Player Matchup

Kuzenbo
Kuzenbo
Platinum V
Apo247
Kuzenbo
Platinum V
Level 206
God Stats
8W - 12L
1,620 SR
Queue Stats
84W - 99L
1,780 MMR
Solo
Geb
Geb
Platinum III
BlakeWhite
Geb
Platinum III
Level 220
God Stats
22W - 19L
1,695 SR
Queue Stats
114W - 90L
1,804 MMR
Party 1
Janus
Janus
Platinum V
EdiciusPenguin
Janus
Platinum V
Level 158
God Stats
6W - 12L
1,681 SR
Queue Stats
112W - 86L
1,736 MMR
Solo
Nemesis
Nemesis
Platinum III
KvotheMiau
Nemesis
Platinum III
Level 141
God Stats
5W - 6L
1,505 SR
Queue Stats
144W - 135L
1,800 MMR
Solo
Martichoras
Martichoras
Platinum V
Śilem
Martichoras
Platinum V
Level 148
God Stats
4W - 4L
1,831 SR
Queue Stats
89W - 80L
1,821 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 175
1,666 SR
1,788 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,429 SR
1,729 MMR
Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum III
BžaaR
Achilles
Platinum III
Level 149
God Stats
1W - 2L
1,146 SR
Queue Stats
67W - 59L
1,760 MMR
Solo
Apollo
Apollo
Platinum III
GForceSpeed
Apollo
Platinum III
Level 142
God Stats
7W - 7L
1,541 SR
Queue Stats
133W - 120L
1,827 MMR
Solo
Nox
Nox
Platinum III
Hrbulino
Nox
Platinum III
Level 183
God Stats
13W - 10L
1,632 SR
Queue Stats
338W - 313L
1,822 MMR
Solo
Xing Tian
Xing Tian
Platinum V
Spartanec95
Xing Tian
Platinum V
Level 84
God Stats
10W - 7L
1,327 SR
Queue Stats
255W - 243L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Apo247
Kuzenbo
5
0 / 1 / 0
3,367
673
1,655
3,250
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 2 / 1
3,503
701
2,325
4,651
2,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

2
0 / 0 / 0
2,586
517
0
24
2
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
KvotheMiau
Nemesis
7
1 / 0 / 0
3,815
763
1,562
3,334
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
Śilem
Martichoras
6
0 / 0 / 1
3,388
678
1,561
2,288
572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
FreyaChang'eNe ZhaThanatos

VS

Bans
MedusaAo KuangSusanoAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
1 / 0 / 0
3,403
681
1,596
3,841
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
BžaaR
Achilles
5
0 / 1 / 2
3,535
707
2,106
3,796
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
6
0 / 0 / 0
3,339
668
1,427
2,781
641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 0 / 1
3,961
792
1,884
1,205
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Spartanec95
Xing Tian
6
1 / 0 / 0
3,683
737
1,648
4,439
2,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
3
3
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
0
1
L
Kuzenbo
Apo247
Kuzenbo
0
1
0
0
L
0
2
1
0.25
W
Achilles
BžaaR
Achilles
0
1
2
1
L
0
0
0
0
W
Apollo
0
0
0
0
W
1
0
1
1.5
L
Nemesis
KvotheMiau
Nemesis
1
0
0
1
W
Xing Tian
Spartanec95
Xing Tian
1
0
0
1
L
Martichoras
Śilem
Martichoras
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,103
Damage
8,661
13,547
Taken
16,062
5,622
Mitigated
6,391
3,758
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,596
494
0
2,880
3,841
873
0
519
3,322
0
15,676
L
Kuzenbo
Apo247
Kuzenbo
1,655
755
0
875
3,250
1,638
0
1,346
1,904
12,152
227
L
2,325
230
0
1,702
4,651
2,390
0
1,490
3,017
9,709
0
W
Achilles
BžaaR
Achilles
2,106
507
0
1,492
3,796
1,835
0
973
2,823
712
7,619
L
0
0
0
0
24
2
0
0
24
1,330
0
W
Apollo
1,427
1,013
0
1,651
2,781
641
0
340
2,441
0
20,827
W
1,884
255
0
157
1,205
392
0
566
639
21,839
609
L
Nemesis
KvotheMiau
Nemesis
1,562
587
0
605
3,334
1,020
0
248
3,042
0
20,565
W
Xing Tian
Spartanec95
Xing Tian
1,648
248
0
1,457
4,439
2,650
0
1,303
2,918
13,893
1,739
L
Martichoras
Śilem
Martichoras
1,561
434
0
576
2,288
572
0
132
2,156
0
18,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,659
Gold Earned
17,921
116
Minions Killed
171
0
Camps Cleared
0
464,198
Distance Traveled
545,505
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,403
681
35
7
0
129,154
1
L
Kuzenbo
3,367
673
20
4
0
107,340
0
L
Geb
3,503
701
12
2
0
105,746
1
W
Achilles
3,535
707
13
3
0
119,865
0
L
Janus
2,586
517
7
1
0
16,728
0
W
Apollo
3,339
668
35
7
0
94,104
0
W
Nox
3,961
792
52
10
0
106,321
0
L
Nemesis
3,815
763
40
8
0
127,173
0
W
Xing Tian
3,683
737
36
7
0
96,061
0
L
Martichoras
3,388
678
37
7
0
107,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role