Player Matchup

Vulcan
Vulcan
Gold II
RemusXII
Vulcan
Gold II
Level 148
God Stats
6W - 7L
1,546 SR
Queue Stats
82W - 81L
1,677 MMR
Solo
Charybdis
Charybdis
Silver I
jarjar-stinx
Charybdis
Silver I
Level 103
God Stats
4W - 8L
1,500 SR
Queue Stats
86W - 104L
1,008 MMR
Solo
Sobek
Sobek
Bronze IV
vxs2
Sobek
Bronze IV
Level 103
God Stats
9W - 11L
1,285 SR
Queue Stats
21W - 36L
1,095 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,444 SR
1,260 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,482 SR
1,333 MMR
Hercules
Hercules
Silver V
MrMcMuffinz
Hercules
Silver V
Level 61
God Stats
4W - 17L
1,415 SR
Queue Stats
98W - 161L
918 MMR
Solo
Discordia
Discordia
Gold I
Ross8999
Discordia
Gold I
Level 158
God Stats
4W - 7L
1,423 SR
Queue Stats
194W - 219L
1,580 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
Wiitoddkid01
Kumbhakarna
Gold II
Level 103
God Stats
10W - 12L
1,609 SR
Queue Stats
46W - 57L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
RemusXII
Vulcan
20
4 / 6 / 2
15,424
812
17,754
13,546
5,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
jarjar-stinx
Charybdis
18
0 / 6 / 3
12,767
672
11,308
17,453
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
vxs2
Sobek
20
2 / 3 / 3
14,424
759
10,767
22,691
30,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MulanNe ZhaThothAchillesKuzenbo

VS

Bans
MedusaHorusOdinArachneXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrMcMuffinz
Hercules
7
0 / 0 / 0
9,571
504
0
0
0
Discordia
Ross8999
Discordia
20
9 / 5 / 4
15,635
823
26,070
19,714
6,770
Sacrificial Shroud

Sacrificial Shroud

+95
Magical Power
+40
Physical Protection
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Your abilities deal 15% more damage, but cost 3% of your Maximum Health. If the cost would kill you, you instead don't pay the cost.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
Wiitoddkid01
Kumbhakarna
20
6 / 1 / 8
15,222
801
15,868
32,595
41,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
15
15
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
MrMcMuffinz
Hercules
0
0
0
0
W
Vulcan
RemusXII
Vulcan
4
6
2
0.83
L
Discordia
Ross8999
Discordia
9
5
4
2.2
L
Kumbhakarna
Wiitoddkid01
Kumbhakarna
6
1
8
10
W
Charybdis
jarjar-stinx
Charybdis
0
6
3
0.25
W
Sobek
vxs2
Sobek
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,829
Damage
41,938
53,690
Taken
52,309
41,794
Mitigated
48,581
7,196
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
MrMcMuffinz
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
RemusXII
Vulcan
17,754
316
0
310
13,546
5,534
923
10,703
2,843
74,210
1,105
L
Discordia
Ross8999
Discordia
26,070
573
166
4,512
19,714
6,770
272
12,768
6,903
78,141
0
L
Kumbhakarna
Wiitoddkid01
Kumbhakarna
15,868
1,341
0
6,277
32,595
41,811
59
14,226
17,983
57,361
1,741
W
Charybdis
jarjar-stinx
Charybdis
11,308
5,093
0
3,023
17,453
6,109
2,317
15,094
2,359
0
39,313
W
Sobek
vxs2
Sobek
10,767
854
0
3,863
22,691
30,151
136
15,765
6,926
23,447
921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,615
Gold Earned
40,428
172
Minions Killed
169
0
Camps Cleared
0
932,766
Distance Traveled
724,583
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,571
504
0
0
0
0
0
W
Vulcan
15,424
812
112
6
0
329,273
1
L
Discordia
15,635
823
104
5
0
332,558
0
L
Kumbhakarna
15,222
801
65
3
0
392,025
0
W
Charybdis
12,767
672
49
3
0
256,214
0
W
Sobek
14,424
759
11
1
0
347,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role