Player Matchup

Athena
Athena
Cactussss
Athena
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,610 Elo+
Party 2
Raijin
Raijin
DirtyDanP2
Raijin
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 18L
1,528 Elo+
Party 2
Rama
Rama
Khoiye Goo9572
Rama
Level 67
God Stats
0W - 2L
1,602 SR
Queue Stats
80W - 85L
1,533 Elo+
Solo
Chaac
Chaac
MaXP305
Chaac
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
zCryogenz
Fenrir
Level 85
God Stats
1W - 2L
1,485 SR
Queue Stats
43W - 64L
1,507 Elo+
Party 1
Team Averages
Level 58
1,518 SR
1,536 Elo+

VS

Team Averages
Level 151
1,632 SR
1,512 Elo+
Athena
Athena
Beggn4APeggn
Athena
Level 167
God Stats
7W - 2L
1,687 SR
Queue Stats
102W - 123L
1,476 Elo+
Party 3
Hera
Hera
CosmicFrög
Hera
Level 69
God Stats
16W - 16L
1,597 SR
Queue Stats
117W - 165L
1,460 Elo+
Party 3
Bastet
Bastet
Forestdragon42
Bastet
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 174L
1,480 Elo+
Party 3
Surtr
Surtr
Saint_Nissen
Surtr
Level 157
God Stats
1W - 0L
1,589 SR
Queue Stats
20W - 11L
1,645 Elo+
Solo
Jing Wei
Jing Wei
cordiaxiz
Jing Wei
Level 201
God Stats
10W - 3L
1,787 SR
Queue Stats
129W - 138L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cactussss
Athena
8
1 / 2 / 0
4,983
498
1,789
6,757
4,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
DirtyDanP2
Raijin
10
0 / 4 / 1
5,523
552
2,254
5,918
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,255
526
1,307
6,869
1,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
MaXP305
Chaac
10
3 / 2 / 0
5,977
598
6,144
7,175
3,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
zCryogenz
Fenrir
11
3 / 2 / 1
5,829
583
5,642
8,170
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
3 / 2 / 4
6,546
655
3,874
9,606
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 0
6,425
643
2,941
3,582
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 5
6,370
637
6,423
7,407
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 3 / 1
5,669
567
4,513
8,236
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
cordiaxiz
Jing Wei
12
3 / 1 / 2
6,873
687
4,487
3,686
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
13
13
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
3
2
4
2.5
L
Athena
Cactussss
Athena
1
2
0
0.5
W
3
1
0
3
L
Raijin
DirtyDanP2
Raijin
0
4
1
0.13
W
3
0
5
5.5
L
0
3
1
0.17
L
Chaac
MaXP305
Chaac
3
2
0
1.5
W
1
3
1
0.5
W
Jing Wei
cordiaxiz
Jing Wei
3
1
2
4
L
Fenrir
zCryogenz
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,136
Damage
22,238
34,889
Taken
32,517
15,296
Mitigated
18,056
9,135
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,874
1,146
0
2,568
9,606
6,958
18
1,505
8,023
14,761
2,112
L
Athena
Cactussss
Athena
1,789
917
0
1,354
6,757
4,723
0
739
5,900
12,834
0
W
2,941
221
0
822
3,582
791
0
1,269
2,061
39,031
674
L
Raijin
DirtyDanP2
Raijin
2,254
160
0
1,087
5,918
1,476
0
2,506
3,258
32,066
1,207
W
6,423
2,089
0
3,358
7,407
3,130
0
396
6,987
0
46,351
L
1,307
1,154
0
2,364
6,869
1,867
0
541
6,328
0
36,709
L
Chaac
MaXP305
Chaac
6,144
1,190
0
1,464
7,175
3,818
0
883
5,986
0
40,291
W
4,513
1,519
0
2,020
8,236
6,040
0
225
8,011
481
30,214
W
Jing Wei
cordiaxiz
Jing Wei
4,487
2,851
0
1,935
3,686
1,137
16
186
3,500
0
44,574
L
Fenrir
zCryogenz
Fenrir
5,642
1,939
0
2,866
8,170
3,412
0
1,488
6,569
0
33,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
31,883
323
Minions Killed
337
0
Camps Cleared
0
1,080,303
Distance Traveled
1,075,264
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,546
655
23
2
0
231,976
1
L
Athena
4,983
498
29
3
0
230,622
4
W
Hera
6,425
643
95
10
0
221,087
0
L
Raijin
5,523
552
69
7
0
186,567
3
W
Bastet
6,370
637
70
7
0
257,743
2
L
Rama
5,255
526
69
7
0
204,749
0
L
Chaac
5,977
598
91
9
0
220,724
0
W
Surtr
5,669
567
54
5
0
186,995
3
W
Jing Wei
6,873
687
95
10
0
177,463
2
L
Fenrir
5,829
583
65
7
0
237,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role