 SR
1,486 Elo+
Maui
Maui
Drakenius
Maui
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
36W - 43L
1,459 Elo+
Solo
Chronos
Chronos
GolDen GhoSt165
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 289L
1,453 Elo+
Solo
Thanatos
Thanatos
HJS711
Thanatos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,416 Elo+
Solo
Nut
Nut
PerryBearxox
Nut
Level 108
God Stats
6W - 3L
1,493 SR
Queue Stats
115W - 95L
1,555 Elo+
Solo
Amaterasu
Amaterasu
dyln1583
Amaterasu
Level 101
God Stats
7W - 5L
1,619 SR
Queue Stats
55W - 46L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
InVKakashi
Chang'e
10
5 / 1 / 1
6,533
653
4,729
7,406
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
OhMyGodness8
Danzaburou
11
2 / 1 / 1
6,345
635
5,065
6,006
2,170
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
borji6432
Scylla
10
1 / 1 / 4
5,472
547
2,488
3,641
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
nasramas
Horus
9
1 / 0 / 4
5,504
550
1,996
5,246
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Pele
10
2 / 1 / 2
5,273
527
3,860
6,118
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
0 / 3 / 0
4,675
468
1,219
7,005
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 2
5,284
528
4,088
3,118
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
HJS711
Thanatos
10
3 / 3 / 0
5,360
536
2,750
10,290
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 1 / 1
6,159
616
5,663
6,066
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
dyln1583
Amaterasu
3
0 / 3 / 0
3,622
362
505
3,171
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
4
4
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Maui
0
3
0
0
L
0
1
2
1
L
Thanatos
HJS711
Thanatos
3
3
0
1
W
Chang'e
InVKakashi
Chang'e
5
1
1
5.5
W
Danzaburou
OhMyGodness8
Danzaburou
2
1
1
2.5
L
1
1
1
1.5
W
Scylla
borji6432
Scylla
1
1
4
3
L
Amaterasu
dyln1583
Amaterasu
0
3
0
0
W
Horus
nasramas
Horus
1
0
4
3
W
Pele
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,138
Damage
14,225
28,417
Taken
29,650
10,061
Mitigated
10,504
11,460
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
1,219
309
0
1,789
7,005
3,073
0
1,071
5,894
9,424
0
L
4,088
403
0
683
3,118
1,043
0
1,241
1,877
30,396
568
L
Thanatos
HJS711
Thanatos
2,750
257
0
7,718
10,290
3,143
0
2,206
7,930
0
31,295
W
Chang'e
InVKakashi
Chang'e
4,729
769
179
2,173
7,406
2,032
0
665
6,651
35,002
1,593
W
Danzaburou
OhMyGodness8
Danzaburou
5,065
1,781
0
2,277
6,006
2,170
0
239
5,767
0
43,514
L
5,663
3,611
0
3,966
6,066
2,239
0
376
5,658
0
49,081
W
Scylla
borji6432
Scylla
2,488
182
0
380
3,641
883
0
1,566
1,917
33,459
0
L
Amaterasu
dyln1583
Amaterasu
505
217
0
560
3,171
1,006
0
1,785
1,126
0
6,118
W
Horus
nasramas
Horus
1,996
1,029
960
3,000
5,246
3,335
0
1,361
3,781
0
12,690
W
Pele
3,860
1,037
11
2,480
6,118
1,641
0
970
5,036
0
32,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,127
Gold Earned
25,100
291
Minions Killed
250
0
Camps Cleared
0
1,095,271
Distance Traveled
886,238
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,675
468
20
2
0
222,925
0
L
Chronos
5,284
528
70
7
0
208,535
4
L
Thanatos
5,360
536
64
6
0
223,087
0
W
Chang'e
6,533
653
62
6
0
214,724
2
W
Danzaburou
6,345
635
87
9
0
195,729
3
L
Nut
6,159
616
89
9
0
165,377
2
W
Scylla
5,472
547
67
7
0
203,093
2
L
Amaterasu
3,622
362
7
1
0
66,314
0
W
Horus
5,504
550
23
2
0
221,331
0
W
Pele
5,273
527
52
5
0
260,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role