Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DAN13LTJ
Bellona
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 72L
1,459 Elo+
Party 1
Chernobog
Chernobog
Escanor661
Chernobog
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,489 Elo+
Party 1
Sobek
Sobek
yayo91500
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,383 Elo+
Solo
Team Averages
Level 135
1,500 SR
1,466 Elo+

VS

Team Averages
Level 123
1,512 SR
1,470 Elo+
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Deganerate
Cerberus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,529 Elo+
Solo
Xbalanque
Xbalanque
ReggaeShark27
Xbalanque
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SenpaiVeroni
Ao Kuang
Level 118
God Stats
5W - 5L
1,562 SR
Queue Stats
222W - 229L
1,466 Elo+
Solo
Raijin
Raijin
WolfFang94
Raijin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 2 / 7
10,148
846
12,084
8,339
2,484
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
 
Loki
17
5 / 4 / 7
9,992
833
10,621
10,521
3,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
DAN13LTJ
Bellona
15
2 / 4 / 10
9,216
768
4,222
11,259
7,448
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
Escanor661
Chernobog
16
3 / 2 / 8
9,763
814
6,006
7,960
2,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
yayo91500
Sobek
16
1 / 1 / 11
9,778
815
5,616
16,717
9,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 4 / 6
9,650
804
10,271
8,803
6,641
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
Deganerate
Cerberus
15
3 / 4 / 5
9,998
833
10,094
15,059
19,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
ReggaeShark27
Xbalanque
14
3 / 4 / 3
8,907
742
6,968
7,345
2,681
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
SenpaiVeroni
Ao Kuang
8
0 / 2 / 3
7,015
585
1,120
3,302
1,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Raijin
WolfFang94
Raijin
19
6 / 3 / 6
10,896
908
12,978
10,842
4,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
16
Kills
13
13
Deaths
17
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
7
4.25
W
Loki
 
Loki
5
4
7
2.13
L
Tiamat
 
Tiamat
1
4
6
1
W
Bellona
DAN13LTJ
Bellona
2
4
10
1.75
L
Cerberus
Deganerate
Cerberus
3
4
5
1.38
W
Chernobog
Escanor661
Chernobog
3
2
8
3.5
L
Xbalanque
ReggaeShark27
Xbalanque
3
4
3
1.13
L
Ao Kuang
SenpaiVeroni
Ao Kuang
0
2
3
0.75
L
Raijin
WolfFang94
Raijin
6
3
6
3
W
Sobek
yayo91500
Sobek
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,549
Damage
41,431
54,796
Taken
45,351
25,984
Mitigated
35,326
22,679
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,084
2,439
1,348
2,914
8,339
2,484
1,844
6,147
2,156
23,139
0
W
Loki
 
Loki
10,621
1,205
1,492
2,126
10,521
3,776
32
4,525
5,960
0
29,068
L
Tiamat
 
Tiamat
10,271
474
72
610
8,803
6,641
381
4,466
4,337
23,017
250
W
Bellona
DAN13LTJ
Bellona
4,222
950
181
1,423
11,259
7,448
241
7,666
3,593
396
11,149
L
Cerberus
Deganerate
Cerberus
10,094
428
1,032
5,074
15,059
19,277
59
5,328
9,731
21,848
0
W
Chernobog
Escanor661
Chernobog
6,006
2,647
1,951
1,118
7,960
2,663
735
5,312
2,612
0
22,997
L
Xbalanque
ReggaeShark27
Xbalanque
6,968
3,395
446
924
7,345
2,681
0
2,904
4,441
0
14,956
L
Ao Kuang
SenpaiVeroni
Ao Kuang
1,120
132
366
537
3,302
1,793
0
914
2,388
1,280
232
L
Raijin
WolfFang94
Raijin
12,978
1,335
587
2,094
10,842
4,934
574
4,218
6,624
36,595
0
W
Sobek
yayo91500
Sobek
5,616
98
1,592
8,534
16,717
9,613
231
10,289
6,362
13,084
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,897
Gold Earned
46,466
137
Minions Killed
139
0
Camps Cleared
0
1,110,429
Distance Traveled
918,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,148
846
24
2
0
224,465
0
W
Loki
9,992
833
34
3
0
240,796
0
L
Tiamat
9,650
804
37
3
0
241,609
0
W
Bellona
9,216
768
10
1
0
221,679
0
L
Cerberus
9,998
833
30
3
0
193,354
0
W
Chernobog
9,763
814
49
4
0
208,209
0
L
Xbalanque
8,907
742
18
2
0
185,025
0
L
Ao Kuang
7,015
585
2
0
0
63,523
0
L
Raijin
10,896
908
52
4
0
234,700
0
W
Sobek
9,778
815
20
2
0
215,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role