Player Matchup

Janus
Janus
Gold II
Chodelord
Janus
Gold II
Level 142
God Stats
5W - 2L
1,616 SR
Queue Stats
121W - 136L
1,589 MMR
Solo
Charybdis
Charybdis
Gold III
Jasonb129
Charybdis
Gold III
Level 154
God Stats
2W - 2L
1,525 SR
Queue Stats
72W - 76L
1,514 MMR
Solo
Tyr
Tyr
Platinum IV
JiLú
Tyr
Platinum IV
Level 163
God Stats
1W - 0L
1,332 SR
Queue Stats
312W - 291L
1,568 MMR
Solo
Susano
Susano
Gold IV
JungIeorTroIl
Susano
Gold IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,593 MMR
Solo
Sobek
Sobek
Gold IV
alph21
Sobek
Gold IV
Level 136
God Stats
2W - 2L
1,215 SR
Queue Stats
134W - 127L
1,481 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,438 SR
1,549 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,556 SR
1,549 MMR
Eset
Eset
Gold II
Fightsdirty
Eset
Gold II
Level 215
God Stats
0W - 3L
1,271 SR
Queue Stats
139W - 130L
1,549 MMR
Solo
Jing Wei
Jing Wei
Gold II
LilSparrow777
Jing Wei
Gold II
Level 159
God Stats
1W - 2L
1,897 SR
Queue Stats
73W - 77L
1,557 MMR
Solo
Bastet
Bastet
Gold III
PRIME_2ToXiC_
Bastet
Gold III
Level 100
God Stats
7W - 14L
1,473 SR
Queue Stats
86W - 86L
1,474 MMR
Solo
Raijin
Raijin
Gold III
Retrovivity
Raijin
Gold III
Level 137
God Stats
11W - 10L
1,522 SR
Queue Stats
656W - 674L
1,585 MMR
Solo
Hercules
Hercules
Gold III
Swaggchill21
Hercules
Gold III
Level 119
God Stats
40W - 33L
1,618 SR
Queue Stats
73W - 75L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chodelord
Janus
6
0 / 1 / 0
3,257
651
143
3,122
628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Jasonb129
Charybdis
6
1 / 1 / 0
3,839
768
1,890
2,073
430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
JiLú
Tyr
5
0 / 0 / 2
3,572
714
1,569
4,225
1,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
1 / 1 / 0
3,169
634
700
2,786
671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
alph21
Sobek
6
1 / 1 / 0
3,469
694
1,320
3,363
1,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
ThorChang'eMulanHorusBellona

VS

Bans
LokiAgniSun WukongGebAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
3,446
689
1,953
3,354
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
LilSparrow777
Jing Wei
6
0 / 1 / 0
3,376
675
655
3,551
684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
3,395
679
958
2,966
583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
8
2 / 0 / 0
4,015
803
1,525
1,111
238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Swaggchill21
Hercules
1
0 / 0 / 0
2,419
484
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
4
4
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
Chodelord
Janus
0
1
0
0
L
1
2
1
0.75
W
Charybdis
Jasonb129
Charybdis
1
1
0
1
W
Tyr
JiLú
Tyr
0
0
2
1
W
1
1
0
1
L
Jing Wei
LilSparrow777
Jing Wei
0
1
0
0
L
1
0
0
1
L
Raijin
2
0
0
2
L
Hercules
Swaggchill21
Hercules
0
0
0
0
W
Sobek
alph21
Sobek
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,622
Damage
5,091
15,569
Taken
10,982
5,363
Mitigated
2,260
6,445
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Chodelord
Janus
143
36
0
1,898
3,122
628
0
682
2,440
16,484
0
L
1,953
302
0
520
3,354
755
0
1,235
2,119
10,884
0
W
Charybdis
Jasonb129
Charybdis
1,890
887
0
600
2,073
430
44
290
1,699
0
23,355
W
Tyr
JiLú
Tyr
1,569
367
0
1,462
4,225
1,727
0
547
3,502
0
7,628
W
700
135
0
500
2,786
671
0
824
1,962
0
11,126
L
Jing Wei
LilSparrow777
Jing Wei
655
466
0
1,750
3,551
684
0
0
3,551
0
18,251
L
958
137
0
1,974
2,966
583
0
85
2,881
0
12,080
L
Raijin
1,525
164
0
605
1,111
238
0
143
968
20,250
463
L
Hercules
Swaggchill21
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
alph21
Sobek
1,320
91
0
1,985
3,363
1,907
0
712
2,507
15,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,306
Gold Earned
16,651
126
Minions Killed
130
0
Camps Cleared
0
482,993
Distance Traveled
405,920
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,257
651
39
8
0
103,047
0
L
Eset
3,446
689
26
5
0
92,203
1
W
Charybdis
3,839
768
43
9
0
87,360
0
W
Tyr
3,572
714
7
1
0
109,582
0
W
Susano
3,169
634
18
4
0
97,310
0
L
Jing Wei
3,376
675
33
7
0
103,334
0
L
Bastet
3,395
679
31
6
0
113,013
0
L
Raijin
4,015
803
40
8
0
97,370
0
L
Hercules
2,419
484
0
0
0
0
0
W
Sobek
3,469
694
19
4
0
85,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role