Player Matchup

Atlas
Atlas
 
Atlas
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CreeperDesttre
Thor
Level 147
God Stats
1W - 0L
1,285 SR
Queue Stats
30W - 28L
1,603 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lionguard767
Morgan Le Fay
Level 82
God Stats
3W - 2L
1,812 SR
Queue Stats
102W - 98L
1,532 Elo+
Solo
Pele
Pele
StormBlazing
Pele
Level 102
God Stats
3W - 0L
1,789 SR
Queue Stats
79W - 65L
1,528 Elo+
Party 1
Janus
Janus
mybubblefart
Janus
Level 120
God Stats
2W - 1L
1,375 SR
Queue Stats
151W - 144L
1,525 Elo+
Party 1
Team Averages
Level 109
1,552 SR
1,538 Elo+

VS

Team Averages
Level 133
1,361 SR
1,502 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Abravi
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 351L
1,473 Elo+
Solo
Nemesis
Nemesis
SenpaiSerq
Nemesis
Level 85
God Stats
0W - 1L
1,028 SR
Queue Stats
16W - 19L
1,507 Elo+
Solo
King Arthur
King Arthur
ohpnss
King Arthur
Level 200
God Stats
2W - 7L
1,277 SR
Queue Stats
388W - 398L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 1 / 9
7,293
912
6,049
8,348
7,021
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
7 / 1 / 6
8,561
1,070
6,897
5,754
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Lionguard767
Morgan Le Fay
13
1 / 2 / 10
7,303
913
7,458
8,692
3,196
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 2 / 6
7,354
919
4,417
6,376
2,379
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
2 / 1 / 10
7,570
946
6,194
5,137
1,813
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 3 / 2
7,704
963
5,996
5,789
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
 
Jormungandr
12
0 / 3 / 4
6,686
836
7,461
9,444
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
Abravi
Morgan Le Fay
11
4 / 1 / 0
7,044
881
2,946
3,067
1,186
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
SenpaiSerq
Nemesis
12
1 / 5 / 4
7,069
884
8,046
10,394
8,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
ohpnss
King Arthur
10
0 / 4 / 2
6,272
784
7,345
8,592
7,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
16
Kills
6
7
Deaths
16
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
9
6.5
L
Scylla
 
Scylla
1
3
2
0.67
L
Jormungandr
 
Jormungandr
0
3
4
0.67
L
Morgan Le Fay
Abravi
Morgan Le Fay
4
1
0
4
W
7
1
6
10
W
Morgan Le Fay
Lionguard767
Morgan Le Fay
1
2
10
3
L
Nemesis
SenpaiSerq
Nemesis
1
5
4
0.6
W
4
2
6
3.5
W
2
1
10
7
L
King Arthur
ohpnss
King Arthur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,015
Damage
31,794
34,307
Taken
37,286
16,721
Mitigated
26,891
12,739
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,049
2,306
2,081
2,612
8,348
7,021
240
4,154
4,044
11,681
0
L
Scylla
 
Scylla
5,996
194
721
763
5,789
2,311
0
2,759
2,988
16,467
0
L
Jormungandr
 
Jormungandr
7,461
1,055
545
1,827
9,444
6,803
0
4,062
5,138
20,274
1,271
L
Morgan Le Fay
Abravi
Morgan Le Fay
2,946
260
315
662
3,067
1,186
0
2,099
846
9,455
0
W
6,897
1,364
57
524
5,754
2,312
0
1,722
3,880
0
13,979
W
Morgan Le Fay
Lionguard767
Morgan Le Fay
7,458
1,500
1,910
3,024
8,692
3,196
360
4,060
4,494
15,045
0
L
Nemesis
SenpaiSerq
Nemesis
8,046
1,561
146
1,941
10,394
8,974
0
5,211
4,898
0
11,404
W
4,417
876
898
1,483
6,376
2,379
484
3,140
3,118
0
12,698
W
6,194
460
0
150
5,137
1,813
336
2,784
2,274
13,586
0
L
King Arthur
ohpnss
King Arthur
7,345
545
816
863
8,592
7,617
0
4,840
3,715
0
11,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,081
Gold Earned
34,775
86
Minions Killed
90
0
Camps Cleared
0
891,408
Distance Traveled
731,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,293
912
18
2
0
176,340
0
L
Scylla
7,704
963
30
4
0
157,897
0
L
Jormungandr
6,686
836
17
2
0
155,844
0
L
Morgan Le Fay
7,044
881
20
3
0
106,880
0
W
Thor
8,561
1,070
19
2
0
186,520
0
W
Morgan Le Fay
7,303
913
10
1
0
184,962
0
L
Nemesis
7,069
884
14
2
0
151,028
0
W
Pele
7,354
919
12
2
0
182,055
0
W
Janus
7,570
946
27
3
0
161,531
0
L
King Arthur
6,272
784
9
1
0
159,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role