Player Matchup

Ra
Ra
Foctem
Ra
Level 157
God Stats
19W - 11L
1,606 SR
Queue Stats
86W - 57L
1,691 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OnstageCharlie
Kumbhakarna
Level 162
God Stats
4W - 4L
1,583 SR
Queue Stats
55W - 40L
1,655 Elo+
Party 1
Charybdis
Charybdis
Retrogr4d3
Charybdis
Level 84
God Stats
47W - 57L
1,494 SR
Queue Stats
783W - 770L
1,440 Elo+
Solo
Team Averages
Level 134
1,561 SR
1,595 Elo+

VS

Team Averages
Level 115
1,578 SR
1,610 Elo+
Baron Samedi
Baron Samedi
HRGrendel
Baron Samedi
Level 179
God Stats
1W - 1L
1,458 SR
Queue Stats
25W - 15L
1,724 Elo+
Solo
Bakasura
Bakasura
OV3RLORD26011986
Bakasura
Level 103
God Stats
17W - 12L
1,552 SR
Queue Stats
530W - 546L
1,480 Elo+
Solo
Medusa
Medusa
Tronfi
Medusa
Level 63
God Stats
3W - 1L
1,724 SR
Queue Stats
20W - 15L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 3 / 1
7,207
721
5,355
8,139
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
OnstageCharlie
Kumbhakarna
12
1 / 3 / 0
7,548
755
4,284
14,613
10,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charybdis
Retrogr4d3
Charybdis
11
0 / 8 / 1
7,093
709
5,226
10,221
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HRGrendel
Baron Samedi
16
5 / 0 / 8
9,806
981
10,642
6,496
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 6
9,512
951
10,677
11,162
7,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Tronfi
Medusa
17
5 / 0 / 8
10,004
1,000
9,312
4,906
1,795
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
14
14
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
0
3
1
0.17
W
Baron Samedi
HRGrendel
Baron Samedi
5
0
8
9
W
4
1
6
7
L
Kumbhakarna
OnstageCharlie
Kumbhakarna
1
3
0
0.33
L
Charybdis
Retrogr4d3
Charybdis
0
8
1
0.06
W
Medusa
Tronfi
Medusa
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,865
Damage
30,631
32,973
Taken
22,564
16,422
Mitigated
12,408
5,938
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
5,355
169
1,655
2,299
8,139
2,779
0
3,748
3,952
29,487
0
W
Baron Samedi
HRGrendel
Baron Samedi
10,642
1,222
759
2,730
6,496
3,004
563
4,142
2,119
36,418
0
W
10,677
4,959
0
4,351
11,162
7,609
821
4,269
6,577
0
26,091
L
Kumbhakarna
OnstageCharlie
Kumbhakarna
4,284
141
0
1,132
14,613
10,516
0
4,376
8,357
10,425
0
L
Charybdis
Retrogr4d3
Charybdis
5,226
2,290
416
436
10,221
3,127
0
2,518
6,945
0
21,014
W
Medusa
Tronfi
Medusa
9,312
4,043
0
1,921
4,906
1,795
2,220
656
4,174
0
48,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,848
Gold Earned
29,322
107
Minions Killed
179
0
Camps Cleared
0
553,162
Distance Traveled
647,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,207
721
67
7
0
198,100
0
W
Baron Samedi
9,806
981
68
7
0
200,930
0
W
Bakasura
9,512
951
54
5
0
232,364
0
L
Kumbhakarna
7,548
755
13
1
0
197,323
0
L
Charybdis
7,093
709
27
3
0
157,739
0
W
Medusa
10,004
1,000
57
6
0
214,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role