Player Matchup

Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver I
MarcusKincaid
Raijin
Silver I
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 13L
1,519 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
TheMandalorian10
Jormungandr
Bronze III
Level 110
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
Zenlss
King Arthur
Gold IV
Level 125
God Stats
2W - 3L
1,600 SR
Queue Stats
72W - 75L
1,408 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,576 SR
1,485 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,583 SR
1,472 MMR
Cthulhu
Cthulhu
Gold IV
ImDevilish
Cthulhu
Gold IV
Level 162
God Stats
4W - 2L
1,524 SR
Queue Stats
85W - 91L
1,448 MMR
Solo
Bastet
Bastet
Gold I
Kojefly
Bastet
Gold I
Level 212
God Stats
21W - 25L
1,551 SR
Queue Stats
423W - 419L
1,425 MMR
Solo
Hou Yi
Hou Yi
Gold III
berry215
Hou Yi
Gold III
Level 126
God Stats
1W - 1L
1,790 SR
Queue Stats
55W - 52L
1,402 MMR
Party 2
Janus
Janus
Gold III
joseufc02
Janus
Gold III
Level 119
God Stats
8W - 15L
1,404 SR
Queue Stats
68W - 63L
1,464 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
toxicwalter
Kumbhakarna
Gold II
Level 132
God Stats
16W - 5L
1,648 SR
Queue Stats
202W - 195L
1,619 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 1 / 2
5,922
592
3,468
4,440
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
 
Ullr
9
1 / 5 / 0
4,789
479
3,074
7,299
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
6,345
635
2,408
2,912
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TheMandalorian10
Jormungandr
10
1 / 3 / 0
5,102
510
3,350
7,406
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Zenlss
King Arthur
9
0 / 5 / 1
5,516
552
5,151
9,429
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
AwilixChang'eMedusa

VS

Bans
KaliRaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ImDevilish
Cthulhu
12
4 / 1 / 1
6,659
666
4,801
8,176
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
Kojefly
Bastet
12
4 / 0 / 2
6,097
610
4,279
5,783
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
berry215
Hou Yi
11
4 / 1 / 4
6,092
609
4,540
5,440
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
joseufc02
Janus
10
0 / 2 / 1
5,295
530
1,281
4,738
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
toxicwalter
Kumbhakarna
10
3 / 2 / 6
6,067
607
5,751
8,492
3,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
15
15
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
1
2
4
L
Ullr
 
Ullr
1
5
0
0.2
W
Cthulhu
ImDevilish
Cthulhu
4
1
1
4.5
W
Bastet
Kojefly
Bastet
4
0
2
5
L
1
1
0
1
L
Jormungandr
TheMandalorian10
Jormungandr
1
3
0
0.33
L
King Arthur
Zenlss
King Arthur
0
5
1
0.1
W
Hou Yi
berry215
Hou Yi
4
1
4
6
W
Janus
joseufc02
Janus
0
2
1
0.25
W
Kumbhakarna
toxicwalter
Kumbhakarna
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,451
Damage
20,652
31,486
Taken
32,629
15,190
Mitigated
14,613
5,168
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,468
94
0
802
4,440
1,806
0
662
3,698
38,525
0
L
Ullr
 
Ullr
3,074
776
0
1,095
7,299
2,081
0
2,499
4,800
0
20,982
W
Cthulhu
ImDevilish
Cthulhu
4,801
640
0
2,893
8,176
6,473
8
602
7,574
43,486
0
W
Bastet
Kojefly
Bastet
4,279
1,068
0
2,202
5,783
1,868
0
719
5,046
0
40,547
L
2,408
185
0
757
2,912
903
0
1,585
1,247
38,018
671
L
Jormungandr
TheMandalorian10
Jormungandr
3,350
964
0
1,764
7,406
3,661
0
2,159
5,247
28,995
2,019
L
King Arthur
Zenlss
King Arthur
5,151
711
0
750
9,429
6,739
0
4,801
4,628
0
35,837
W
Hou Yi
berry215
Hou Yi
4,540
1,769
0
2,516
5,440
1,544
182
1,634
3,806
0
36,813
W
Janus
joseufc02
Janus
1,281
45
0
594
4,738
963
0
3,111
1,317
33,386
0
W
Kumbhakarna
toxicwalter
Kumbhakarna
5,751
847
0
2,529
8,492
3,765
36
2,654
5,798
23,553
1,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,674
Gold Earned
30,210
303
Minions Killed
326
0
Camps Cleared
0
954,480
Distance Traveled
1,027,987
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,922
592
65
7
0
216,153
1
L
Ullr
4,789
479
30
3
0
182,641
0
W
Cthulhu
6,659
666
91
9
0
198,983
4
W
Bastet
6,097
610
61
6
0
229,350
0
L
Raijin
6,345
635
90
9
0
183,865
1
L
Jormungandr
5,102
510
49
5
0
189,929
0
L
King Arthur
5,516
552
69
7
0
181,892
0
W
Hou Yi
6,092
609
65
7
0
175,735
0
W
Janus
5,295
530
79
8
0
212,062
2
W
Kumbhakarna
6,067
607
30
3
0
211,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role