Player Matchup

Ra
Ra
RichardqM
Ra
Level 139
God Stats
7W - 9L
1,677 SR
Queue Stats
209W - 208L
1,460 Elo+
Solo
Charon
Charon
Wichardo
Charon
Level 27
God Stats
14W - 9L
1,795 SR
Queue Stats
120W - 102L
1,803 Elo+
Party 1
Cu Chulainn
Cu Chulainn
granpappi83
Cu Chulainn
Level 108
God Stats
3W - 12L
1,379 SR
Queue Stats
68W - 65L
1,403 Elo+
Solo
Ullr
Ullr
tiago55554332
Ullr
Level 123
God Stats
5W - 2L
1,500 SR
Queue Stats
157W - 122L
1,731 Elo+
Party 1
Bellona
Bellona
xlGREENlx
Bellona
Level 91
God Stats
12W - 12L
1,586 SR
Queue Stats
585W - 576L
1,451 Elo+
Solo
Team Averages
Level 98
1,588 SR
1,569 Elo+

VS

Team Averages
Level 151
1,596 SR
1,504 Elo+
Hel
Hel
Driizu
Hel
Level 111
God Stats
206W - 168L
1,551 SR
Queue Stats
331W - 308L
1,513 Elo+
Solo
Arachne
Arachne
Kikyx
Arachne
Level 215
God Stats
3W - 0L
1,854 SR
Queue Stats
90W - 95L
1,517 Elo+
Solo
Jing Wei
Jing Wei
SrCodornaa
Jing Wei
Level 177
God Stats
7W - 4L
1,573 SR
Queue Stats
250W - 241L
1,516 Elo+
Solo
Yu Huang
Yu Huang
Tormenta99
Yu Huang
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 89L
1,520 Elo+
Solo
Cabrakan
Cabrakan
eduardomduarte
Cabrakan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 1
9,955
553
10,601
11,434
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Wichardo
Charon
11
2 / 4 / 4
8,121
451
7,136
16,313
18,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cu Chulainn
granpappi83
Cu Chulainn
14
1 / 5 / 1
8,259
459
5,400
12,954
8,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 4 / 6
9,109
506
10,224
11,840
4,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
xlGREENlx
Bellona
15
7 / 6 / 2
9,579
532
11,510
19,380
9,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Driizu
Hel
16
5 / 3 / 5
11,225
624
12,962
16,021
9,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Kikyx
Arachne
16
7 / 7 / 3
10,200
567
9,585
20,323
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
SrCodornaa
Jing Wei
19
5 / 1 / 3
11,588
644
12,197
9,036
3,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Tormenta99
Yu Huang
18
1 / 2 / 4
10,654
592
8,439
7,431
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
14
2 / 2 / 8
9,178
510
6,939
13,018
14,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
15
Kills
20
21
Deaths
15
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hel
Driizu
Hel
5
3
5
2.5
W
Arachne
Kikyx
Arachne
7
7
3
1.21
L
4
2
1
2.25
W
Jing Wei
SrCodornaa
Jing Wei
5
1
3
6.5
W
Yu Huang
Tormenta99
Yu Huang
1
2
4
1.5
L
Charon
Wichardo
Charon
2
4
4
1
W
Cabrakan
2
2
8
3
L
Cu Chulainn
granpappi83
Cu Chulainn
1
5
1
0.3
L
1
4
6
1
L
Bellona
xlGREENlx
Bellona
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,871
Damage
50,122
71,921
Taken
65,829
46,424
Mitigated
37,551
12,344
Healing
31,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Driizu
Hel
12,962
503
2,576
10,487
16,021
9,343
341
1,063
14,882
75,229
2,721
W
Arachne
Kikyx
Arachne
9,585
5,840
0
8,765
20,323
7,092
0
4,811
15,098
0
73,134
L
10,601
252
984
3,853
11,434
5,052
41
4,937
6,497
91,430
642
W
Jing Wei
SrCodornaa
Jing Wei
12,197
9,653
0
5,993
9,036
3,881
784
1,391
7,603
0
114,709
W
Yu Huang
Tormenta99
Yu Huang
8,439
981
0
443
7,431
2,260
0
3,848
3,209
85,140
2,107
L
Charon
Wichardo
Charon
7,136
1,997
0
1,744
16,313
18,526
0
6,954
9,359
29,847
0
W
Cabrakan
6,939
1,251
0
3,164
13,018
14,975
32
5,396
7,310
19,260
0
L
Cu Chulainn
granpappi83
Cu Chulainn
5,400
75
0
749
12,954
8,551
230
7,291
5,663
0
47,818
L
10,224
3,010
0
1,166
11,840
4,819
342
2,041
9,799
0
84,052
L
Bellona
xlGREENlx
Bellona
11,510
4,886
0
3,848
19,380
9,476
0
7,385
11,995
0
73,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,023
Gold Earned
52,845
547
Minions Killed
610
0
Camps Cleared
0
1,802,907
Distance Traveled
1,837,340
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,225
624
140
8
0
356,021
4
W
Arachne
10,200
567
95
5
0
390,738
2
L
Ra
9,955
553
186
10
0
396,975
4
W
Jing Wei
11,588
644
183
10
0
378,941
0
W
Yu Huang
10,654
592
174
10
0
352,987
4
L
Charon
8,121
451
26
1
0
334,262
11
W
Cabrakan
9,178
510
18
1
0
358,653
0
L
Cu Chulainn
8,259
459
76
4
0
321,266
3
L
Ullr
9,109
506
154
9
0
362,382
0
L
Bellona
9,579
532
105
6
0
388,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role