Player Matchup

Ne Zha
Ne Zha
Platinum III
BžaaR
Ne Zha
Platinum III
Level 149
God Stats
1W - 1L
1,620 SR
Queue Stats
67W - 59L
1,783 MMR
Solo
Apollo
Apollo
Platinum III
GForceSpeed
Apollo
Platinum III
Level 142
God Stats
7W - 7L
1,593 SR
Queue Stats
133W - 120L
1,850 MMR
Solo
Nox
Nox
Platinum III
Hrbulino
Nox
Platinum III
Level 183
God Stats
13W - 10L
1,665 SR
Queue Stats
338W - 313L
1,845 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
KorruptedLN
Baron Samedi
Platinum IV
Level 123
God Stats
9W - 7L
1,838 SR
Queue Stats
86W - 90L
1,772 MMR
Solo
Xing Tian
Xing Tian
Platinum V
Spartanec95
Xing Tian
Platinum V
Level 84
God Stats
10W - 7L
1,461 SR
Queue Stats
255W - 243L
1,758 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,636 SR
1,802 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,656 SR
1,686 MMR
Charon
Charon
Platinum III
 
Charon
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum III
BlakeWhite
Ganesha
Platinum III
Level 220
God Stats
4W - 3L
1,678 SR
Queue Stats
114W - 90L
1,804 MMR
Party 1
Poseidon
Poseidon
Platinum IV
ÃłìštãŔ
Poseidon
Platinum IV
Level 137
God Stats
18W - 13L
1,669 SR
Queue Stats
119W - 112L
1,806 MMR
Solo
Xbalanque
Xbalanque
Platinum V
Śilem
Xbalanque
Platinum V
Level 148
God Stats
15W - 16L
1,935 SR
Queue Stats
89W - 80L
1,821 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BžaaR
Ne Zha
6
0 / 1 / 1
3,582
716
1,730
3,458
1,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Apollo
6
0 / 1 / 0
3,721
744
2,227
3,074
760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 1
4,318
864
1,005
1,970
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
KorruptedLN
Baron Samedi
7
2 / 0 / 0
4,069
814
1,007
3,043
848
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Spartanec95
Xing Tian
7
0 / 1 / 1
3,990
798
2,482
6,158
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
AnhurFreyaChang'eMedusa

VS

Bans
Cu ChulainnBacchusAphroditeGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
1 / 0 / 0
3,706
741
3,689
3,174
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
 
Bastet
7
1 / 1 / 0
3,534
707
1,572
4,330
1,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
BlakeWhite
Ganesha
7
0 / 0 / 2
3,857
771
1,296
3,098
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
ÃłìštãŔ
Poseidon
8
0 / 2 / 0
3,958
792
1,216
2,468
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Śilem
Xbalanque
4
1 / 0 / 0
3,103
621
2,540
2,005
387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
0
0
1
L
Bastet
 
Bastet
1
1
0
1
L
Ganesha
BlakeWhite
Ganesha
0
0
2
1
W
Ne Zha
BžaaR
Ne Zha
0
1
1
0.5
W
Apollo
0
1
0
0
W
1
0
1
1.5
W
Baron Samedi
KorruptedLN
Baron Samedi
2
0
0
2
W
Xing Tian
Spartanec95
Xing Tian
0
1
1
0.5
L
Poseidon
ÃłìštãŔ
Poseidon
0
2
0
0
L
Xbalanque
Śilem
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,451
Damage
10,313
17,703
Taken
15,075
5,334
Mitigated
4,656
8,502
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,689
1,208
0
1,642
3,174
940
0
1,613
1,325
17,072
797
L
Bastet
 
Bastet
1,572
483
0
2,541
4,330
1,015
0
1,309
2,911
0
14,404
L
Ganesha
BlakeWhite
Ganesha
1,296
299
0
1,837
3,098
1,625
0
0
3,098
11,465
0
W
Ne Zha
BžaaR
Ne Zha
1,730
349
0
1,413
3,458
1,171
0
580
2,878
135
7,149
W
Apollo
2,227
1,580
0
1,289
3,074
760
0
1,169
1,905
0
22,036
W
1,005
49
0
1,147
1,970
541
0
592
1,366
28,700
0
W
Baron Samedi
KorruptedLN
Baron Samedi
1,007
90
89
2,386
3,043
848
0
399
2,644
18,143
0
W
Xing Tian
Spartanec95
Xing Tian
2,482
209
0
2,178
6,158
2,014
0
2,969
2,731
16,575
462
L
Poseidon
ÃłìštãŔ
Poseidon
1,216
221
0
435
2,468
689
0
1,039
1,341
22,815
789
L
Xbalanque
Śilem
Xbalanque
2,540
1,086
0
1,159
2,005
387
0
135
1,870
0
11,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,680
Gold Earned
18,158
190
Minions Killed
157
0
Camps Cleared
0
615,338
Distance Traveled
548,503
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,706
741
27
5
0
97,522
0
L
Bastet
3,534
707
35
7
0
146,566
1
L
Ganesha
3,857
771
10
2
0
125,667
2
W
Ne Zha
3,582
716
9
2
0
141,565
0
W
Apollo
3,721
744
44
9
0
105,325
2
W
Nox
4,318
864
60
12
0
128,488
2
W
Baron Samedi
4,069
814
44
9
0
126,780
1
W
Xing Tian
3,990
798
33
7
0
113,180
0
L
Poseidon
3,958
792
57
11
0
126,006
0
L
Xbalanque
3,103
621
28
6
0
52,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role