Player Matchup

Maman Brigitte
Maman Brigitte
Siansa
Maman Brigitte
Level 137
God Stats
6W - 5L
1,585 SR
Queue Stats
134W - 137L
1,536 Elo+
Party 2
Zeus
Zeus
Skuhrovswag
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,518 Elo+
Solo
Horus
Horus
demoknigt
Horus
Level 93
God Stats
1W - 1L
1,817 SR
Queue Stats
49W - 48L
1,479 Elo+
Party 2
Odin
Odin
joshika111
Odin
Level 90
God Stats
0W - 2L
1,280 SR
Queue Stats
156W - 148L
1,457 Elo+
Solo
Hou Yi
Hou Yi
xHxnei
Hou Yi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,504 Elo+
Solo
Team Averages
Level 105
1,536 SR
1,499 Elo+

VS

Team Averages
Level 107
1,510 SR
1,533 Elo+
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Get M0nged
Awilix
Level 116
God Stats
34W - 25L
1,542 SR
Queue Stats
94W - 78L
1,537 Elo+
Party 1
Nut
Nut
Hokitail
Nut
Level 148
God Stats
14W - 11L
1,575 SR
Queue Stats
76W - 68L
1,535 Elo+
Solo
Scylla
Scylla
J0llyJellyFish
Scylla
Level 157
God Stats
2W - 3L
1,434 SR
Queue Stats
99W - 97L
1,532 Elo+
Party 1
King Arthur
King Arthur
ZESC69
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Siansa
Maman Brigitte
12
2 / 2 / 1
6,363
578
4,534
8,804
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 8 / 0
6,500
591
4,024
8,813
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
demoknigt
Horus
12
2 / 3 / 0
6,527
593
6,138
9,874
6,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 1
7,094
645
2,982
8,350
4,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
xHxnei
Hou Yi
8
0 / 5 / 0
4,839
440
1,172
6,726
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 8
6,734
612
3,349
5,783
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Get M0nged
Awilix
12
5 / 1 / 3
6,577
598
4,324
5,939
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
7 / 1 / 2
7,188
653
7,287
5,828
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 5
6,767
615
5,394
5,665
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ZESC69
King Arthur
12
5 / 3 / 0
7,200
655
7,127
11,962
7,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
7
Kills
20
20
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
8
5
W
Awilix
Get M0nged
Awilix
5
1
3
6.5
W
7
1
2
8
W
2
2
5
2.25
L
Maman Brigitte
Siansa
Maman Brigitte
2
2
1
1.25
L
2
8
0
0.25
W
King Arthur
ZESC69
King Arthur
5
3
0
1.67
L
Horus
demoknigt
Horus
2
3
0
0.67
L
1
2
1
0.75
L
Hou Yi
xHxnei
Hou Yi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,850
Damage
27,481
42,567
Taken
35,177
17,966
Mitigated
17,400
9,924
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,349
170
0
2,709
5,783
4,654
222
1,084
4,699
20,739
0
W
Awilix
Get M0nged
Awilix
4,324
1,477
0
3,128
5,939
1,873
0
728
5,211
0
40,402
W
7,287
5,758
0
2,642
5,828
1,973
570
1,102
4,726
0
56,273
W
5,394
1,062
0
450
5,665
1,806
0
3,417
2,248
38,393
984
L
Maman Brigitte
Siansa
Maman Brigitte
4,534
382
0
3,713
8,804
2,744
0
543
8,221
41,080
0
L
4,024
928
0
831
8,813
2,178
0
5,310
3,087
36,093
0
W
King Arthur
ZESC69
King Arthur
7,127
189
0
2,655
11,962
7,094
0
2,517
8,902
306
43,537
L
Horus
demoknigt
Horus
6,138
2,878
0
2,207
9,874
6,375
0
95
9,779
290
39,900
L
2,982
694
0
2,261
8,350
4,851
0
748
7,602
0
28,466
L
Hou Yi
xHxnei
Hou Yi
1,172
843
0
912
6,726
1,818
0
1,637
5,089
0
18,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
34,466
291
Minions Killed
353
0
Camps Cleared
0
1,047,832
Distance Traveled
1,171,046
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,734
612
24
2
0
239,391
0
W
Awilix
6,577
598
62
6
0
296,301
0
W
Nut
7,188
653
96
9
0
197,779
4
W
Scylla
6,767
615
90
8
0
232,093
0
L
Maman Brigitte
6,363
578
74
7
0
261,826
0
L
Zeus
6,500
591
75
7
0
192,127
0
W
King Arthur
7,200
655
81
7
0
205,482
5
L
Horus
6,527
593
65
6
0
208,359
0
L
Odin
7,094
645
37
3
0
211,283
2
L
Hou Yi
4,839
440
40
4
0
174,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role