Player Matchup

Freya
Freya
DANNYG9674
Freya
Level 119
God Stats
14W - 9L
1,486 SR
Queue Stats
234W - 218L
1,501 Elo+
Party 3
Da Ji
Da Ji
DackonUa
Da Ji
Level 89
God Stats
1W - 1L
1,759 SR
Queue Stats
12W - 12L
1,480 Elo+
Party 4
Persephone
Persephone
HolkaBobra
Persephone
Level 37
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 2L
1,668 Elo+
Party 4
Odin
Odin
RMickyy
Odin
Level 126
God Stats
11W - 7L
1,623 SR
Queue Stats
204W - 184L
1,483 Elo+
Party 3
Maui
Maui
Reverïs
Maui
Level 62
God Stats
0W - 8L
1,309 SR
Queue Stats
81W - 87L
1,477 Elo+
Solo
Team Averages
Level 87
1,576 SR
1,522 Elo+

VS

Team Averages
Level 96
1,525 SR
1,507 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BountyHuntez980
Cthulhu
Level 105
God Stats
14W - 10L
1,647 SR
Queue Stats
146W - 146L
1,510 Elo+
Solo
Awilix
Awilix
Get M0nged
Awilix
Level 116
God Stats
30W - 22L
1,527 SR
Queue Stats
78W - 61L
1,515 Elo+
Party 1
Anhur
Anhur
J0llyJellyFish
Anhur
Level 157
God Stats
4W - 6L
1,450 SR
Queue Stats
85W - 80L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
2 / 4 / 1
5,657
514
7,044
9,675
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
DackonUa
Da Ji
11
0 / 5 / 1
5,555
505
3,983
9,170
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Persephone
HolkaBobra
Persephone
9
1 / 3 / 0
5,355
487
2,251
5,898
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Odin
RMickyy
Odin
11
1 / 2 / 1
6,207
564
5,437
8,300
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Maui
9
1 / 2 / 2
6,047
550
5,298
9,818
4,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 0 / 5
7,742
704
6,426
4,222
1,876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
 
Sylvanus
11
2 / 1 / 4
6,308
573
3,183
10,022
5,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 2
6,524
593
5,198
10,931
8,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
Get M0nged
Awilix
13
8 / 0 / 3
7,321
666
5,156
5,829
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 2 / 4
6,106
555
9,831
9,219
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
16
16
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
5
5.5
W
Sylvanus
 
Sylvanus
2
1
4
4
W
0
2
2
0.5
L
Freya
2
4
1
0.63
L
Da Ji
DackonUa
Da Ji
0
5
1
0.1
W
Awilix
Get M0nged
Awilix
8
0
3
9.5
L
Persephone
HolkaBobra
Persephone
1
3
0
0.33
W
3
2
4
2.5
L
Odin
RMickyy
Odin
1
2
1
0.75
L
Maui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
29,794
42,861
Taken
40,223
16,286
Mitigated
21,013
9,852
Healing
18,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,426
154
0
1,929
4,222
1,876
0
1,419
2,803
48,938
1,091
W
Sylvanus
 
Sylvanus
3,183
777
3,664
5,044
10,022
5,484
0
5,728
3,766
14,632
0
W
5,198
488
0
1,909
10,931
8,236
0
988
9,943
45,489
0
L
Freya
7,044
2,384
0
2,847
9,675
2,244
0
1,226
8,449
30,633
0
L
Da Ji
DackonUa
Da Ji
3,983
820
0
672
9,170
2,884
0
2,901
6,269
0
38,707
W
Awilix
Get M0nged
Awilix
5,156
1,666
0
4,102
5,829
2,048
0
1,046
4,743
0
51,939
L
Persephone
HolkaBobra
Persephone
2,251
108
0
1,212
5,898
961
0
4,272
1,619
14,657
78
W
9,831
6,184
0
2,277
9,219
3,369
0
4,689
4,108
0
39,053
L
Odin
RMickyy
Odin
5,437
948
0
2,010
8,300
5,478
0
4,818
3,482
1,029
34,928
L
Maui
5,298
762
199
2,912
9,818
4,719
0
1,548
8,270
23,158
453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,821
Gold Earned
34,001
294
Minions Killed
331
0
Camps Cleared
0
1,097,051
Distance Traveled
1,144,431
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,742
704
94
9
0
224,941
4
W
Sylvanus
6,308
573
15
1
0
187,859
2
W
Cthulhu
6,524
593
87
8
0
210,377
0
L
Freya
5,657
514
60
5
0
209,305
1
L
Da Ji
5,555
505
79
7
0
240,656
0
W
Awilix
7,321
666
78
7
0
303,213
0
L
Persephone
5,355
487
35
3
0
196,042
0
W
Anhur
6,106
555
57
5
0
218,041
0
L
Odin
6,207
564
80
7
0
219,594
2
L
Maui
6,047
550
40
4
0
231,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role