Player Matchup

Janus
Janus
AnxiousArcana
Janus
Level 126
God Stats
12W - 11L
1,575 SR
Queue Stats
387W - 380L
1,468 Elo+
Solo
Thor
Thor
BlankNoMatter
Thor
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,531 Elo+
Party 1
Horus
Horus
MAAAROOONN-KICK
Horus
Level 122
God Stats
12W - 17L
1,500 SR
Queue Stats
69W - 76L
1,558 Elo+
Party 1
Team Averages
Level 122
1,525 SR
1,519 Elo+

VS

Team Averages
Level 92
1,451 SR
1,557 Elo+
Vulcan
Vulcan
Draszid
Vulcan
Level 163
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 103L
1,762 Elo+
Solo
Sun Wukong
Sun Wukong
Shousaky
Sun Wukong
Level 49
God Stats
0W - 1L
1,352 SR
Queue Stats
20W - 25L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
teelub
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,233
923
6,723
7,030
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 2 / 4
8,375
838
3,431
9,501
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 4
8,369
837
3,889
12,676
9,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Draszid
Vulcan
16
7 / 4 / 0
9,913
991
16,595
7,320
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Shousaky
Sun Wukong
13
0 / 4 / 6
7,578
758
5,552
10,275
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sylvanus
teelub
Sylvanus
5
0 / 0 / 0
5,840
584
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
8
Kills
7
7
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
W
1
2
4
1.5
L
Vulcan
Draszid
Vulcan
7
4
0
1.75
W
3
1
4
5
L
Sun Wukong
Shousaky
Sun Wukong
0
4
6
0.75
L
Sylvanus
teelub
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,043
Damage
22,147
29,207
Taken
17,595
14,534
Mitigated
8,228
6,862
Healing
1,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,723
37
0
750
7,030
2,134
262
4,545
2,485
41,887
0
W
3,431
0
0
713
9,501
2,897
314
5,777
3,724
0
22,917
L
Vulcan
Draszid
Vulcan
16,595
877
0
976
7,320
2,414
0
2,358
4,602
41,956
651
W
3,889
1,719
1,856
3,543
12,676
9,503
88
6,293
6,383
0
8,199
L
Sun Wukong
Shousaky
Sun Wukong
5,552
582
0
683
10,275
5,814
0
3,782
5,659
0
14,647
L
Sylvanus
teelub
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
23,331
135
Minions Killed
82
0
Camps Cleared
0
574,993
Distance Traveled
386,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,233
923
94
9
0
200,808
0
W
Thor
8,375
838
30
3
0
170,916
0
L
Vulcan
9,913
991
64
6
0
191,006
0
W
Horus
8,369
837
11
1
0
203,269
0
L
Sun Wukong
7,578
758
18
2
0
195,699
0
L
Sylvanus
5,840
584
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role