Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
IbuprofenoBB
Cliodhna
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,431 Elo+
Solo
Guan Yu
Guan Yu
Nasty Nate1170
Guan Yu
Level 128
God Stats
2W - 5L
1,429 SR
Queue Stats
466W - 489L
1,462 Elo+
Solo
Ymir
Ymir
RegitooMarques
Ymir
Level 119
God Stats
10W - 12L
1,544 SR
Queue Stats
865W - 906L
1,468 Elo+
Solo
Jormungandr
Jormungandr
ironcattoes
Jormungandr
Level 106
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 3L
1,324 Elo+
Solo
Team Averages
Level 129
1,454 SR
1,437 Elo+

VS

Team Averages
Level 133
1,453 SR
1,454 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
beckenltyeezy777
Danzaburou
Level 157
God Stats
2W - 1L
1,369 SR
Queue Stats
52W - 55L
1,420 Elo+
Party 1
Horus
Horus
its shordy
Horus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 114L
1,429 Elo+
Solo
Hun Batz
Hun Batz
laukam02
Hun Batz
Level 141
God Stats
3W - 1L
1,397 SR
Queue Stats
39W - 40L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 1
5,303
1,061
6,351
4,150
1,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
IbuprofenoBB
Cliodhna
5
0 / 1 / 0
4,489
898
220
945
183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 3 / 1
5,273
1,055
1,792
7,457
3,512
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 3 / 2
5,115
1,023
4,078
6,777
6,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Jormungandr
ironcattoes
Jormungandr
11
1 / 0 / 1
5,365
1,073
5,508
4,288
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 0 / 5
6,469
1,294
5,743
8,129
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
 
Ne Zha
11
2 / 0 / 4
6,104
1,221
4,563
2,870
1,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Danzaburou
beckenltyeezy777
Danzaburou
10
1 / 0 / 7
5,891
1,178
5,900
2,130
857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Horus
9
0 / 1 / 5
5,664
1,133
1,215
5,220
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
laukam02
Hun Batz
10
2 / 1 / 5
5,810
1,162
4,915
4,513
2,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
2
Kills
8
8
Deaths
2
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Cthulhu
 
Cthulhu
3
0
5
5.5
W
Ne Zha
 
Ne Zha
2
0
4
4
L
Cliodhna
IbuprofenoBB
Cliodhna
0
1
0
0
L
1
3
1
0.5
L
0
3
2
0.33
W
Danzaburou
beckenltyeezy777
Danzaburou
1
0
7
4.5
L
Jormungandr
ironcattoes
Jormungandr
1
0
1
1.5
W
Horus
0
1
5
2.5
W
Hun Batz
laukam02
Hun Batz
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,949
Damage
22,336
23,617
Taken
22,862
14,657
Mitigated
14,004
9,940
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,351
1,360
394
826
4,150
1,286
0
1,065
3,052
15,705
348
W
Cthulhu
 
Cthulhu
5,743
140
541
4,240
8,129
4,623
0
5,972
1,917
17,254
904
W
Ne Zha
 
Ne Zha
4,563
143
312
1,022
2,870
1,285
0
1,489
1,141
0
11,951
L
Cliodhna
IbuprofenoBB
Cliodhna
220
0
95
12
945
183
0
227
684
0
658
L
1,792
275
3,388
2,464
7,457
3,512
0
1,456
5,842
0
5,433
L
4,078
0
1,057
1,060
6,777
6,038
0
2,093
4,613
8,633
0
W
Danzaburou
beckenltyeezy777
Danzaburou
5,900
1,557
0
1,048
2,130
857
0
1,761
179
0
16,943
L
Jormungandr
ironcattoes
Jormungandr
5,508
716
0
644
4,288
3,638
0
654
3,554
8,849
0
W
Horus
1,215
369
936
2,265
5,220
4,676
0
2,889
2,024
0
5,191
W
Hun Batz
laukam02
Hun Batz
4,915
72
834
1,441
4,513
2,563
0
2,621
1,806
0
12,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,545
Gold Earned
29,938
56
Minions Killed
86
0
Camps Cleared
0
466,043
Distance Traveled
602,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,303
1,061
23
5
0
119,248
0
W
Cthulhu
6,469
1,294
21
4
0
131,332
0
W
Ne Zha
6,104
1,221
14
3
0
118,413
0
L
Cliodhna
4,489
898
0
0
0
14,905
0
L
Guan Yu
5,273
1,055
14
3
0
116,333
0
L
Ymir
5,115
1,023
9
2
0
107,140
0
W
Danzaburou
5,891
1,178
26
5
0
103,790
0
L
Jormungandr
5,365
1,073
10
2
0
108,417
0
W
Horus
5,664
1,133
12
2
0
123,613
0
W
Hun Batz
5,810
1,162
13
3
0
125,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role