Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ikeyll
Cthulhu
Level 64
God Stats
11W - 10L
1,533 SR
Queue Stats
100W - 88L
1,550 Elo+
Party 2
Zeus
Zeus
JyBlyStill
Zeus
Level 61
God Stats
2W - 7L
1,467 SR
Queue Stats
17W - 37L
1,322 Elo+
Solo
Cernunnos
Cernunnos
MLGICEMAN
Cernunnos
Level 126
God Stats
9W - 7L
1,617 SR
Queue Stats
48W - 51L
1,458 Elo+
Party 2
King Arthur
King Arthur
wornfin
King Arthur
Level 68
God Stats
2W - 4L
1,492 SR
Queue Stats
64W - 70L
1,441 Elo+
Solo
Team Averages
Level 77
1,522 SR
1,455 Elo+

VS

Team Averages
Level 97
1,719 SR
1,440 Elo+
Bake Kujira
Bake Kujira
Forest__Monkey
Bake Kujira
Level 105
God Stats
7W - 0L
1,982 SR
Queue Stats
197W - 188L
1,428 Elo+
Party 1
Fenrir
Fenrir
Hagebuddne8970
Fenrir
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 50L
1,421 Elo+
Solo
Sol
Sol
Reverïs
Sol
Level 62
God Stats
1W - 2L
1,487 SR
Queue Stats
81W - 87L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fcelian7
Morgan Le Fay
Level 129
God Stats
4W - 0L
1,917 SR
Queue Stats
310W - 313L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
mohasamy
Hun Batz
Level 98
God Stats
8W - 4L
1,711 SR
Queue Stats
274W - 260L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
0 / 2 / 0
4,212
468
1,604
4,962
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Ikeyll
Cthulhu
9
0 / 1 / 0
5,243
583
2,964
6,628
3,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
4,805
534
1,137
5,012
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MLGICEMAN
Cernunnos
9
0 / 1 / 0
4,557
506
3,615
3,579
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
wornfin
King Arthur
9
0 / 4 / 0
4,685
521
3,436
8,147
4,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Forest__Monkey
Bake Kujira
11
3 / 0 / 1
6,842
760
4,272
6,472
5,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 1
5,602
622
2,718
6,203
2,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 0
5,195
577
3,145
5,435
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
fcelian7
Morgan Le Fay
12
3 / 0 / 2
6,341
705
3,963
2,446
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
mohasamy
Hun Batz
10
3 / 0 / 1
5,529
614
4,054
7,207
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
11
11
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
0
0
W
Bake Kujira
Forest__Monkey
Bake Kujira
3
0
1
3.5
W
2
0
1
2.5
L
Cthulhu
Ikeyll
Cthulhu
0
1
0
0
L
0
3
0
0
L
Cernunnos
MLGICEMAN
Cernunnos
0
1
0
0
W
0
0
0
0
W
Morgan Le Fay
fcelian7
Morgan Le Fay
3
0
2
4
W
Hun Batz
mohasamy
Hun Batz
3
0
1
3.5
L
King Arthur
wornfin
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,756
Damage
18,152
28,328
Taken
27,763
11,542
Mitigated
12,816
7,438
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,604
348
0
1,970
4,962
1,408
0
1,468
3,475
0
19,733
W
Bake Kujira
Forest__Monkey
Bake Kujira
4,272
2,018
0
2,626
6,472
5,686
434
0
6,472
40,714
2,704
W
2,718
536
0
1,330
6,203
2,999
198
1,341
4,862
0
18,366
L
Cthulhu
Ikeyll
Cthulhu
2,964
414
63
1,681
6,628
3,209
0
2,237
4,391
27,728
1,087
L
1,137
0
0
990
5,012
1,341
0
3,237
1,775
22,014
0
L
Cernunnos
MLGICEMAN
Cernunnos
3,615
864
180
1,504
3,579
1,212
0
908
2,671
0
24,175
W
3,145
1,059
0
3,447
5,435
1,255
0
1,022
4,413
38,279
0
W
Morgan Le Fay
fcelian7
Morgan Le Fay
3,963
520
0
577
2,446
767
0
722
1,642
37,029
0
W
Hun Batz
mohasamy
Hun Batz
4,054
872
0
3,920
7,207
2,109
0
676
6,443
0
36,992
L
King Arthur
wornfin
King Arthur
3,436
314
0
1,050
8,147
4,372
0
3,156
4,730
0
31,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,502
Gold Earned
29,509
238
Minions Killed
316
0
Camps Cleared
0
904,219
Distance Traveled
990,436
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,212
468
40
4
0
137,818
0
W
Bake Kujira
6,842
760
80
9
0
157,243
4
W
Fenrir
5,602
622
24
3
0
214,810
2
L
Cthulhu
5,243
583
45
5
0
196,511
1
L
Zeus
4,805
534
62
7
0
194,488
0
L
Cernunnos
4,557
506
43
5
0
180,700
2
W
Sol
5,195
577
80
9
0
194,396
0
W
Morgan Le Fay
6,341
705
67
7
0
200,148
4
W
Hun Batz
5,529
614
65
7
0
223,839
4
L
King Arthur
4,685
521
48
5
0
194,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role